Forest of Thorns

The Elven Woods – The forest's Wood Elves live in ornate dwellings, high amidst the treetops.

Banner Woodland Banner
Troop Type Beast
Class Archer
Underworld Primal Rift
    Glade Warden7

    Remove all Green Gems. Deal (M + 1) damage to an Enemy, boosted by Gems removed. (Boost: 3 : 1)

    • Immune to Mana Drain, Silence, Faerie Fire, and Entangle.
    • Gain 1 Magic for each Green ally.
    • 50% chance to ignore Armor with Skull damage.
    Dryad10
    Dryad
    Fey / Elemental
    Forest of Thorns

    Give 5 Life to an Ally, and heal (M + 1) Life to them. Barrier them, then create 8 Green Gems.

    • Allied Fey gain 2 Life.
    • All allies gain 2 random Skill points.
    • Gain bonus Green Mana from Green Gem matches.
    [SHINY] Dryad10

    Give 8 Life to an Ally, and heal (M + 1) Life to them. Barrier them, then create 9 Green Gems.

    • Allied Fey gain 2 Life.
    • All allies gain 2 random Skill points.
    • Gain bonus Green Mana from Green Gem matches.
    Owlbear10

    Deal (M + 3) damage to an Enemy, and eliminate 2 Attack from them.

    • Allied Beasts gain 2 Life.
    • Gain 1 Attack when taking damage.
    • Recover 1 Life at the start of each turn.
    Treant12
    Treant
    Fey / Elemental
    Forest of Thorns

    Remove all Brown Gems. Gain (M) Attack and Armor, boosted by Gems removed. (Boost: 4 : 1)

    • Gain 1 Life for each Green ally.
    • Gain 1 Life on 4 or 5 Gem matches.
    • Reduce damage from Skulls by 50%.
    Gloom Leaf14

    Steal (M) Armor and 5 Attack from all Enemies.

    • Gain 2 Life on 4 or 5 Gem matches.
    • Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
    • Reflect 50% of Skull damage
    Rowanne12

    Deal (M + 3) scatter damage, boosted by my Armor. (Boost: x2)

    • Gain 1 Life for each Green ally.
    • Gain 1 Magic for each Blue ally.
    • Recover 1 Armor at the start of each turn.
    Hippogryph9

    Deal (M + 3) damage to an Enemy. If the Enemy has Hunter's Mark, deal triple damage.

    • Immunity to Entangle.
    • Gain 1 Magic for each Yellow ally.
    • 20% chance to dodge Skull damage.
    Green Seer10

    Transform a selected Mana color to Green. Entangle a random enemy.

    • Allied Fey gain 2 Life.
    • All allies gain 2 random Skill points.
    • Immunity to Silence.
    Lady Anariel13

    Create 8 Blue and 8 Green Gems. All allies gain (M + 1) Life.

    • Allied Elves gain 2 Life.
    • Immune to Mana Drain, Silence, Faerie Fire, and Entangle.
    • Gain 1 Magic for each Green ally.
    Thorn Knight10

    Remove all Red Gems. Deal (M + 2) damage to the first Enemy, boosted by Gems removed. Entangle them. (Boost: 3 : 1)

    • Allied Knights gain 2 Life.
    • Immune to Mana Drain, Silence, Faerie Fire, and Entangle.
    • Reduce damage from Skulls by 25%.
    Sylvanimora17

    Explode a column. Deal (M + 3) damage to all enemies.

    • 25% chance to summon a Dragonette on death.
    • Gain 2 Life on 4 or 5 Gem matches.
    • Entangle the first enemy on 4 or 5 Gem matches.
    Archdruid13

    Give (M + 1) Life and 2 Magic to an Ally. If the Ally is an Elemental, give double the effect.

    • Immune to Mana Drain, Silence, Faerie Fire, and Entangle.
    • 25% chance to summon a Dryad on death.
    • Gain 1 Magic for each Green ally.
    Aurai11

    Deal (M + 3) damage to an enemy. If there are 13 or more Green Gems, deal triple damage. Create a Leafstorm.

