Broken Spire
Lair of the Lava Wyrm – The Ogres of Broken Spire worship a mighty Lava Wyrm.
- •Gain 1 Attack when taking damage.
- •Gain 1 Life on 4 or 5 Gem matches.
- •Gain 1 Attack when matching Red Gems.
- •Allied Beasts gain 2 Life.
- •Immune to Poison.
- •Gain 1 Magic for each Brown ally.
- •Gain 1 Life on 4 or 5 Gem matches.
- •Gain 1 Attack when matching Red Gems.
- •Start battles with full Mana.
- •Allied Giants gain 2 Life.
- •Gain 1 Life on 4 or 5 Gem matches.
- •Reduce damage from Skulls by 50%.
- •Gain 2 Life on 4 or 5 Gem matches.
- •Deal double Skull damage vs. Burning enemies.
- •Burn a random enemy when matching Red Gems.
- •While this Troop is alive, it will create 2 Burning Gems at the start of its turn.
- •Gain 2 Life on 4 or 5 Gem matches.
- •Deal double Skull damage vs. Burning enemies.
- •Burn a random enemy when matching Red Gems.
- •While this Troop is alive, it will create 2 Burning Gems at the start of its turn.
- •Allied Knights gain 2 Life.
- •Immunity to Burning and Faerie Fire.
- •Reduce damage from Skulls by 25%.
- •Allies gain 3 Armor when defending in PVP.
- •Recover 1 Armor at the start of each turn.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Deal double Skull damage vs. Burning enemies.
- •Gain bonus Red Mana from Red Gem matches.
- •Reduce damage from Skulls by 50%.
- •Deal double Skull damage vs. Goblins.
- •Gain 1 Life on 4 or 5 Gem matches.
- •Start battles with full Mana.
- •Immunity to Burning and Faerie Fire.
- •Deal double Skull damage vs. Burning enemies.
- •Reduce damage from Skulls by 50%.
- •Allied Beasts gain 2 Life.
- •Immunity to Burning and Faerie Fire.
- •Deal double Skull damage vs. Burning enemies.
- •Deal double Skull damage vs. Constructs.
- •Gain 1 Life on 4 or 5 Gem matches.
- •Reduce damage from Skulls by 50%.
- •Gain 1 Attack when matching Red Gems.
- •Gain 2 Life on 4 or 5 Gem matches.
- •Gain 20 bonus Gold on 4 or 5 Gem matches.
- •Allied Elementals gain 2 Armor.
- •Summon a Firestorm when an enemy dies.
- •Burn all enemies on 4 or 5 Gem matches.
- •Gain 1 Life for each Red ally.
- •Recover 3 Life at the start of each turn.
- •Burn enemies when doing Skull damage.
- •Allied Elementals gain 2 Life.
- •Gain 1 Magic for each Red ally.
- •Start battles with full Mana.
- •Gain 1 Life for each Red ally.
- •Immunity to Burning and Faerie Fire.
- •Summon a Firestorm when an enemy dies.
- •Gain 1 Magic for each Brown ally.
- •Reduce damage from Skulls by 50%.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Gain 1 Life for each Brown ally.
- •Become Enraged when enemy dies.
- •Reduce damage from Skulls by 20%.
- •Immunity to Burning and Faerie Fire.
- •Recover 3 Life at the start of each turn.
- •Reduce damage from Skulls by 50%.
- •Gain 3 to all Skills if in first position.
- •Gain 1 Life on 4 or 5 Gem matches.
- •Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
- •All enemies lose 2 random Skill points.
- •Gain 1 Life on 4 or 5 Gem matches.
- •Immunity to Death Mark.
- •Immunity to Burning and Faerie Fire.
- •Reduce damage from Skulls by 50%.
- •Burn and Stun a random Enemy when matching 4 or more Gems.
- •Deal double Skull damage vs. Burning enemies.
- •Gain bonus Red Mana from Red Gem matches.
- •Reduce damage from Skulls by 50%.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Reduce damage from Skulls by 50%.
- •Summon a Fortress Gate when I die.
- •While this Troop is alive, it will create a Burning Gem at the start of its turn.
- •Burn enemies when doing Skull damage.
- •10% chance to create a Wish Gem when my turn begins.
- •Gain bonus Red Mana from Red Gem matches.
- •Gain 9 Life when attacking Delves.
- •Immunity to Burning and Faerie Fire.
- •25% Chance to convert a Red Gem to a Burning Gem when my turn begins.
- •Gain 9 Armor when attacking Delves.
- •25% Chance to convert a Red Gem to a Burning Gem when my turn begins.
- •Inflict Burning when I take skull damage.
- •Gain 9 Armor when attacking Delves.
- •Immunity to Burning and Faerie Fire.
- •25% Chance to convert a Red Gem to a Burning Gem when my turn begins.
- •Gain 5 Magic when attacking Delves.
- •25% Chance to convert a Red Gem to a Burning Gem when my turn begins.
- •Conjure a Lavastorm when my turn begins.
- •Allied Beasts gain 2 Life.
- •Immunity to Burning and Faerie Fire.
