Hero Classes

Talent Trees
1510204070100
Arcane
All Purple allies gain 2 Armor.
Gain 2 Magic if in last position.
Reduce damage from Spells by 20%.
Start battles with 50% Mana.
Gain 4 Magic when using Relics.
Gain bonus Purple Mana from Purple Gem matches.
All Mystics gain 2 Magic and Life when an enemy dies.
Chaos
All Daemons gain 1 Attack.
Steal 1 Life from the first enemy when matching Purple Gems.
Disease a random enemy on 4 or 5 Gem matches.
50% chance to summon a Hellspawn when an enemy dies.
Create a Doomstorm at the start of battle.
Gain 2 Magic and Attack when I take damage to Life.
All enemies lose 1 point on a random skill when I match Skulls.
Cunning
Hunter’s Mark a random enemy on 4 or 5 of a kind.
Gain 2 Magic if using a Dagger.
Gain 5 Gold every turn.
35% chance to summon a Bandit when an ally dies.
All Goblins gain 2 Attack.
30% chance to dodge Skull damage.
All Rogues gain 1 Magic on 4 or 5 of a kind.
Death
Gain 2 Magic if using a Scythe.
When an enemy dies, Freeze another random enemy.
Gain 1 Soul every turn.
Create an icestorm at the start of a battle.
Steal 2 Life from the first enemy on 4 or 5 Gem matches.
Death Mark a random enemy at the start of battle.
All Undead gain 2 Armor and Magic when an ally dies.
Fire
All Raksha gain 1 Attack and Life.
Immunity to Burning and Faerie Fire.
Burn a random enemy when an ally dies.
Create a firestorm at the start of a battle.
All Red Allies gain 1 Magic.
Gain bonus Red Mana from Red Gem matches.
Deal triple Skull damage to burning enemies.
Forest
Web a random enemy when I summon a troop.
Gain 2 Magic if using a Bow.
Entangle the first enemy at the start of battle.
Create a leafstorm at the start of a battle.
All Green allies gain 5 Armor.
All Elves gain 1 Magic and Attack at the start of a battle.
All Wargare Allies gain 2 Life every turn.
Guardian
All Brown allies gain 2 Armor.
Gain 3 Magic if using a Shield.
Gain Barrier at the start of battle.
Add 20% of Armor to Skull Damage.
When an ally dies, Barrier another random ally.
Dispel all enemies on 4 or 5 Gem matches.
All Mech Allies gain 2 Armor per turn.
Knowledge
Give a random ally a random status effect.
Gain 3 Magic if using a Tome.
20% chance to summon an Ancient Golem when I take damage to Life.
Gain 3 Magic at the start of a battle.
All allies gain 1 Magic.
Gain Enchant when matching Green Gems.
All constructs gain 10 Life.
Life
Gain 8 Life.
Cleanse myself on 4 or 5 Gem matches.
Recover 2 Life every turn.
Faerie Fire a random enemy when an Ally dies.
Gain 4 Life when matching Green Gems.
Gain bonus Green Mana from Green Gem matches.
All Fey Allies gain 2 Life every turn.
Light
Gain 2 Magic if using a Staff.
Gain 10 Armor if in first position.
All allies gain 2 Life on 4 or 5 Gem matches.
Create a lightstorm at the start of a battle.
All troops gain 4 Armor.
Gain bonus Yellow Mana from Yellow Gem matches.
All Divine Allies gain 2 Life every turn.
Morale
Gain 5 Attack in PvP.
Gain 2 Magic if using Jewellery.
All ally Knights gain 2 Armor.
Gain 10% bonus XP from battle.
Gain 2 to all Skills if in first position.
All Allies start with 15% Mana.
All Urska Allies gain 1 Attack every turn.
Shadow
All Purple allies gain 2 Life.
All Naga Allies gain 1 Armor every turn.
20% chance to summon a Sister of Shadows when an enemy dies.
Create a darkstorm at the start of a battle.
Cannot be targeted by spells (unless there are no other targets).
Poison a random Enemy when matching purple Gems.
7% chance to assassinate the last enemy when another enemy dies.
Stone
Inflict Stun when enemies deal Skull damage to me.
Gain 2 Magic if using a Hammer.
All Brown Allies gain 3 Armor.
Gain 4 Armor for each Dwarven ally.
Gain a Barrier when matching Brown Gems.
Gain bonus Brown Mana from Brown Gem matches.
Immune to Stun, Poison, Disease, Death Mark, Lycanthropy, and Devour.
Storms
Summon a random storm on 4 or 5 Gem matches.
Gain 2 Magic if using a Mace.
All Yellow Allies gain 1 Magic.
Create a duststorm at the start of a battle.
All Giant Allies gain 1 Life and Magic.
Explode 1 Yellow Gem on 4 or 5 Gem matches.
Elementals gain 1 Magic when an ally casts a spell.
War
Gain 4 Attack.
Gain 2 attack when I take damage.
Gain 3 Magic if using an Axe.
Gain 1 Glory in PvP Battles.
Gain 3 Attack when an enemy dies.
Become enraged on 4 or 5 Gem matches.
All Tauros allies gain 1 Attack every turn.
Water
Freeze a random enemy at the start of battle.
Immunity to Frozen.
Gain 3 Magic if using a Polearm.
All Blue Allies gain 4 Life.
Submerge a random ally on 4 or 5 Gem matches.
Gain bonus Blue Mana from Blue Gem matches.
All Merfolk allies gain 2 Magic when an enemy dies.
Wind
Gain 8 Armor.
Gain 2 Magic if using a Missile.
All Yellow Allies start with 10% Mana.
All Centaur allies gain 1 Magic.
All Yellow allies gain 2 Attack.
25% chance to summon a Heronath when an ally casts a spell.
All Stryx allies gain 1 Attack every turn.
Hero Classes Kingdom Troop Type attack health armor Talent Trees Traits
Warlord Broken Spire Giant 8 12 10
WarFireMorale