    • Gain 1 Life for each Green ally.
    • Immunity to Entangle.
    • All Green Allies gain 5 to all Stats.
    Yasmine's Chosen21

    Deal (M + 20) scatter damage, boosted by Entangled Enemies. Create 10 Green Gems. (Boost: x10)

    • Gain 1 Magic for each Green ally.
    • Gain 1 Magic when an ally casts a spell.
    • Entangle a random enemy when matching Green.
    Forest Troll12

    Double the number of Green Gems on the Board. Then create 3 Green Gems. (Boost: x1)

    • Inflict Entangle when doing Skull damage.
    • Recover 3 Life at the start of each turn.
    • Reduce damage from Skulls by 33%.
    Owl Rider12

    Deal (M + 3) damage to the weakest enemy. If the enemy dies, destroy all Purple Gems.

    • Allied Elves gain 2 Life.
    • Immune to Mana Drain, Silence, Faerie Fire, and Entangle.
    • Gain bonus Yellow Mana from Yellow Gem matches.
    Ironbark12

    Deal (M + 4) damage to an enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Entangle a random enemy.

    • Summon a Leafstorm when an enemy dies.
    • Reduce damage from Skulls by 33%.
    • Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
    Dark Dryad10

    Steal (M + 1) Armor from an enemy. Transform it into a random Skill and grant it to the first Ally. (Boost: x1)

    • Immunity to Entangle.
    • Gain 5 Magic when attacking Delves.
    • Reduce damage from Skulls by 33%.
    Green Golem10
    Green Golem
    Elemental / Construct
    Forest of Thorns

    Explode a gem. Entangle a random enemy for every Green Gem destroyed. Gain (M + 1) Life. (Boost: x1)

    • Inflict Entangle when doing Skull damage.
    • Gain 9 Armor when attacking Delves.
    • Reduce damage from Skulls by 50%.
    Redthorn12

    Deal (M + 4) splash damage to an enemy, boosted by Entangled enemies. (Boost: x6)

    • Gain 5 Magic when attacking Delves.
    • Reflect 25% of Skull damage.
    • Cannot be targeted by spells (unless there are no other targets).
    Alderfather18

    Transform Red Gems to Purple and Yellow to Skulls. Summon a Treant or Green Golem.

    • Gain 9 Life when attacking Delves.
    • Reduce damage from Spells by 25%.
    • Entangle a random enemy when matching Purple.
    Vine Marten11

    Destroy a column. Deal (M + 5) damage to the last Enemy, boosted by Brown Gems destroyed. (Boost: x5)

    • Immunity to Entangle.
    • Cannot be targeted by spells (unless there are no other targets).
    • Start battles with 75% Mana.
    King Avelorn16

    Deal (M + 1) damage to all Enemies, boosted by Elf, Elemental, and Beast Allies. Summon a Forest of Thorns troop. (Boost: x3)

    • Gain 1 Magic for each Green ally.
    • Immune to Mana Drain, Silence, Faerie Fire, and Entangle.
    • All Elf Allies start with 50% Mana.
    Wood Rhynax11

    Convert all Red Gems to Green. Deal (M + 3) splash damage to an Enemy, boosted by Gems converted. (Boost: x1)

    • Gain 2x - 6x to Bounty Score, based on my ascension.
    • Gain 1 Life on 4 or 5 Gem matches.
    • Reduce damage from Skulls by 33%.
    King Bloodwood23

    Deal (M + 8) heavy splash damage to an Enemy, boosted by Entangled and Bleeding Enemies. Steal 10 Life from all Enemies. (Boost: x8)

    • Allied Elementals gain 2 Life.
    • Reduce damage from Skulls by 33%.
    • Entangle and inflict Bleed on a random Enemy when matching 4 or more Gems.
    Dandy Lion10

    Conjure a Leafstorm and either: Disease, Entangle or Poison all Enemies.

    • Inflict Entangle when doing Skull damage.
    • Reduce damage from Skulls by 33%.
    • 20% chance to dodge Skull damage.
    Faemark12

    Deal (M + 4) damage to an Enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. If the Enemy dies, cleanse all Allies and Dispel all Enemies.