- •Immune to Poison.
- •Immunity to Burning and Faerie Fire.
- •Reduce damage from Skulls by 25%.
- •Deal double Skull damage vs. Burning enemies.
- •Gain 1 Armor when an enemy casts a spell.
- •All allies gain 2 random Skill points.
- •Give 1 Magic to all Allies when matching 4 or more Gems.
- •Gain 2 Magic when I take damage.
- •Gain 1 Life on 4 or 5 Gem matches.
- •Create 1 Burning Gem when my turn begins.
- •Gain 1 Life for each Red ally.
- •Immunity to Burning and Faerie Fire.
- •Gain 1 Magic for each Red ally.
- •Deal double Skull damage vs. Stunned enemies.
- •Gain 1 Armor when an enemy casts a spell.
- •Reduce damage from Skulls by 50%.
- •Deal double Skull damage vs. Stunned enemies.
- •Gain 1 Armor when an enemy casts a spell.
- •Reduce damage from Skulls by 50%.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Immunity to Burning and Faerie Fire.
- •20% chance to dodge Skull damage.
- •Reduce damage from Skulls by 30%.
- •Reduce damage from Spells by 55%.
- •Give 1 to all Skill Points to Red Allies when matching Red Gems.
- •Immunity to Burning and Faerie Fire.
- •Gain bonus Red Mana from Red Gem matches.
- •Create 2 Burning Gems when matching 4 or more Gems.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Gain 1 Life on 4 or 5 Gem matches.
- •15% chance to create a Ghost Gem when my turn begins.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Gain 1 Life on 4 or 5 Gem matches.
- •15% chance to create a Ghost Gem when my turn begins.
- •Allied Knights gain 2 Life.
- •Reduce damage from Skulls by 50%.
- •50% chance to convert a Blue Gem to a Blue Dragon Gem when my turn begins.
- •Allied Giants gain 2 Life.
- •Recover 3 Life at the start of each turn.
- •Reduce damage from Skulls by 50%.
- •Allied Giants gain 2 Life.
- •Reduce damage from Skulls by 50%.
- •Gain 2x/2.5x/3x Miles in my Journey Event, based on my ascensions.
- •Allied Giants gain 2 Life.
- •Reduce damage from Skulls by 50%.
- •Gain 2x/2.5x/3x Miles in my Journey Event, based on my ascensions.
- •Gain 9 Life when attacking Delves.
- •25% Chance to convert a Red Gem to a Burning Gem when my turn begins.
- •Reduce damage from Skulls by 50%.
- •Allied Knights gain 2 Life.
- •Gain 1 Attack when an enemy casts a spell.
- •Recover 1 Life at the start of each turn.
- +Enrage myself
- +Burn the first enemy
- +Deals 5 damage to the second enemy
- +Gain 4 Life
- +Burn the first enemy
- +Give all Red Allies 2 Mana
- +Gain 4 Mana
- +Gain 2 Attack
- +Gain 4 Life
- +Deal 5 damage to the first enemy
- +Give all Red Allies 2 Mana
- +Create a Red Gem
- +Gain 2 Attack
- +Enrage myself
- +Deal 5 damage to the first enemy
- +Give all Red Allies 2 Mana
- +Burn the first enemy
- +Deal 5 damage to the first enemy
- +Give 1 mana to all allies
- +Give all Red Allies 2 Mana
- +Gain 4 Life
- +Stun the first enemy
- +Deal 3 splash damage to a random enemy
- +Create a Duststorm
- +Drain 2 Mana from Brown Enemies
- +Gain 2 Attack
- +Deal 5 damage to the first enemy
- +Barrier myself
- +Gain 2 Attack
- +Deal 5 damage to the first enemy
- +Burn the first enemy
- +Create a Firestorm
- +Gain 2 to a random skill
- +Silence the first enemy
- +Deal 3 splash damage to a random enemy
- +Create a Lightstorm
- +Drain 2 Mana from Yellow Enemies
- +Gain 2 Attack
- +Faerie Fire the first enemy
- +Gain 2 Attack
- +Burn the first enemy
- +Deal 3 splash damage to a random enemy
- +Gain 4 Mana
- +Gain 4 Armor
- +Burn the first enemy
- +Deal 5 scatter damage
- +Give all Red Allies 2 Mana
- +Gain 4 Armor
- +Deal 5 damage to the first enemy
- +Give 1 mana to all allies
- +Stun the first enemy
- +Cleanse all Allies
- +Gain 4 Armor
- +Gain 2 Attack
- +Deal 5 damage to the first enemy
- +Give all Red Allies 2 Mana
- +Gain 4 Armor
- +Eliminate 2 Attack from the first Enemy
- +Barrier myself
- +Give all Red Allies 2 Mana
- +Gain 2 Attack
- +Enrage myself
- +Burn the first enemy
- +Deal 3 splash damage to a random enemy
- +Gain 4 Life
- +Give 1 mana to all allies
- +Gain 10 Gold
- +Drain 3 Mana from the first enemy
- +Drain 2 Mana from Brown Enemies
- +Gain 4 Life
- +10% chance for a Treasure Map
- +Deal 5 scatter damage
- +Cause a random positive effect on myself
- +Gain 2 Attack
- +Enrage myself
- +Deal 3 splash damage to a random enemy
- +Gain 4 Mana

