Dervish

Dervish
Troop Type Monster
Kingdom Drifting Sands
Weapon Dancing Daggers

Traits

Monster Bond
Allied Monsters gain 2 Life.
×18 ×10 ×10
Agile
20% chance to dodge Skull damage.
×26 ×12 ×10
Monstrous Kin
Give all Monster Allies 2 to all Skill Points on 4 or 5 Gem matches.
×34 ×6 ×2

Talent Trees

Level WindCunningStorms
1 Gain 8 Armor. Hunter’s Mark a random enemy on 4 or 5 of a kind. Summon a random storm on 4 or 5 Gem matches.
5 Gain 2 Magic if using a Missile. Gain 2 Magic if using a Dagger. Gain 2 Magic if using a Mace.
10 All Yellow Allies start with 10% Mana. Gain 5 Gold every turn. All Yellow Allies gain 1 Magic.
20 All Centaur allies gain 1 Magic. 35% chance to summon a Bandit when an ally dies. Create a duststorm at the start of a battle.
40 All Yellow allies gain 2 Attack. All Goblins gain 2 Attack. All Giant Allies gain 1 Life and Magic.
70 25% chance to summon a Heronath when an ally casts a spell. 30% chance to dodge Skull damage. Explode 1 Yellow Gem on 4 or 5 Gem matches.
100 All Stryx allies gain 1 Attack every turn. All Rogues gain 1 Magic on 4 or 5 of a kind. Elementals gain 1 Magic when an ally casts a spell.

Skills

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
attack 111222333455678910111213
health 01112223333444445556
magic 00000000000000000000
armor 00111222333333444566