Gain 1 Life for each Red ally.

Gain 1 Attack when taking damage.

Gain 3 Attack when dealing Skull damage.

Knight Sword's Edge Knight 7 11 13
GuardianLightMorale

Allied Knights gain 2 Life.

Gain 3 Attack when an ally dies.

Gain 2 Armor every turn.

Warden Maugrim Woods Beast 5 18 10
ForestGuardianCunning

Gain 3 Attack when an ally dies.

Allied Beasts gain 2 Life.

All allies gain 5 Armor.

Priest Whitehelm Divine 4 19 11
LightLifeKnowledge

Allied Divines gain 2 Life.

Gain bonus Yellow Mana from Yellow Gem matches.

All allies heal 2 points per turn.

Archer Forest of Thorns Elf 9 10 10
ForestWindCunning

Gain 1 Life for each Green ally.

Start battles with 50% Mana.

15% chance for Skull damage to be lethal.

Sorcerer Karakoth Daemon 4 16 14
KnowledgeShadowChaos

Gain bonus Purple Mana from Purple Gem matches.

Gain 1 Armor when an enemy casts a spell.

50% chance to gain 1 Magic every turn.

Necromancer Khetar Undead 5 20 8
DeathShadowArcane

Allied Undead gain 2 Life.

Gain 1 Magic for each Purple ally.

Gain an extra Soul on 4 or 5 Gem matches.

Mechanist Adana Mech 7 10 14
GuardianWindKnowledge

Allied Mechs gain 2 Life.

Immunity to Frozen.

All Mech Allies start with 50% Mana.

Assassin Mist of Scales Naga 10 6 12
DeathShadowCunning

Immune to Poison.

Poison enemies when doing Skull damage.

10% Chance to assassinate the last enemy when I deal Skull damage.

Orbweaver Zhul'Kari Elf 6 13 13
ForestShadowMorale

Gain 1 Life for each Green ally.

Immunity to Mana Burn, Mana Drain and Mana Steal.

35% chance to summon a Giant Spider when I take damage.

Oracle Divinion Fields Centaur 5 19 9
LightKnowledgeWind

Allied Centaurs gain 2 Life.

Gain 1 Life when an ally casts a spell.

All Centaurs gain 2 Magic when an enemy casts a spell.

Deathknight Ghulvania Undead 9 7 13
DeathGuardianStorms

Allied Undead gain 2 Life.

Immunity to Death Mark.

Death Mark all enemies when I die.

Titan Stormheim Giant 6 21 5
WarStoneStorms

Allied Giants gain 2 Life.

Gain 1 Life on 4 or 5 Gem matches.

All Giant Allies start with 50% Mana.

Bard Pan's Vale Wildfolk 7 13 11
MoraleArcaneKnowledge

Allied Wildfolk gain 2 Life.

Immunity to Silence.

All Yellow Allies gain 1 to all Stats at the start of each turn.

Dragonguard Dragon's Claw Dragon 8 8 14
FireGuardianMorale

Allied Dragons gain 2 Armor.

Reduce damage from Skulls by 40%.

All ally Dragons gain 1 Life and Magic on 4 or 5 Gem matches.

Runepriest Khaziel Dwarf 4 14 16
StoneKnowledgeGuardian

Allied Dwarves gain 2 Life.

Summon a Duststorm when an enemy dies.

All Dwarven allies gain 2 Life and Attack on 4 or 5 Gem matches.

Sunspear Pridelands Raksha 9 12 8
ForestWaterFire

Gain 1 Attack for each Red ally.

Immunity to Burning and Faerie Fire.

Create a Firestorm at the start of every turn.