6Explode a random Gem.

10Deal (M + 2) splash damage to an Enemy.

12Destroy a column. Create 4 Skulls for every Purple Gem destroyed. (Boost: x4)

10Destroy all Brown Gems. Deal (M + 3) damage to a random Enemy, boosted by Gems destroyed. (Boost: 3 : 1)

14Create 7 Red Gems, then convert all Red Gems to Skulls.
![[SHINY] Sheggra](https://assets.krystaradb.com/troops/cards/Troop_Boss_K00_Shiny.png)
14Create 8 Red Gems, then convert all Red Gems to Skulls.

11Give (M + 2) Attack to all Allies. Then Barrier the first Ally.

9Gain (M + 3) Armor. If there are 13 or more Brown Gems on the Board, give 5 Armor to all Allies.

13Deal (M + 1) damage to all enemies, and transform Blue Gems to Brown to boost the effect. (Boost: 2 : 1)

12Deal (M + 4) damage to an Enemy. If the Enemy is a Goblin, deal double damage, and there's a 50% chance to devour them. Gain 5 Life.

13Deal (M + 2) damage to all Enemies, and then Burn them.

11Deal (M + 3) damage to a random enemy and Burn them. Create 3 Burning Gems.

12Deal (M + 1) damage to an Enemy, boosted by all Enemy Constructs. If the Enemy is a Construct, deal triple damage. (Boost: x4)

16Either: Deal (M + 4) damage to an Enemy and spend all my Gold to boost the damage, OR Deal (M + 4) damage to all Enemies and gain 80 Gold. (Boost: x1)

24Deal (M + 10) splash damage to 2 random Enemies. Explode 5 random Gems.

12Double the number of Red Gems on the Board. Then create 3 Red Gems. (Boost: x1)

4Explode 4 Red Gems. Deal (M + 5) damage to a random enemy, and destroy myself.

12Create 7 Red Gems. Then explode (0.5xM + 1) Red Gems. There is a 30% chance to summon a Pyggra.

12Deal (M + 4) damage to an enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. Transform all Red Gems to Brown.

12Deal (M + 4) heavy splash damage to an enemy. If an enemy dies, gain 12 Mana.

12Create a mix of Red and Brown Gems equal to the current Red and Brown Gems on the Board. (Boost: x1)

12Deal (M + 4) damage to an Enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. If the Enemy dies, gain 7 to all Skills.

14Drain up to 12 Mana from an Enemy. Create Brown Gems equal to the Mana drained. (Boost: x1)

24Deal (2xM + 7) damage to an Enemy. There is a 10% chance to Devour them, boosted by Red Gems and Burning Enemies. If the Enemy dies, create 9 Red Gems. (Boost: x4)

12Explode a Gem. Burn a random Enemy for every Red Gem destroyed. Gain (M + 1) Life and Armor. (Boost: x1)

11Pull myself to the front and stun the first Enemy, then explode 1 random Gem, boosted by my Life. (Boost: 10 : 1)

11Create 5 Yellow Gems. Then convert all Yellow Gems to Red. Eliminate (M + 1) points on a random skill from an Enemy.

12Convert all Gems of a Chosen Color to Burning Gems.

12Deal (M + 1) damage to an Enemy. Then gain (M + 1) Armor, boosted by Burning Enemies. (Boost: x4)

13Deal (M + 3) splash damage to an Enemy, boosted by Burning Gems. (Boost: x3)

16Deal (M + 1) damage to all Enemies, boosted by Red and Brown Gems. (Boost: 2 : 1)

12Deal (M + 2) light splash damage to an Enemy. Then create 3 Burning Gems.

12Explode a 3x3 Block. Then create a Burning Gem for each Red Ally or Enemy. (Boost: x1)

6Give 1 Magic to an Ally. There is a 7% chance of an extra turn for each Red Gem on the board. (Boost: x7)

16Deal (M + 2) damage to an Enemy, boosted by Burning Gems, Burning Allies and Burning Enemies. (Boost: x3)

9Deal (M + 4) damage to the last Enemy. Create 7 Red Gems.

