Drifting Sands
The Endless Desert – Once home to an ancient civilization, all that remains here is buried beneath the sand.
| Banner | Desert Banner |
| Troop Type | Monster |
| Class | Dervish |
| Underworld | The Deep Hive |
- •Immunity to Entangle.
- •Gain 1 Attack when an enemy casts a spell.
- •Reduce damage from Skulls by 25%.
- •Allied Elementals gain 2 Life.
- •Gain bonus Yellow Mana from Yellow Gem matches.
- •Start battles with full Mana.
- •Allied Elementals gain 2 Life.
- •Gain 1 Life for each Blue ally.
- •Gain 1 Magic for each Yellow ally.
- •Gain bonus Red Mana from Red Gem matches.
- •Immunity to Frozen.
- •Burn enemies when doing Skull damage.
- •Gain 25% bonus Gold from battle.
- •Gain bonus Brown Mana from Brown Gem matches.
- •Cannot be targeted by spells (unless there are no other targets).
- •Gain 1 Attack when taking damage.
- •Gain 2 Life on 4 or 5 Gem matches.
- •Gain 2 to all Skills on Skull gem matches.
- •Immunity to Hunter's Mark.
- •Gain 1 Attack when taking damage.
- •Deal double Skull damage vs. Death Marked enemies.
- •Deal double Skull damage vs. Dragons.
- •Gain 1 Life on 4 or 5 Gem matches.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Allied Humans gain 2 Life.
- •Deal double Skull damage vs. Death Marked enemies.
- •All enemies lose 2 random Skill points.
- •Allied Elementals gain 2 Life.
- •Immunity to Silence.
- •Reduce damage from Skulls by 50%.
- •Deal double Skull damage vs. Stunned enemies.
- •Recover 3 Life at the start of each turn.
- •Gain 1 Life on 4 or 5 Gem matches.
- •Allied Constructs gain 2 Life.
- •Summon a Duststorm when an enemy dies.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Poison enemies when doing Skull damage.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •All Brown Allies gain 1 to all Stats at the start of each turn.
- •Allied Monsters gain 2 Armor.
- •Recover 1 Life at the start of each turn.
- •Reduce damage from Skulls by 25%.
- •Immunity to Devour.
- •Deal 1 damage to all enemies when I match skulls.
- •Cannot be targeted by spells (unless there are no other targets).
- •Immunity to Devour.
- •Reflect 25% of Skull damage.
- •Deal 3 damage to all enemies when I match skulls.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Immunity to Devour.
- •Deal 1 damage to all enemies when I match skulls.
- •Allied Monsters gain 2 Life.
- •Become Enraged when enemy dies.
- •Start battles with 75% Mana.
- •Become Enraged when enemy dies.
- •Reduce damage from Skulls by 30%.
- •Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
- •Deal double Skull damage vs. Poisoned Enemies.
- •Start battles with 50% Mana.
- •20% chance to dodge Skull damage.
- •Deal double Skull damage vs. Poisoned Enemies.
- •Start battles with 50% Mana.
- •20% chance to dodge Skull damage.
- •Allied Elementals gain 2 Life.
- •Immunity to Death Mark.
- •30% chance to summon a Djinn when matching 4 or more Gems.
- •Deal double Skull damage vs. Stunned enemies.
- •Reduce damage from Skulls by 20%.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Gain 3 to all Skills if in first position.
- •Reduce damage from Skulls by 20%.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Gain 7 Attack when attacking Delves.
- •Summon a Duststorm at the start of Battle.
- •Cannot be targeted by spells (unless there are no other targets).
- •Gain 5 Magic when attacking Delves.
- •Gain 1 Magic for each Brown ally.
- •Reduce damage from Spells by 25%.
- •Gain 9 Armor when attacking Delves.
- •Immunity to Disease and Lycanthropy.
- •Reduce damage from Skulls by 50%.
- •Gain 9 Life when attacking Delves.
- •Gain 1 Magic when an ally casts a spell.
- •Cleanse all Allies when matching 4 or more Gems.
- •Gain 1 Life for each Yellow ally.
- •Immunity to Disease and Lycanthropy.
- •Gain 1 Magic for each Yellow ally.
- •Deal double Skull damage vs. Dragons.
- •Deal double Skull damage vs. Monsters.
- •Gain 2 Life for each Ally with a Banding Trait.
- •Gain 2 Life on 4 or 5 Gem matches.
- •Deal 1 damage to all enemies when I match skulls.
- •Bleed a random Enemy when matching Green Gems.
- •Poison enemies when doing Skull damage.
- •Recover 1 Life at the start of each turn.
- •Gain bonus Yellow Mana from Yellow Gem matches.
- •All enemies lose 2 random Skill points.
- •All allies gain 2 random Skill points.
- •Gain 1 Magic when an ally casts a spell.
- •Summon a Lightstorm at the start of Battle.
- •Reduce damage from Skulls by 55%.
- •Give 2 Magic to all Yellow Allies when matching Yellow Gems.
- •Poison enemies when doing Skull damage.
- •Reduce damage from Skulls by 30%.
