Oracle

Oracle
Troop Type Centaur
Kingdom Divinion Fields
Weapon Staff of Visions

Traits

Centaur Bond
Allied Centaurs gain 2 Life.
×18 ×10 ×10
Invigorated
Gain 1 Life when an ally casts a spell.
×26 ×12 ×10
Portent
All Centaurs gain 2 Magic when an enemy casts a spell.
×34 ×6 ×2

Talent Trees

Level LightKnowledgeWind
1 Gain 2 Magic if using a Staff. Give a random ally a random status effect. Gain 8 Armor.
5 Gain 10 Armor if in first position. Gain 3 Magic if using a Tome. Gain 2 Magic if using a Missile.
10 All allies gain 2 Life on 4 or 5 Gem matches. 20% chance to summon an Ancient Golem when I take damage to Life. All Yellow Allies start with 10% Mana.
20 Create a lightstorm at the start of a battle. Gain 3 Magic at the start of a battle. All Centaur allies gain 1 Magic.
40 All troops gain 4 Armor. All allies gain 1 Magic. All Yellow allies gain 2 Attack.
70 Gain bonus Yellow Mana from Yellow Gem matches. Gain Enchant when matching Green Gems. 25% chance to summon a Heronath when an ally casts a spell.
100 All Divine Allies gain 2 Life every turn. All constructs gain 10 Life. All Stryx allies gain 1 Attack every turn.

Skills

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
attack 00001112223333444455
health 123455678910111213141516171819
magic 00000000000000000000
armor 11222333455666777889