    • Immune to Mana Drain, Silence, Faerie Fire, and Entangle.
    • 20% chance to dodge Skull damage.
    • Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
    Lord Belanor13

    Deal (M + 3) damage to an Enemy and the Enemy below them, boosted by Forest of Thorns Allies. (Boost: x4)

    • Allied Elves gain 2 Life.
    • Immune to Mana Drain, Silence, Faerie Fire, and Entangle.
    • Start battles with 50% Mana.
    Earth Dreamer13

    Give (M + 1) Attack and Life to the first Ally, boosted by Elementals, Elves, and Green Allies. (Boost: x2)

    • Allied Elementals gain 2 Life.
    • Reduce damage from Skulls by 33%.
    • Gain bonus Green Mana from Green Gem matches.
    The Werestag16

    Deal (M + 2) true damage to the first and last Enemies. Then create 3 Doomskulls for each Lycanthropy Gem on the board. (Boost: x3)

    • Allied Beasts gain 2 Life.
    • 50% chance to convert a Purple Gem to a Lycanthropy Gem at the start of my turn.
    • Inflict Lycanthropy on a random Enemy when matching 4 or more Gems.
    Thorn Scout12

    Deal (M + 3) damage to an Enemy, boosted by Entangle Gems and Brown Gems. (Boost: 2 : 1)

    • Immune to Mana Drain, Silence, Faerie Fire, and Entangle.
    • 10% chance to create an Entangle Gem when my turn begins.
    • Gain bonus Brown Mana from Brown Gem matches.
    [SHINY] Thorn Scout12

    Deal (M + 3) damage to an Enemy, boosted by Entangle Gems and Brown Gems. (Boost: x1)

    • Immune to Mana Drain, Silence, Faerie Fire, and Entangle.
    • 10% chance to create an Entangle Gem when my turn begins.
    • Gain bonus Brown Mana from Brown Gem matches.
    Crystalynx12

    Deal (M + 3) damage to an Enemy. Explode 2 Gems of one of their Mana Colors.

    • Gain 2x - 6x to Bounty Score, based on my ascension.
    • Reduce damage from Skulls by 20%.
    • 20% chance to dodge Skull damage.
    Lord Archimedus13

    Deal (M + 6) scatter damage, boosted by Forest of Thorns Allies. Then Silence the first Enemy. (Boost: x6)

    • Allied Beasts gain 2 Life.
    • Immunity to Silence.
    • Recover 1 Life at the start of each turn.
    Dark Forest Troll12

    Create a mix of Green and Brown Gems equal to the current Green and Brown Gems on the Board. (Boost: x1)

    • Gain 9 Life when attacking Delves.
    • Recover 3 Life at the start of each turn.
    • Reduce damage from Skulls by 33%.
    The Emerald Giant13

    Deal (M + 4) damage to an Enemy. Then convert 5 Brown Gems to Green Giant Gems.

    • Poison enemies when doing Skull damage.
    • Reduce damage from Skulls by 50%.
    • Create a Green Giant Gem when I take Skull damage.
    Treekin11

    Gain (M + 1) Attack and Armor. Convert 4 Brown Gems to Entangle Gems.

    • Gain 2x - 6x to Bounty Score, based on my ascension.
    • Gain 1 Life for each Green ally.
    • Reduce damage from Skulls by 33%.
    Daughter of Yasmine12

    Convert Red Gems to Green. Conjure a Leafstorm.

    • Inflict Hunter's Mark when I take Skull damage.
    • Immune to Mana Drain, Silence, Faerie Fire, and Entangle.
    • Start battles with full Mana.
    Virago22
    Virago
    Divine / Elemental
    Forest of Thorns

    Barrier and Enchant all Allies. Gain (2xM + 1) Life.

    • Reduce damage from Spells by 25%.
    • Reduce damage from Skulls by 40%.
    • Give 4 Life to all Green Allies when matching Green.
    Grimfeather15

    Deal (M + 3) true damage to the first 2 Enemies. Then eliminate 7 Attack from them. If an Enemy dies, create 10 Purple Gems.

    • Allied Beasts gain 2 Life.
    • Gain 1 Life on 4 or 5 Gem matches.
    • 10% chance to summon an Owlbear when my turn begins.
    Elemental Sentinel13

    Explode a Column. Gain (1.5xM + 1) Life. If any Enemy is Cursed, create 8 Green Giant Gems.

    • Deal double skull damage vs. Cursed Enemies.
    • Reduce damage from Skulls by 50%.
    • Curse and Entangle when Enemies deal Skull damage to me.
    Giant Badger11

    Destroy a Column. Deal (M + 3) damage to the last Enemy and Stun them. Then pull both myself and them to the front.

