Drifting Sands

The Endless Desert – Once home to an ancient civilization, all that remains here is buried beneath the sand.

Banner Desert Banner
Troop Type Monster
Class Dervish
Underworld The Deep Hive
    Roc15

    Deal (M + 9) damage to an Enemy. Gain (M + 9) Attack and Life. One cast only.

    • Immunity to Entangle.
    • Gain 1 Attack when an enemy casts a spell.
    • Reduce damage from Skulls by 25%.
    Dust Devil10

    Deal 5 damage to all Enemies, and knock the first Enemy to last position.

    • Allied Elementals gain 2 Life.
    • Gain bonus Yellow Mana from Yellow Gem matches.
    • Start battles with full Mana.
    Djinn10

    Give (M + 1) Life to an Ally, and either: Create 6 Gems of their Mana Color, OR Give 2 Magic.

    • Allied Elementals gain 2 Life.
    • Gain 1 Life for each Blue ally.
    • Gain 1 Magic for each Yellow ally.
    Ifrit13

    Deal (M + 8) scatter damage. Burn a random Enemy.

    • Gain bonus Red Mana from Red Gem matches.
    • Immunity to Frozen.
    • Burn enemies when doing Skull damage.
    Marid13
    Marid
    Human / Rogue
    Drifting Sands

    Deal (M + 5) damage to an Enemy and inflict a random status effect. There's a 20% chance to gain a Treasure Map.

    • Gain 25% bonus Gold from battle.
    • Gain bonus Brown Mana from Brown Gem matches.
    • Cannot be targeted by spells (unless there are no other targets).
    The Great Maw24

    Devour an Enemy. Create 8 Yellow and 8 Brown Gems. One cast only.

    • Gain 1 Attack when taking damage.
    • Gain 2 Life on 4 or 5 Gem matches.
    • Gain 2 to all Skills on Skull gem matches.
    Sand Shark12

    Deal (M + 2) damage to a random Enemy. There's a 25% chance to devour them. (Boost: x1)

    • Immunity to Hunter's Mark.
    • Gain 1 Attack when taking damage.
    • Deal double Skull damage vs. Death Marked enemies.
    Dragon Cruncher12

    Deal (M + 4) damage to an Enemy. If the Enemy is a Dragon, deal double damage, and there's a 50% chance to devour them. Gain 5 Life.

    • Deal double Skull damage vs. Dragons.
    • Gain 1 Life on 4 or 5 Gem matches.
    • Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
    Mad Prophet18

    Give (0.5xM + 3) Mana and 5 Magic to all other Allies. One cast only.

    • Allied Humans gain 2 Life.
    • Deal double Skull damage vs. Death Marked enemies.
    • All enemies lose 2 random Skill points.
    Rock Spirit11

    Destroy a row and column. Deal (M + 4) scatter damage, boosted by Brown Gems destroyed. (Boost: x4)

    • Allied Elementals gain 2 Life.
    • Immunity to Silence.
    • Reduce damage from Skulls by 50%.
    Desert Troll12

    Double the number of Yellow on the Board. Then create 3 Yellow Gems. (Boost: x1)

    • Deal double Skull damage vs. Stunned enemies.
    • Recover 3 Life at the start of each turn.
    • Gain 1 Life on 4 or 5 Gem matches.
    Ancient Golem12
    Ancient Golem
    Mystic / Construct
    Drifting Sands

    Explode a Gem. Dispel a random enemy and deal (M + 4) true damage to them, boosted by Blue Gems destroyed. (Boost: x4)

    • Allied Constructs gain 2 Life.
    • Summon a Duststorm when an enemy dies.
    • Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
    Scorpius28

    Deal (M + 15) damage to the last 2 enemies. The damage is lethal on any poisoned enemy.

    • Poison enemies when doing Skull damage.
    • Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
    • All Brown Allies gain 1 to all Stats at the start of each turn.
    Sand Scuttler16

    Gain (M + 20) Life and Armor. One cast only.

    • Allied Monsters gain 2 Armor.
    • Recover 1 Life at the start of each turn.
    • Reduce damage from Skulls by 25%.
    Senita12
    Senita
    Elemental / Wildfolk
    Drifting Sands

    Deal (M + 6) true damage to the last enemy. Enrage them.

