Apocalypse
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- •50% chance to ignore Armor with Skull damage.
- •Reflect 25% of Skull damage.
- •Gain 3 Attack at the start of each turn.
- •Deal double Skull damage vs. Diseased enemies.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Enemies lose 3 Skill points on 4 or 5 Gem matches.
- •All enemies lose 2 random Skill points.
- •Recover 1 Armor at the start of each turn.
- •First enemy loses 3 Skill points at the start of each turn.
- •Gain 50% bonus Souls from battle.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Steal 2 Life from the first enemy at the start of each turn.
- •Immunity to Devour.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •All Undead gain 5 Life and Magic when an enemy dies.

20Burn all Enemies. Deal (M + 1) damage to an Enemy, boosted by my Attack. Gain an extra turn if the Enemy dies. (Boost: x1)

20Eliminate (M + 2) points of a random Skill from all Enemies. Poison and Disease them.

24Drain Mana from all Enemies. Deal (M + 5) damage to an Enemy, boosted by Mana drained. (Boost: x2)

20Death Mark all Enemies. Deal (M + 25) scatter damage, boosted by my Life. (Boost: 2 : 1)

22Steal (M + 12) Life and half the Magic from an enemy. If the enemy dies, summon 1-3 random Undead. (Boost: 2 : 1)