Warden
| Troop Type | Beast |
| Kingdom | Maugrim Woods |
| Weapon | Warden's Gauntlets |
Traits
Avenger
Gain 3 Attack when an ally dies.
×18
×12
×10
Beast Bond
Allied Beasts gain 2 Life.
×26
×12
×12
Ward
All allies gain 5 Armor.
×34
×6
×2 Talent Trees
| Level | Forest | Guardian | Cunning |
|---|---|---|---|
| 1 | Web a random enemy when I summon a troop. | All Brown allies gain 2 Armor. | Hunter’s Mark a random enemy on 4 or 5 of a kind. |
| 5 | Gain 2 Magic if using a Bow. | Gain 3 Magic if using a Shield. | Gain 2 Magic if using a Dagger. |
| 10 | Entangle the first enemy at the start of battle. | Gain Barrier at the start of battle. | Gain 5 Gold every turn. |
| 20 | Create a leafstorm at the start of a battle. | Add 20% of Armor to Skull Damage. | 35% chance to summon a Bandit when an ally dies. |
| 40 | All Green allies gain 5 Armor. | When an ally dies, Barrier another random ally. | All Goblins gain 2 Attack. |
| 70 | All Elves gain 1 Magic and Attack at the start of a battle. | Dispel all enemies on 4 or 5 Gem matches. | 30% chance to dodge Skull damage. |
| 100 | All Wargare Allies gain 2 Life every turn. | All Mech Allies gain 2 Armor per turn. | All Rogues gain 1 Magic on 4 or 5 of a kind. |
Skills
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 5 |
| | 1 | 2 | 3 | 4 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
| | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| | 0 | 0 | 1 | 1 | 1 | 2 | 3 | 3 | 4 | 4 | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 10 |