- •Give 4 Attack to all Green Allies when matching Green Gems.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Immunity to Stun.
- •Reduce damage from Skulls by 50%.
- •Gain 1 Magic when an ally casts a spell.
- •Reduce damage from Spells by 25%.
- •Enchant all Allies when I get an extra turn.
- •Gain 1 Armor when an enemy casts a spell.
- •All allies gain 2 random Skill points.
- •Grant a random status effect to a random Ally when an Ally casts a spell.
- •Allied Wildfolk gain 2 Life.
- •Reduce damage from Skulls by 25%.
- •Gain bonus Yellow Mana from Yellow Gem matches.
- •Allied Monsters gain 2 Life.
- •50% chance to ignore Armor with Skull damage.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Allied Monsters gain 2 Life.
- •50% chance to ignore Armor with Skull damage.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Deal double skull damage vs. Cursed Enemies.
- •Reduce damage from Skulls by 50%.
- •Curse and Web when Enemies deal Skull damage to me.
- •Gain 9 Armor when attacking Delves.
- •Reduce damage from Skulls by 25%.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Allied Elementals gain 2 Life.
- •Reduce damage from Spells by 25%.
- •Gain bonus Yellow Mana from Yellow Gem matches.
- •Allied Elementals gain 2 Life.
- •Reduce damage from Spells by 25%.
- •Gain bonus Yellow Mana from Yellow Gem matches.
- •Recover 1 Life at the start of each turn.
- •Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, and Lethal Damage.
- •Curse and Poison a random Enemy when matching 4 or more Gems.
- •Recover 4 Life at the start of each turn.
- •Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, Charm, and Lethal Damage.
- •Curse and Poison all Enemies when matching 4 or more Gems.
- •Immunity to Hunter's Mark.
- •Reduce damage from Skulls by 50%.
- •Deal 8 damage to the last Enemy when matching 4 or more Gems.
- •Reduce damage from Skulls by 20%.
- •10% chance to create a Curse Gem when my turn begins.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Reduce damage from Skulls by 25%.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Reduce damage from Skulls by 25%.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Allied Elementals gain 2 Armor.
- •Reduce damage from Skulls by 50%.
- •Gain 4 Attack, Life, and Armor when matching 4 or more Gems.
- •Gain 2 Life on 4 or 5 Gem matches.
- •Reduce damage from Skulls by 30%.
- •Create 2 Purple Gems when my turn begins.
- +Drain 3 Mana from the first enemy
- +Create a Bonestorm
- +Gain 4 Souls
- +Gain 4 Armor
- +Deal 5 damage to the first enemy
- +Burn all enemies
- +Gain 2 to a random skill
- +Create a Duststorm
- +Give 1 mana to all allies
- +Destroy 3 random Purple Gems
- +Gain 2 Attack
- +Deal 5 damage to the last enemy
- +Eliminate 2 Attack from the first Enemy
- +Destroy 3 random Brown Gems
- +Create a Brown Gem
- +Gain 4 Life
- +Create a Duststorm
- +Give all Allies 2 Mana
- +Gain 2 Attack
- +Enchant myself
- +Barrier myself
- +Gain 2 Attack
- +Enrage myself
- +Deal 3 splash damage to a random enemy
- +Create a Duststorm
- +Gain 4 Life
- +Poison the first enemy
- +Eliminate 2 Attack from the first Enemy
- +Deal 5 damage to the last enemy
- +Create a Duststorm
- +Eliminate 2 Attack from the first Enemy
- +Burn the first enemy
- +Deal 5 scatter damage
- +Create a Lightstorm
- +Drain 2 Mana from Yellow Enemies
- +Gain 4 Life
- +Eliminate 4 Armor from the first Enemy
- +Deal 5 damage to the first enemy
- +Create a Duststorm
- +Gain 4 Life
- +Drain 3 Mana from the first enemy
- +Deals 5 damage to the second enemy
- +Create a Duststorm
- +Gain 2 Attack
- +Deal 5 damage to the last enemy
- +Bleed the first Enemy
- +Gain 4 Armor
- +Eliminate 2 points of a random Skill from the first Enemy
- +Gain 10 Gold
- +Steal 2 Mana from the first enemy
- +Gain 2 Attack
- +Enrage myself
- +Deal 5 damage to the last enemy
- +Gain 4 Mana
- +Gain 1 Magic
- +Enchant myself
- +Deal 5 scatter damage
- +Drain 3 Mana from the first enemy
- +Gain 4 Armor
- +Steal 2 Mana from the first enemy
- +Deal 5 damage to the first enemy
- +Stun the first enemy
- +Gain 4 Armor
- +Gain 4 Life
- +Cleanse myself
- +Silence the first enemy
- +Drain 2 Mana from Yellow Enemies
- +Gain 2 Attack
- +Drain 3 Mana from the first enemy
- +Deal 5 damage to the first enemy
- +Poison the first enemy
- +Drain 3 Mana from the first 2 Enemies, if used in Ancient Khet, drain 4 Mana instead.
- +Eliminate 2 points of a random Skill from the first Enemy
- +Eliminate 1 Magic from the first Enemy
- +Deal 5 scatter damage
- +Inflict a random status effect to the first enemy

