Blackhawk
The Pirate Isles – The Pirate Kingdom of Blackhawk is the scourge of the western seas.
| Banner | Kraken Banner |
| Troop Type | Rogue |
| Class | Corsair |
| Underworld | The Black Heart |
- •Allied Constructs gain 2 Life.
- •Recover 1 Armor at the start of each turn.
- •Reduce damage from Skulls by 25%.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Gain 25% bonus Gold from battle.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Gain 1 Life when an ally casts a spell.
- •Start battles with 50% Mana.
- •Gain 1 Magic for each Blue ally.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Recover 1 Armor at the start of each turn.
- •Cannot be targeted by spells (unless there are no other targets).
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Gain 1 Magic for each Blue ally.
- •Allied Dragons gain 2 Armor.
- •Gain 2 Life on 4 or 5 Gem matches.
- •Reduce damage from Skulls by 50%.
- •Immunity to Stun.
- •Gain 1 Magic for each Blue ally.
- •Gain bonus Blue Mana from Blue Gem matches.
- •Gain 1 Attack when taking damage.
- •Gain 1 Life on 4 or 5 Gem matches.
- •Gain bonus Blue Mana from Blue Gem matches.
- •Deal double Skull damage vs. Submerged enemies.
- •Gain bonus Blue Mana from Blue Gem matches.
- •Reduce damage from Skulls by 25%.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Allied Rogues gain 2 Life.
- •Start battles with full Mana.
- •Allied Rogues gain 2 Life.
- •Immune to Mana Drain, Silence, Faerie Fire, and Entangle.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Start battles with 50% Mana.
- •20% chance to dodge Skull damage.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Gain 1 Life for each Red ally.
- •Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
- •Gain 3 Attack when I take damage.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Start battles with full Mana.
- •Allied Rogues gain 2 Life.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •All Rogue Allies start with 50% Mana.
- •Recover 3 Life at the start of each turn.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •All Elemental Allies gain 1 Attack and Armor at the start of my turn.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Gain 1 Life for each Blue ally.
- •Gain 2 Life for each Ally with a Banding Trait.
- •Allied Rogues gain 2 Life.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •25% chance to summon a Parrot when I die.
- •Gain 9 Life when attacking Delves.
- •Immune to Mana Drain, Silence, Faerie Fire, and Web.
- •Cannot be targeted by spells (unless there are no other targets).
- •Gain 9 Life when attacking Delves.
- •Immunity to Disease and Lycanthropy.
- •Immune to Mana Drain, Silence, Faerie Fire, and Entangle.
- •Gain 7 Attack when attacking Delves.
- •Immune to Mana Drain, Silence, Faerie Fire, and Web.
- •Cannot be targeted by spells (unless there are no other targets).
- •Gain 5 Magic when attacking Delves.
- •Reduce damage from Skulls by 25%.
- •Convert any 2 Skulls to Doomskulls when my turn begins.
- •Allied Rogues gain 2 Life.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Start battles with 75% Mana.
- •Allied Rogues gain 2 Life.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Give 2 Magic to all Rogue Allies when matching 4 or more Gems.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Immunity to Silence.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Create 1 Booty Gem when my turn begins.
- •Gain 1 Armor when an enemy casts a spell.
- •All allies gain 2 random Skill points.
- •Grant a random status effect to a random Ally when an Ally casts a spell.
- •Allied Rogues gain 2 Life.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Gain bonus Blue Mana from Blue Gem matches.
- •Allied Rogues gain 2 Life.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Gain bonus Blue Mana from Blue Gem matches.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Immune to Mana Drain, Silence, Faerie Fire, and Death Mark.
- •Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Immune to Mana Drain, Silence, Faerie Fire, and Death Mark.
- •Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
- •Gain 9 Life when attacking Delves.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Cannot be targeted by spells (unless there are no other targets).
- •Allied Rogues gain 2 Life.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Gain bonus Blue Mana from Blue Gem matches.
- •Allied Rogues gain 2 Life.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Gain bonus Blue Mana from Blue Gem matches.
- •Allied Rogues gain 2 Life.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •20% chance to dodge Skull damage.
- •Allied Rogues gain 2 Life.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •20% chance to dodge Skull damage.
- •Reduce damage from Skulls by 30%.
- •15% chance to resurrect with full Mana after death.
- •40% chance to convert 2 Blue Gems into Blue Dragon Gems when my turn begins.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Reduce damage from Skulls by 25%.
- •Cannot be targeted by spells (unless there are no other targets).
- +Gain 2 Attack
- +10% chance for a Treasure Map
- +Create a Bonestorm
- +Destroy a random Gem
- +Burn the first enemy
- +Deal 5 damage to the first enemy
- +Gain 10 Gold
- +Gain 2 Attack
- +Freeze the first enemy
- +10% chance for a Treasure Map
- +Create a Blue Gem
- +Gain 4 Armor
- +Barrier myself
- +10% chance for a Treasure Map
- +Gain 2 Attack
- +Submerge myself
- +Deal 5 damage to the last enemy
- +Bleed the first Enemy
- +Gain 10 Gold
- +Gain 2 Attack
- +Gain 10 Gold
- +Deal 5 damage to the last enemy
- +10% chance for a Treasure Map
- +Gain 2 Attack
- +Deal 5 damage to the first enemy
- +Submerge myself
- +Gain 4 Life
- +Gain 10 Gold
- +10% chance for a Treasure Map
- +Steal 2 Attack from the first enemy
- +Eliminate 2 points of a random Skill from the first Enemy
- +Drain 3 Mana from the first enemy
- +Deal 5 damage to the last enemy
- +Bleed the first Enemy
- +Gain 2 Attack
- +Death Mark the first enemy
- +Deal 5 damage to the last enemy
- +Create a Darkstorm
- +Drain 2 Mana from Purple Enemies
- +Gain 2 Attack
- +Deal 5 damage to the first enemy
- +Gain 10 Gold
- +Gain 2 to a random skill
- +Gain 10 Gold
- +10% chance for a Treasure Map
- +Deal 5 scatter damage
- +Steal 3 Life from the first enemy
- +Gain 2 Attack
- +Gain 10 Gold
- +Deal 5 damage to the last enemy
- +Steal 2 Mana from the first enemy
- +Gain 2 Attack
- +Eliminate 2 Attack from the first Enemy
- +Deal 5 damage to the first enemy
- +Freeze the first enemy
- +Drain 2 Mana from Blue Enemies
- +Eliminate 2 points of a random Skill from the first Enemy
- +Steal 3 Life from the first enemy
- +Deal 3 splash damage to a random enemy
- +Inflict a random status effect to the first enemy