    • Immunity to Devour.
    • Deal 1 damage to all enemies when I match skulls.
    • Cannot be targeted by spells (unless there are no other targets).
    Saguaro15
    Saguaro
    Elemental / Wildfolk
    Drifting Sands

    Deal (M + 4) damage to the 2 weakest enemies. Gain 10 Life and Attack.

    • Immunity to Devour.
    • Reflect 25% of Skull damage.
    • Deal 3 damage to all enemies when I match skulls.
    Agave10
    Agave
    Elemental / Wildfolk
    Drifting Sands

    Deal (M + 4) damage to an enemy. Deal double damage if the enemy is Enraged.

    • Gain 2x - 6x to Bounty Score, based on my ascension.
    • Immunity to Devour.
    • Deal 1 damage to all enemies when I match skulls.
    Sandrunner11

    Deal (0.5xM + 4) damage to the first and last Enemies. Then deal double damage to a random Enemy.

    • Allied Monsters gain 2 Life.
    • Become Enraged when enemy dies.
    • Start battles with 75% Mana.
    Sharptooth12

    Deal (M + 4) damage to an Enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. There's a 30% chance for an extra turn, and a 30% chance to get my Mana back.

    • Become Enraged when enemy dies.
    • Reduce damage from Skulls by 30%.
    • Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
    Scarabi12

    Deal (M + 3) damage to 2 random Enemies. Then Stun and Poison them.

    • Deal double Skull damage vs. Poisoned Enemies.
    • Start battles with 50% Mana.
    • 20% chance to dodge Skull damage.
    [SHINY] Scarabi12

    Deal (M + 3) - {2} damage to 2 random Enemies. Then Stun and Poison them.

    • Deal double Skull damage vs. Poisoned Enemies.
    • Start battles with 50% Mana.
    • 20% chance to dodge Skull damage.
    Shahbanu Vespera26

    Give (0.5xM + 1) to a random Skill on an Ally. Create 9 Gems of their Mana Color. Then repeat 2 more times for random Allies.

    • Allied Elementals gain 2 Life.
    • Immunity to Death Mark.
    • 30% chance to summon a Djinn when matching 4 or more Gems.
    Trihorn11

    Deal (0.5xM + 3) damage to the first Enemy, and knock them to the Back. Repeat 2 more times.

    • Deal double Skull damage vs. Stunned enemies.
    • Reduce damage from Skulls by 20%.
    • Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
    Tyran and Rex12

    Deal (M + 4) damage to an Enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. Then become Enraged, OR destroy a row.

    • Gain 3 to all Skills if in first position.
    • Reduce damage from Skulls by 20%.
    • Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
    Beetle Blade11

    Deal (M + 4) damage to an Enemy. If there are 13 or more Brown Gems, deal triple damage.

    • Gain 7 Attack when attacking Delves.
    • Summon a Duststorm at the start of Battle.
    • Cannot be targeted by spells (unless there are no other targets).
    Moth Mage12
    Moth Mage
    Wildfolk / Mystic
    Drifting Sands

    Deal (0.5xM + 4) damage to all Enemies. There are independent 25% chances, boosted by Brown Gems, to gain an extra turn and half my mana back. (Boost: x2)

    • Gain 5 Magic when attacking Delves.
    • Gain 1 Magic for each Brown ally.
    • Reduce damage from Spells by 25%.
    Scarab Knight12

    Gain Barrier and (M + 1) Armor. There are independent 25% chances, boosted by Brown Gems, to gain an extra turn and half my mana back. (Boost: x2)

    • Gain 9 Armor when attacking Delves.
    • Immunity to Disease and Lycanthropy.
    • Reduce damage from Skulls by 50%.
    Queen Beetrix16

    Create 9 Green and 9 Brown Gems, then deal (2xM + 6) true scatter damage. There are independent 40% chances, to gain an extra turn and half my mana back.

    • Gain 9 Life when attacking Delves.
    • Gain 1 Magic when an ally casts a spell.
    • Cleanse all Allies when matching 4 or more Gems.
    Desert Worm9

    Deal (M + 6) damage to the last Enemy. Create 7 Yellow Gems.

    • Gain 1 Life for each Yellow ally.
    • Immunity to Disease and Lycanthropy.
    • Gain 1 Magic for each Yellow ally.
    Bahir12

    Deal (M + 3) damage to an Enemy. If the Enemy is a Monster, Entangle them. If they are a Dragon, deal triple damage.