15Deal (M + 9) damage to an Enemy. Gain (M + 9) Attack and Life. One cast only.

10Deal 5 damage to all Enemies, and knock the first Enemy to last position.

10Give (M + 1) Life to an Ally, and either: Create 6 Gems of their Mana Color, OR Give 2 Magic.

13Deal (M + 8) scatter damage. Burn a random Enemy.

13Deal (M + 5) damage to an Enemy and inflict a random status effect. There's a 20% chance to gain a Treasure Map.

24Devour an Enemy. Create 8 Yellow and 8 Brown Gems. One cast only.

12Deal (M + 2) damage to a random Enemy. There's a 25% chance to devour them. (Boost: x1)

12Deal (M + 4) damage to an Enemy. If the Enemy is a Dragon, deal double damage, and there's a 50% chance to devour them. Gain 5 Life.

18Give (0.5xM + 3) Mana and 5 Magic to all other Allies. One cast only.

11Destroy a row and column. Deal (M + 4) scatter damage, boosted by Brown Gems destroyed. (Boost: x4)

12Double the number of Yellow on the Board. Then create 3 Yellow Gems. (Boost: x1)

12Explode a Gem. Dispel a random enemy and deal (M + 4) true damage to them, boosted by Blue Gems destroyed. (Boost: x4)

28Deal (M + 15) damage to the last 2 enemies. The damage is lethal on any poisoned enemy.

16Gain (M + 20) Life and Armor. One cast only.

12Deal (M + 6) true damage to the last enemy. Enrage them.

15Deal (M + 4) damage to the 2 weakest enemies. Gain 10 Life and Attack.

10Deal (M + 4) damage to an enemy. Deal double damage if the enemy is Enraged.

11Deal (0.5xM + 4) damage to the first and last Enemies. Then deal double damage to a random Enemy.

12Deal (M + 4) damage to an Enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. There's a 30% chance for an extra turn, and a 30% chance to get my Mana back.

12Deal (M + 3) damage to 2 random Enemies. Then Stun and Poison them.
![[SHINY] Scarabi](https://assets.krystaradb.com/troops/cards/Troop_K20_17_Shiny.png)
12Deal (M + 3) - {2} damage to 2 random Enemies. Then Stun and Poison them.

26Give (0.5xM + 1) to a random Skill on an Ally. Create 9 Gems of their Mana Color. Then repeat 2 more times for random Allies.

11Deal (0.5xM + 3) damage to the first Enemy, and knock them to the Back. Repeat 2 more times.

12Deal (M + 4) damage to an Enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. Then become Enraged, OR destroy a row.

11Deal (M + 4) damage to an Enemy. If there are 13 or more Brown Gems, deal triple damage.

12Deal (0.5xM + 4) damage to all Enemies. There are independent 25% chances, boosted by Brown Gems, to gain an extra turn and half my mana back. (Boost: x2)

12Gain Barrier and (M + 1) Armor. There are independent 25% chances, boosted by Brown Gems, to gain an extra turn and half my mana back. (Boost: x2)

16Create 9 Green and 9 Brown Gems, then deal (2xM + 6) true scatter damage. There are independent 40% chances, to gain an extra turn and half my mana back.

9Deal (M + 6) damage to the last Enemy. Create 7 Yellow Gems.

12Deal (M + 3) damage to an Enemy. If the Enemy is a Monster, Entangle them. If they are a Dragon, deal triple damage.

16Deal (M + 2) damage to all Enemies, and inflict Bleed on them.

10Poison and drain 7 Mana from all Enemies. Then remove all Skulls. Can only be cast once.

12Give (M + 1) to a random Skill on an Ally, and repeat a second time. Then summon a random Drifting Sands Troop.

28Deal (1.5xM + 6) damage to all Enemies, boosted by Yellow Gems. Convert 5 Yellow Gems to Yellow Giant Gems. There is a 10% chance for an extra turn, boosted by Yellow Gems. (Boost: x2)

22Deal (2xM + 3) true damage to an Enemy. Inflict Poison and 3 stacks of Bleed on them. If they are already Poisoned, there is a 50% chance to kill them.

11Deal (M + 3) light splash damage to an Enemy, and destroy 3 random Gems.