8Deal (M + 1) damage to 3 random enemies.

12Create 8 Skulls, plus 4 more for every Treasure Map collected. 20% chance to gain a Treasure Map. (Boost: x4)

12Deal (M + 4) damage to an enemy, boosted by Gold collected. Gain 15 Gold. (Boost: 2 : 1)

11Either: Give 50 Gold, OR Deal (M + 3) damage to a random enemy, OR Devour a random enemy, OR Explode 6 Gems, OR Gain (M + 3) Life, OR Gain 10 Magic.

11Create 5 Skulls, boosted by Treasure Maps collected. Then Explode (0.5xM + 1) Gems. (Boost: x3)

10Deal (M + 6) damage to the first enemy, then Submerge myself.

10Deal (M + 3) damage to the last Enemy, boosted by Blue Allies. If the Enemy is damaged, deal double damage. (Boost: x3)

12Deal (M + 5) damage to an enemy. 50% chance to Devour if the enemy is submerged.

12Destroy 8 Gems of a chosen color. Deal (M + 5) true damage to each enemy of that color.

12Transform all Green Gems to Blue. Give (M + 1) Gold.

12Deal (M + 4) damage to an enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. Gain 12 Mana if the enemy dies.

13Steal Up to 50 Gold from the Enemy. Deal (M + 2) damage to an Enemy, boosted by Gold stolen. (Boost: x1)

12Deal (M + 4) damage to an enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Gain 2 Mana, boosted by my Gold. (Boost: 3 : 1)

12Convert Blue Gems to Red. Inflict Bleed on the strongest Enemy.

14Deal (M + 4) damage to an Enemy. If they are Submerged, kill them. Otherwise Submerge them.

25Double a chosen Color Gem on the Board, then create 3 more Gems of that color. Give (M + 1) Life to all Allies of that Color. (Boost: x1)

10Gain (M + 1) Gold. Submerge myself, sink to the bottom and gain an extra turn.

11Deal (M + 2) damage to an Enemy, and gain 1 Treasure Map. Then summon a Parrot.

12Deal (M + 3) damage to an Enemy, with a 3% chance to slay them, boosted by 3% for each Doomskull. (Boost: x3)

11Disease all Enemies, with a 4% chance to slay a random Enemy, boosted by 4% for each Doomskull. (Boost: x4)

13Deal (M + 3) true damage to an Enemy, with a 5% chance to slay them, boosted by 5% for each Doomskull. (Boost: x5)

17Explode (0.5xM + 1) Gems. Gain (0.5xM + 1) Attack, Life and Armor, boosted by all Enemies previously killed. (Boost: x10)

10Either: Deal (M + 3) damage to the first Enemy, OR give (M + 3) Life to the first Ally. If Captain Saltclaw is on my team, create 9 Blue Gems. (Boost: x9)

15Deal (M + 5) heavy splash damage to 2 random Enemies, boosted by Blue Gems. (Boost: x1)

12Deal (M + 2) damage to an Enemy and inflict Death Mark on them. There's a 25% chance to inflict Death Mark to the next Enemies above and below.