    • Deal double Skull damage vs. Dragons.
    • Deal double Skull damage vs. Monsters.
    • Gain 2 Life for each Ally with a Banding Trait.
    Obregonia16
    Obregonia
    Elemental / Dragon
    Drifting Sands

    Deal (M + 2) damage to all Enemies, and inflict Bleed on them.

    • Gain 2 Life on 4 or 5 Gem matches.
    • Deal 1 damage to all enemies when I match skulls.
    • Bleed a random Enemy when matching Green Gems.
    Sky Scorpion10

    Poison and drain 7 Mana from all Enemies. Then remove all Skulls. Can only be cast once.

    • Poison enemies when doing Skull damage.
    • Recover 1 Life at the start of each turn.
    • Gain bonus Yellow Mana from Yellow Gem matches.
    Fakyr the Wise12

    Give (M + 1) to a random Skill on an Ally, and repeat a second time. Then summon a random Drifting Sands Troop.

    • All enemies lose 2 random Skill points.
    • All allies gain 2 random Skill points.
    • Gain 1 Magic when an ally casts a spell.
    Topasarth28

    Deal (1.5xM + 6) damage to all Enemies, boosted by Yellow Gems. Convert 5 Yellow Gems to Yellow Giant Gems. There is a 10% chance for an extra turn, boosted by Yellow Gems. (Boost: x2)

    • Summon a Lightstorm at the start of Battle.
    • Reduce damage from Skulls by 55%.
    • Give 2 Magic to all Yellow Allies when matching Yellow Gems.
    Scoprio22

    Deal (2xM + 3) true damage to an Enemy. Inflict Poison and 3 stacks of Bleed on them. If they are already Poisoned, there is a 50% chance to kill them.

    • Poison enemies when doing Skull damage.
    • Reduce damage from Skulls by 30%.
    • Give 4 Attack to all Green Allies when matching Green Gems.
    Stoneshell11

    Deal (M + 3) light splash damage to an Enemy, and destroy 3 random Gems.

    • Gain 2x - 6x to Bounty Score, based on my ascension.
    • Immunity to Stun.
    • Reduce damage from Skulls by 50%.
    Khronos24

    Deal (M + 5) damage to all Enemies. Then convert all Blue Gems to Hourglass Gems.

    • Gain 1 Magic when an ally casts a spell.
    • Reduce damage from Spells by 25%.
    • Enchant all Allies when I get an extra turn.
    The Hermit6

    Create 2 Hourglass Gems. There is a 7% chance of an extra turn for each Yellow Gem on the Board. (Boost: x7)

    • Gain 1 Armor when an enemy casts a spell.
    • All allies gain 2 random Skill points.
    • Grant a random status effect to a random Ally when an Ally casts a spell.
    Mantis Mage9
    Mantis Mage
    Wildfolk / Mystic
    Drifting Sands

    Create 8 Brown Gems and 8 Yellow Gems.

    • Allied Wildfolk gain 2 Life.
    • Reduce damage from Skulls by 25%.
    • Gain bonus Yellow Mana from Yellow Gem matches.
    Hornwing12

    Deal (M + 4) damage to an Enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. Destroy 7 random Gems.

    • Allied Monsters gain 2 Life.
    • 50% chance to ignore Armor with Skull damage.
    • Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
    [SHINY] Hornwing12

    Deal (M + 4) damage to an Enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. Destroy 9 random Gems.

    • Allied Monsters gain 2 Life.
    • 50% chance to ignore Armor with Skull damage.
    • Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
    Monstrous Sentinel13

    Explode a Column. Gain (1.5xM + 1) Life. If any Enemy is Cursed, create 8 Brown Giant Gems.

    • Deal double skull damage vs. Cursed Enemies.
    • Reduce damage from Skulls by 50%.
    • Curse and Web when Enemies deal Skull damage to me.
    Deephorn Beetle12

    Deal (M + 3) true damage to the first Enemy. There are independent 25% chances, boosted by Brown Gems, to gain an extra turn and half my mana back. (Boost: x2)

    • Gain 9 Armor when attacking Delves.
    • Reduce damage from Skulls by 25%.
    • Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
    Al-Mundhir14
    Al-Mundhir
    Elemental / Mystic
    Drifting Sands

    Create 8-11 Yellow Gems. Jumble the enemy team.

    • Allied Elementals gain 2 Life.
    • Reduce damage from Spells by 25%.
    • Gain bonus Yellow Mana from Yellow Gem matches.
    [SHINY] Al-Mundhir14

    Create 9-12 Yellow Gems. Jumble the enemy team.