Thief Zaejin Goblin 7 14 10
CunningShadowWind

Gain 2 bonus Gold on 4 or 5 Gem matches.

Start battles with 50% Mana.

Deal 7 damage to the last enemy on 4 or 5 matches.

Frostmage Glacial Peaks Fey 4 13 17
WaterArcaneStorms

Gain 1 Life for each Blue ally.

Gain 1 Magic when an ally casts a spell.

25% chance to Freeze a random enemy when an ally casts a spell.

Warpriest Leonis Empire Human 4 18 8
WarLightMorale

All allies gain 2 random Skill points.

Reduce damage from Skulls by 40%.

50% chance to Stun a random enemy at the start of my turn.

Shaman Wild Plains Tauros 9 12 8
ForestWarLight

Allied Tauros gain 2 Life.

Gain 1 Magic for each Green ally.

All Tauros Allies start with 50% Mana.

Plaguelord Darkstone Human 6 17 9
ArcaneChaosStone

All enemies lose 2 random Skill points.

Immunity to Disease and Lycanthropy.

Inflict Disease on a random Enemy on Green Gem matches.

Sentinel Urskaya Urska 7 9 15
MoraleStoneGuardian

Gain 3 to all Skills if in first position.

Reduce damage from Skulls by 40%.

25% chance to Barrier a random Ally at the start of my turn.

Dervish Drifting Sands Monster 13 6 6
WindCunningStorms

Allied Monsters gain 2 Life.

20% chance to dodge Skull damage.

Give all Monster Allies 2 to all Skill Points on 4 or 5 Gem matches.

Hierophant Bright Forest Fey 6 20 6
FireLightLife

All allies gain 2 random Skill points.

Reduce damage from Spells by 25%.

25% chance to grant a random Positive Status Effect to a random Ally when my turn begins.

Tidecaller Merlantis Merfolk 5 22 6
WaterLifeArcane

Allied Merfolk gain 2 Life.

Submerge myself when I take damage.

Explode a Blue Gem when matching 4 or more Gems.

Corsair Blackhawk Rogue 11 10 6
CunningWaterWind

Gain 1 Life for each Blue ally.

Gain 2 bonus Gold on 4 or 5 Gem matches.

Gain 2 bonus Blue Mana when matching Blue Gems.

Diabolist Blighted Lands Daemon 8 12 10
DeathChaosFire

All enemies lose 2 random Skill points.

Halve enemy Gem Masteries.

25% chance to summon a Nightmare when an Ally casts a Spell.

Archmagus Silverglade Mystic 9 16 4
ArcaneStormsChaos

Allied Mystics gain 2 Life.

Gain 1 Magic when an ally casts a spell.

Gain 2 bonus Purple Mana when matching Purple Gems.

Slayer Dhrak-Zum Dwarf 12 12 2
WarDeathFire

Gain 1 Attack when an enemy casts a spell.

Become Enraged when enemy dies.

Inflict Bleed on all Enemies when an Enemy dies.

Stormcaller Suncrest Stryx 8 18 4
StormsLifeWind

Allied Stryx gain 2 Life.

Deal 2 damage to a random enemy on 4 or 5 matches.

Conjure a Lightstorm when my turn begins.

Monk Shentang Elf 9 11 9
LifeStoneWater

Immune to Mana Drain, Silence, Faerie Fire, and Mana Burn.

20% chance to dodge Skull damage.

Gain 3 Mana when matching 4 or more Gems.

Barbarian Grosh-Nak Orc 12 8 6
WarForestStorms

Gain 3 Attack when I take damage.

20% chance to dodge Skull damage.

Gain 3 Attack when matching Red Gems.

Doomsayer Sin of Maraj Daemon 5 24 4
ChaosLifeDeath

All enemies lose 2 random Skill points.

Explode a Purple Gem at the start of battle.

25% chance to Death Mark a random enemy when matching 4 or more Gems.

Elementalist Nexus Elemental 7 14 10
StoneWaterStorms

Allied Elementals gain 2 Life.

Allied Elementals gain 2 Armor.

Stun, Freeze, Burn, and Entangle a random Enemy when matching 4 or more Gems.

Geomancer Hellcrag Construct 8 9 13
StoneArcaneKnowledge

Gain 1 Life for each Brown ally.

Reduce damage from Skulls by 50%.

All Construct Allies start with 50% Mana.

Spiritwalker Vulpacea Wargare 7 15 9
ArcaneLifeForest

Allied Wargare gain 2 Life.

Reduce damage from Spells by 25%.

Drain 2 Mana from a random Enemy when an Ally casts a spell.

Nightweaver Mydnight Mystic 8 12 10
ChaosShadowCunning

Allied Mystics gain 2 Life.

Gain 1 Magic when an ally casts a spell.

Give 2 Magic to all Mystic Allies when matching Purple.