22Deal (M + 2) damage to all Enemies, boosted by Booty Gems and my Treasure Maps. Then create 3 Booty Gems, and gain 2 Treasure Maps. (Boost: x3)

6Create 2 Booty Gems. There is a 7% chance of an extra turn for each Blue Gem on the Board. (Boost: x7)

12Explode a Gem and destroy its row and column. Then create 3 Booty Gems.
![[SHINY] Boatswain Bart](https://assets.krystaradb.com/troops/cards/Troop_K25_30_Shiny.png)
12Explode a Gem and destroy its row and column. Then create 4 Booty Gems.

12Deal (M + 2) damage to an Enemy, boosted by my Treasure Maps. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Then gain 1 Treasure Map. (Boost: x4)
![[SHINY] The Red Corsair](https://assets.krystaradb.com/troops/cards/Troop_K25_32_Shiny.png)
12Deal (M + 2) damage to an Enemy, boosted by my Treasure Maps. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Then gain 2 Treasure Maps. (Boost: x4)

12Deal (M + 3) damage to an Enemy and steal 2 Magic, with a 5% chance to slay them, boosted by 5% for each Doomskull. (Boost: x5)

13Deal (M + 3) damage to an Enemy, boosted by my Gold. Create 3 Booty Gems. (Boost: 4 : 1)
![[SHINY] Commodore Maryka](https://assets.krystaradb.com/troops/cards/Troop_K25_33_Shiny.png)
13Deal (M + 3) damage to an Enemy, boosted by my Gold. Create 4 Booty Gems, boosted by Enemy Gold. (Boost: 4 : 1)

12Deal (M + 4) damage to an Enemy, boosted by my Gold. Then convert 4 Gems of one of their Mana Colors to Booty Gems. (Boost: 10 : 1)
![[SHINY] Lapina Pirate](https://assets.krystaradb.com/troops/cards/Troop_K25_34_Shiny.png)
12Deal (M + 4) damage to an Enemy, boosted by my Gold. Then convert 5 Gems of one of their Mana Colors to Booty Gems. (Boost: 10 : 1)

32Deal (2xM + 3) damage to all Enemies, boosted by Blue Gems, and inflict Curse and Freeze. There is a 10% chance for an extra turn, boosted by Blue Gems. (Boost: x2)

10Explode 3 Gems of a random Color.

12Remove all Skulls. Deal (M) damage to the first 2 Enemies, boosted by Gems removed. (Boost: 2 : 1)

12Deal (M + 1) damage to an enemy. Destroy 5 random Gems, boosted by Gold collected. (Boost: 4 : 1)

13Deal (M + 4) damage to the first enemy. Deal triple damage if they use Red Mana.

15Eliminate all Armor from an Enemy. Gain Life equal to Armor eliminated. Submerge all Allies. (Boost: x1)

14Deal (M + 3) damage to 2 random Enemies, boosted by my Gold and the Enemy's Gold. (Boost: 2 : 1)

14Deal (M + 7) damage to an Enemy boosted by Rogue Allies. Then create a mix of 6 Blue and Red Gems for each Rogue Ally. (Boost: x6)

9Remove all Blue Gems. Deal (M + 5) damage to an Enemy, boosted by Gems removed. If the Enemy is from Blackhawk or if the battle is in Blackhawk, deal double damage. (Boost: 3 : 1)

14Deal (M + 7) damage to an Enemy boosted by Blackhawk Allies. Then create a mix of 6 Blue and Red Gems for each Blackhawk Ally. (Boost: x6)

14Deal (M + 3) true damage to the last Enemy, with a 6% chance to slay them, boosted by 6% for each Doomskull. (Boost: x6)

18Deal (M + 4) damage to the last Enemy, boosted by Purple Gems. If they have a Doom, deal double damage. There’s 3% chance per tempering level to kill the Enemy. (Boost: x1)

10Deal (M + 1) true damage to an Enemy. If Bonnie Rose is on my team, gain 40 Gold. (Boost: x100)

22Deal (M + 2) true damage to all Enemies. Then create 3 Booty Gems, and explode 5 Gems.

14Deal (M + 3) damage to the first 2 Enemies, boosted by Rogue Allies. (Boost: x3)

18Deal (M + 3) damage to an Enemy and a random Enemy, +2 per Tempering level. If the Enemy uses Blue Mana, inflict Bleed. If the Enemy has a Doom, break their Armor first.

15Deal (M + 2) damage to 3 random Enemies. Then create 3 Bleed Gems. If an Enemy dies, create 3 more Bleed Gems.