24Deal (M + 5) damage to all Enemies. Then convert all Blue Gems to Hourglass Gems.

6Create 2 Hourglass Gems. There is a 7% chance of an extra turn for each Yellow Gem on the Board. (Boost: x7)

9Create 8 Brown Gems and 8 Yellow Gems.

12Deal (M + 4) damage to an Enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. Destroy 7 random Gems.
![[SHINY] Hornwing](https://assets.krystaradb.com/troops/cards/Troop_K20_32_Shiny.png)
12Deal (M + 4) damage to an Enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. Destroy 9 random Gems.

13Explode a Column. Gain (1.5xM + 1) Life. If any Enemy is Cursed, create 8 Brown Giant Gems.

12Deal (M + 3) true damage to the first Enemy. There are independent 25% chances, boosted by Brown Gems, to gain an extra turn and half my mana back. (Boost: x2)

14Create 8-11 Yellow Gems. Jumble the enemy team.
![[SHINY] Al-Mundhir](https://assets.krystaradb.com/troops/cards/Troop_K20_34_Shiny.png)
14Create 9-12 Yellow Gems. Jumble the enemy team.

30Deal (1.1xM + 2) true damage to the first and last Enemies, boosted by Poisoned Enemies. If used in Ancient Khet, deal double damage. (Boost: x3)

17Destroy a 5x5 Circle. Deal (M + 3) damage to last Enemy. There is a 30% chance to devour them, boosted by Skulls destroyed. (Boost: x6)

12Create a mix of 10 Cursed Gems and Doomskulls. Gain an extra turn.

12Deal (M + 4) damage to an Enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. Then explode 3 Doomskulls.
![[SHINY] Denwen the Wanderer](https://assets.krystaradb.com/troops/cards/Troop_K20_38_Shiny.png)
12Deal (M + 4) damage to an Enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. Then explode 4 Doomskulls.

16Deal (M + 4) damage to an Enemy, boosted by Yellow and Brown Gems. Gain 10 to all Skills. If the Enemy dies, triple the amount gained. (Boost: x2)

24Deal (M + 6) damage to an Enemy, boosted by Purple Gems. If they use Red Mana, there is a 60% chance to devour them. (Boost: x4)

14Deal (M + 2) damage to all Enemies.

10Deal (M + 5) damage to a random Enemy. If the Enemy is a Dragon, deal 8 bonus damage.

12Heal (M + 5) Life to all Allies. Gain an Extra Turn.

11Deal (M + 7) damage to the last Enemy. If there is a Duststorm, remove all Green Gems. Create a Duststorm.

11Pull an Enemy to first position. Eliminate (M + 1) Armor from all Enemies.

13Deal (M + 4) damage to an enemy. Deal double damage if there is a Duststorm. Create a Duststorm.

14Deal (M + 7) damage to an Enemy, boosted by Monster Allies. Then create a mix of 6 Green and Brown Gems for each Monster Ally. (Boost: x6)

14Deal (M + 5) damage to all Enemies. Knock 1-2 Enemies from first to last position.

18Deal (M + 3) damage to all Enemies, +1 per Tempering level. Convert Purple Gems to Doomskulls, if the Enemy has a Doom, create 5 more. Gain 3 Mana for each Yellow Enemy. (Boost: x3)

14Deal (M + 7) damage to an Enemy boosted by Drifting Sands Allies. Then create a mix of 6 Yellow and Brown Gems for each Drifting Sands Ally. (Boost: x6)

16Deal (M + 2) damage to an Enemy, and Charm them. There are independent 30% chances to gain an extra turn and half my mana back.

9Remove all Yellow Gems. Deal (M + 5) damage to an Enemy, boosted by Gems removed. If the Enemy is from Drifting Sands or if the battle is in Drifting Sands, deal double damage. (Boost: 3 : 1)

14Eliminate (M + 1) from a random skill, then Curse, Death Mark and Disease an Enemy.

14Explode (M + 1) Brown Gems. Grant a random Status Effect to all Monster Allies. Then summon a Monster Troop.

14Deal (M + 3) damage to an Enemy, boosted by Hourglass Gems. (Boost: x8)

14Explode (M + 1) Brown Gems. Grant a random Status Effect to all Drifting Sands Allies. Then summon a Drifting Sands Troop.

18Give (M + 2) Armor to an Ally, +3 per Tempering level. Give Barrier to all Yellow Allies, and Stun all Yellow Enemies. If the Enemy has a Doom, then convert 3 Yellow Gems to Giant Yellow Gems.

20Create 4 Skulls, boosted by Poisoned Enemies. If Immortal Scoprio is in my team, create 2 more Skulls. (Boost: x2)

14Deal (M + 3) damage to the first 2 Enemies, boosted by Drifting Sands Allies. (Boost: x3)