    • Allied Elementals gain 2 Life.
    • Reduce damage from Spells by 25%.
    • Gain bonus Yellow Mana from Yellow Gem matches.
    Immortal Scoprio30

    Deal (1.1xM + 2) true damage to the first and last Enemies, boosted by Poisoned Enemies. If used in Ancient Khet, deal double damage. (Boost: x3)

    • Recover 1 Life at the start of each turn.
    • Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, and Lethal Damage.
    • Curse and Poison a random Enemy when matching 4 or more Gems.
    • Recover 4 Life at the start of each turn.
    • Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, Charm, and Lethal Damage.
    • Curse and Poison all Enemies when matching 4 or more Gems.
    The Crag Maw17
    The Crag Maw
    Elemental / Monster
    Drifting Sands

    Destroy a 5x5 Circle. Deal (M + 3) damage to last Enemy. There is a 30% chance to devour them, boosted by Skulls destroyed. (Boost: x6)

    • Immunity to Hunter's Mark.
    • Reduce damage from Skulls by 50%.
    • Deal 8 damage to the last Enemy when matching 4 or more Gems.
    Desert Ox12
    Desert Ox
    Undead / Monster
    Drifting Sands

    Create a mix of 10 Cursed Gems and Doomskulls. Gain an extra turn.

    • Reduce damage from Skulls by 20%.
    • 10% chance to create a Curse Gem when my turn begins.
    • Immune to Poison, Disease, Lycanthropy, and Death Mark.
    Denwen the Wanderer12

    Deal (M + 4) damage to an Enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. Then explode 3 Doomskulls.

    • Reduce damage from Skulls by 25%.
    • Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
    • Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
    [SHINY] Denwen the Wanderer12

    Deal (M + 4) damage to an Enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. Then explode 4 Doomskulls.

    • Reduce damage from Skulls by 25%.
    • Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
    • Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
    The Sandstone Sentinel16

    Deal (M + 4) damage to an Enemy, boosted by Yellow and Brown Gems. Gain 10 to all Skills. If the Enemy dies, triple the amount gained. (Boost: x2)

    • Allied Elementals gain 2 Armor.
    • Reduce damage from Skulls by 50%.
    • Gain 4 Attack, Life, and Armor when matching 4 or more Gems.
    Voidjaw24
    Voidjaw
    Daemon / Monster
    Drifting Sands

    Deal (M + 6) damage to an Enemy, boosted by Purple Gems. If they use Red Mana, there is a 60% chance to devour them. (Boost: x4)

    • Gain 2 Life on 4 or 5 Gem matches.
    • Reduce damage from Skulls by 30%.
    • Create 2 Purple Gems when my turn begins.
    Death's Grasp14

    Deal (M + 2) damage to all Enemies.

    • +Drain 3 Mana from the first enemy
    • +Create a Bonestorm
    • +Gain 4 Souls
    Dragon Slayer10

    Deal (M + 5) damage to a random Enemy. If the Enemy is a Dragon, deal 8 bonus damage.

    • +Gain 4 Armor
    • +Deal 5 damage to the first enemy
    • +Burn all enemies
    Sands of Time12

    Heal (M + 5) Life to all Allies. Gain an Extra Turn.

    • +Gain 2 to a random skill
    • +Create a Duststorm
    • +Give 1 mana to all allies
    • +Destroy 3 random Purple Gems
    Blade of the Sands11

    Deal (M + 7) damage to the last Enemy. If there is a Duststorm, remove all Green Gems. Create a Duststorm.

    • +Gain 2 Attack
    • +Deal 5 damage to the last enemy
    • +Eliminate 2 Attack from the first Enemy
    • +Destroy 3 random Brown Gems
    Dust and Sand11

    Pull an Enemy to first position. Eliminate (M + 1) Armor from all Enemies.

    • +Create a Brown Gem
    • +Gain 4 Life
    • +Create a Duststorm
    • +Give all Allies 2 Mana
    Stone Staff13

    Deal (M + 4) damage to an enemy. Deal double damage if there is a Duststorm. Create a Duststorm.

    • +Gain 2 Attack
    • +Enchant myself
    • +Barrier myself
    Crystal Axe14

    Deal (M + 7) damage to an Enemy, boosted by Monster Allies. Then create a mix of 6 Green and Brown Gems for each Monster Ally. (Boost: x6)

    • +Gain 2 Attack
    • +Enrage myself
    • +Deal 3 splash damage to a random enemy
    • +Create a Duststorm
    Dancing Daggers14

    Deal (M + 5) damage to all Enemies. Knock 1-2 Enemies from first to last position.