13Explode a Gem. Then create 1 x3 Wildcard, with 2 more for each Brown Gem destroyed. (Boost: x2)
![[SHINY] Jeweled Golem](https://assets.krystaradb.com/troops/cards/Troop_K00_29_Shiny.png)
13Explode a Gem. Then create 2 x3 Wildcards, with 2 more for each Brown Gem destroyed. (Boost: x2)

10Convert 5 Green Gems to Burning Gems. Gain an extra turn.

30Deal (2.5xM + 6) damage to all Enemies. Convert 5 Red Gems to Red Dragon Gems. There is a 10% chance for an extra turn, boosted by Red Gems. (Boost: x3)

24Explode all Burning Gems. Deal (1.5xM + 2) true damage to the first 2 Enemies, boosted by Burning Gems destroyed. (Boost: x5)

13Deal (M + 3) damage to an Enemy. Explode 1-4 Ghost Gems.
![[SHINY] Ghost Ogre](https://assets.krystaradb.com/troops/cards/Troop_K00_33_Shiny.png)
13Deal (M + 3) damage to an Enemy. Explode 2-5 Ghost Gems.

24Deal (M + 2) damage to all Enemies, boosted by Blue Dragon Gems. Barrier myself. (Boost: x8)

12Create a mix of Blue and Yellow Gems equal to the current Blue and Yellow Gems on the Board. (Boost: x1)

15Deal (M + 4) damage to an Enemy. Then create 2 Brown Gems, boosted by Giant Allies. (Boost: x2)
![[SHINY] Scoria Giant-born](https://assets.krystaradb.com/troops/cards/Troop_K00_36_Shiny.png)
15Deal (M + 4) damage to an Enemy. Then create 3 Brown Gems, boosted by Giant Allies. (Boost: x2)

13Deal (M + 2) damage to an Enemy, boosted by Burning Enemies. Then explode 4 Burning Gems. (Boost: x4)

11Explode 2-4 Gems.

11Deal 3 - (M + 10) damage to an Enemy.

14Create 7 Red Gems and Cleanse all Allies. Give (M + 1) Life to a random Ally.

12Deal (M + 3) damage to an Enemy. If the Enemy is a Goblin, deal triple damage.

14Deal (M + 2) damage to an Enemy, boosted by the Enemy's Attack. (Boost: x1)

14Create 10 Red Gems. Deal (M + 2) damage to an enemy, boosted by Red Gems. (Boost: 2 : 1)

18Deal (M + 3) damage to all Enemies, +1 per Tempering level. Transform Green Gems to Doomskulls, if the Enemy has a Doom, create 5 more. Gain 3 Mana for each Brown Enemy. (Boost: x3)

9Remove all Brown Gems. Deal (M + 5) damage to an Enemy, boosted by Gems removed. If the Enemy is an Elemental, deal double damage. (Boost: 3 : 1)

14Deal (M + 7) damage to an Enemy boosted by Giant Allies. Then create a mix of 6 Blue and Brown Gems for each Giant Ally. (Boost: x6)

18Deal (M + 5) heavy splash damage to an Enemy, +4 per Tempering level. Stun all Yellow Enemies, and Cleanse all Yellow Allies. Explode 4 Gems, if the Enemy has a Doom, explode 3 more.

10Destroy a Row. Burn a random Enemy for every Purple Gem destroyed. (Boost: x1)

14Deal (M + 7) damage to an Enemy boosted by Broken Spire Allies. Then create a mix of 6 Red and Brown Gems for each Broken Spire Ally. (Boost: x6)

14Explode (M + 1) Red Gems. Grant a random Status Effect to all Broken Spire Allies. Then summon a Broken Spire Troop.

16Deal (M + 8) splash damage to an Enemy, +4 per Tempering level. Bless all Brown Allies, and Curse all Brown Enemies.

14Deal (M + 3) damage to an Enemy. Convert all Blue Gems to Burning Gems.

14Barrier myself. Then give (M + 4) Armor to all Allies, boosted by Burning Gems. If I am Burning, gain an extra turn. (Boost: x100)

14Convert all Gems in an (upwards or downwards) diagonal into Burning Gems. Deal (M + 8) scatter damage.

18Give 2 Magic to all Allies, +1 per Tempering level. Give (M + 2) Armor to Brown Allies. If the Enemy has a Doom, gain 10 Attack.

14Convert 3 Green Gems to Booty Gems. Then convert all Yellow Gems to Doomskulls.

14Deal (M + 4) damage to an Enemy, boosted by Brown Allies and Giant Allies. (Boost: x3)