    • Gain 1 Attack when an enemy casts a spell.
    • Become Enraged when enemy dies.
    • Reduce damage from Skulls by 20%.
    Adelwing15

    Deal (M + 4) damage to an Enemy. Then create 2 Brown Gems, boosted by Beast Allies. (Boost: x2)

    • Place Hunter's Mark on enemies when doing Skull damage.
    • 20% chance to dodge Skull damage.
    • Gain 2x/2.5x/3x Miles in my Journey Event, based on my ascensions.
    [SHINY] Adelwing15

    Deal (M + 4) damage to an Enemy. Then create 3 Brown Gems, boosted by Beast Allies. (Boost: x2)

    • Place Hunter's Mark on enemies when doing Skull damage.
    • 20% chance to dodge Skull damage.
    • Gain 2x/2.5x/3x Miles in my Journey Event, based on my ascensions.
    Immortal Virago30

    Deal (2.5xM + 8) true scatter damage, boosted by Faerie Fire Gems. If used in Summer Isle, deal double damage. (Boost: x2)

    • Gain 1 Magic when an ally casts a spell.
    • Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, and Lethal Damage.
    • Create a Faerie Fire Gem when my turn begins.
    • Gain 2 Magic when an ally casts a spell.
    • Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, Charm, and Lethal Damage.
    • Create 3 Faerie Fire Gems when my turn begins.
    Gladius32
    Gladius
    Elemental / Dragon
    Forest of Thorns

    Deal (2.75xM + 6) damage to all Enemies. Convert 5 Green Gems to Faerie Fire Gems. There is a 10% chance for an extra turn, boosted by Green Gems. (Boost: x3)

    • Reduce damage from Spells by 25%.
    • Reflect 35% of Skull Damage.
    • Steal 4 Life when matching Green Gems.
    The Decaying Queen22

    Deal (1.5xM + 12) scatter damage, boosted by Decaying Gems. Then convert 6 Green Gems to Decaying Gems. (Boost: x10)

    • All enemies lose 2 random Skill points.
    • Immune to Poison, Disease, Lycanthropy, and Death Mark.
    • Create a Decaying Gem when my turn begins.
    Queen of Swords10

    Give 4 Attack to all Allies. There is a 7% chance of an extra turn for each Yellow Gem on the board. (Boost: x7)

    • Gain 1 Armor when an enemy casts a spell.
    • All allies gain 2 random Skill points.
    • Give 2 Attack to all Allies when matching 4 or more Gems.
    Lady Florella14

    Give (M + 1) Life to an Ally, boosted by Yellow Gems. If they use Yellow Mana, triple the effect. (Boost: 2 : 1)

    • Summon a Lightstorm at the start of Battle.
    • Immune to Mana Drain, Silence, Faerie Fire, and Entangle.
    • Gain bonus Yellow Mana from Yellow Gem matches.
    [SHINY] Lady Florella14

    Give (M + 1) Life to an Ally, boosted by Yellow Gems. If they use Yellow Mana, triple the effect and Bless them. (Boost: 2 : 1)

    • Summon a Lightstorm at the start of Battle.
    • Immune to Mana Drain, Silence, Faerie Fire, and Entangle.
    • Gain bonus Yellow Mana from Yellow Gem matches.
    Vinepyre13
    Vinepyre
    Undead / Elemental
    Forest of Thorns

    Steal (M + 1) Life from an Enemy. Convert 4 Purple Gems to Bleed Gems.

    • Reduce damage from Skulls by 33%.
    • 10% chance to create a Bleed Gem when my turn begins.
    • Gain bonus Green Mana from Green Gem matches.
    [SHINY] Vinepyre13

    Steal (M + 1) Life from an Enemy. Convert 5 Purple Gems to Bleed Gems.