    • +Gain 4 Life
    • +Poison the first enemy
    • +Eliminate 2 Attack from the first Enemy
    • +Deal 5 damage to the last enemy
    • +Create a Duststorm
    Doomed Axe18

    Deal (M + 3) damage to all Enemies, +1 per Tempering level. Convert Purple Gems to Doomskulls, if the Enemy has a Doom, create 5 more. Gain 3 Mana for each Yellow Enemy. (Boost: x3)

    • +Eliminate 2 Attack from the first Enemy
    • +Burn the first enemy
    • +Deal 5 scatter damage
    • +Create a Lightstorm
    • +Drain 2 Mana from Yellow Enemies
    Stinging Wind14

    Deal (M + 7) damage to an Enemy boosted by Drifting Sands Allies. Then create a mix of 6 Yellow and Brown Gems for each Drifting Sands Ally. (Boost: x6)

    • +Gain 4 Life
    • +Eliminate 4 Armor from the first Enemy
    • +Deal 5 damage to the first enemy
    • +Create a Duststorm
    Honeydipper16

    Deal (M + 2) damage to an Enemy, and Charm them. There are independent 30% chances to gain an extra turn and half my mana back.

    • +Gain 4 Life
    • +Drain 3 Mana from the first enemy
    • +Deals 5 damage to the second enemy
    • +Create a Duststorm
    Dagger of the Sands9

    Remove all Yellow Gems. Deal (M + 5) damage to an Enemy, boosted by Gems removed. If the Enemy is from Drifting Sands or if the battle is in Drifting Sands, deal double damage. (Boost: 3 : 1)

    • +Gain 2 Attack
    • +Deal 5 damage to the last enemy
    • +Bleed the first Enemy
    Scarab of Nefertani14

    Eliminate (M + 1) from a random skill, then Curse, Death Mark and Disease an Enemy.

    • +Gain 4 Armor
    • +Eliminate 2 points of a random Skill from the first Enemy
    • +Gain 10 Gold
    • +Steal 2 Mana from the first enemy
    Sharpfang14

    Explode (M + 1) Brown Gems. Grant a random Status Effect to all Monster Allies. Then summon a Monster Troop.

    • +Gain 2 Attack
    • +Enrage myself
    • +Deal 5 damage to the last enemy
    • +Gain 4 Mana
    The Timekeeper14

    Deal (M + 3) damage to an Enemy, boosted by Hourglass Gems. (Boost: x8)

    • +Gain 1 Magic
    • +Enchant myself
    • +Deal 5 scatter damage
    • +Drain 3 Mana from the first enemy
    Emerald Baton14

    Explode (M + 1) Brown Gems. Grant a random Status Effect to all Drifting Sands Allies. Then summon a Drifting Sands Troop.

    • +Gain 4 Armor
    • +Steal 2 Mana from the first enemy
    • +Deal 5 damage to the first enemy
    • +Stun the first enemy
    Doomed Barrier18

    Give (M + 2) Armor to an Ally, +3 per Tempering level. Give Barrier to all Yellow Allies, and Stun all Yellow Enemies. If the Enemy has a Doom, then convert 3 Yellow Gems to Giant Yellow Gems.

    • +Gain 4 Armor
    • +Gain 4 Life
    • +Cleanse myself
    • +Silence the first enemy
    • +Drain 2 Mana from Yellow Enemies
    Scoprio's Claw20

    Create 4 Skulls, boosted by Poisoned Enemies. If Immortal Scoprio is in my team, create 2 more Skulls. (Boost: x2)

    • +Gain 2 Attack
    • +Drain 3 Mana from the first enemy
    • +Deal 5 damage to the first enemy
    • +Poison the first enemy
    • +Drain 3 Mana from the first 2 Enemies, if used in Ancient Khet, drain 4 Mana instead.
    Lost Treasure14

    Deal (M + 3) damage to the first 2 Enemies, boosted by Drifting Sands Allies. (Boost: x3)

    • +Eliminate 2 points of a random Skill from the first Enemy
    • +Eliminate 1 Magic from the first Enemy
    • +Deal 5 scatter damage
    • +Inflict a random status effect to the first enemy