    • Reduce damage from Skulls by 33%.
    • 10% chance to create a Bleed Gem when my turn begins.
    • Gain bonus Green Mana from Green Gem matches.
    Immortal Monstera30

    Gain (0.8xM + 1) Attack, Life and Armor, boosted by Entangle Gems, and Entangled Enemies. If used in Southwild, double the effect. (Boost: x2)

    • Reduce damage from Skulls by 33%.
    • Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, and Lethal Damage.
    • Create 2 Entangle Gems when my turn begins.
    • Reduce damage from Skulls by 44%.
    • Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, Charm, and Lethal Damage.
    • Create 3 Entangle Gems when my turn begins.
    Assassin Vine13

    Deal (M + 3) damage to an Enemy. Entangle and inflict Bleed on them. If they are already Entangled, there is a 30% chance to kill them.

    • Gain 9 Life when attacking Delves.
    • Reduce damage from Skulls by 33%.
    • Cannot be targeted by spells (unless there are no other targets).
    Elder Bow8

    Deal (M + 5) damage to an Enemy.

    • +Gain 1 Magic
    Yasmine's Bow13

    Deal (M + 5) damage to an Enemy. Create 6 Green Gems.

    • +Entangle the first enemy
    • +Gain 4 Life
    • +Create a Leafstorm
    • +Give all Green Allies 2 Mana
    Arrow of Slaying18

    Deal (M + 10) damage to an Enemy.

    • +Hunter's Mark the first enemy
    • +Give all Allies 2 Mana
    • +Gain 2 to a random skill
    • +Gain 1 Magic
    Yasmine's Chalice13

    Give (0.5xM) Life and Armor to all Allies. If there are 13 or more Green Gems, gain an extra turn.

    • +Gain 4 Life
    • +Entangle the first enemy
    • +Cleanse myself
    • +Give all Green Allies 2 Mana
    Dragon Oak14

    Remove all Gems of one of an Enemy's Mana Colors. Deal (M + 5) damage to that Enemy, boosted by Gems removed. (Boost: 2 : 1)

    • +Create a Green Gem
    • +Entangle the first enemy
    • +Gain 4 Life
    • +Gain 1 Magic
    • +Give all Green Allies 2 Mana
    Elemental Bow14

    Deal (M + 7) damage to an Enemy, boosted by Elemental Allies. Then create a mix of 6 Blue and Green Gems for each Elemental Ally. (Boost: x6)

    • +Gain 2 Attack
    • +Entangle the first enemy
    • +Deal 5 damage to the first enemy
    • +Create a Leafstorm
    Riftblade14

    Deal (M + 5) damage to an enemy. Summon a random Imp.

    • +Gain 2 Attack
    • +Create a Leafstorm
    • +Deal 5 damage to the first enemy
    • +Eliminate 1 point of all Skills from the first Enemy
    Oaken Crown14

    Deal (M + 7) damage to an Enemy boosted by Forest of Thorns Allies. Then create a mix of 6 Green and Yellow Gems for each Forest of Thorns Ally. (Boost: x6)

    • +Cleanse myself
    • +Entangle the first enemy
    • +Gain 2 to a random skill
    • +Give all Green Allies 2 Mana
    Bow of Thorns9

    Remove all Green Gems. Deal (M + 5) damage to an Enemy, boosted by Gems removed. If the Enemy is from Forest of Thorns or if the battle is in Forest of Thorns, deal double damage. (Boost: 3 : 1)

    • +Gain 2 Attack
    • +Deal 5 damage to the first enemy
    • +Gain 4 Mana
    Hammer of Force14

    Deal (M + 4) damage to an Enemy. There is a 4% chance to kill them, boosted by Elemental Enemies. (Boost: x4)

    • +Gain 4 Armor
    • +Burn the first enemy
    • +Deal 3 splash damage to a random enemy
    • +Create a Firestorm
    Vine Whip10

    Deal (M + 3) damage to an Enemy, and Entangle them.

    • +Gain 4 Life
    • +Entangle the first enemy
    Cursebreaker Bow16

    Deal (M + 8) damage to the last 2 Enemies, +4 per Tempering level. Bless all Green Allies, and Curse all Green Enemies.

    • +Gain 4 Life
    • +Deal 5 damage to the first enemy
    • +Give 1 mana to all allies
    • +Faerie Fire the first enemy
    • +Cleanse all Allies
    Amethyst Band14

    Explode (M + 1) Green Gems. Grant a random Status Effect to all Elf Allies. Then summon an Elf Troop.

    • +Gain 4 Life
    • +Gain 10 Gold
    • +Give 1 mana to all allies
    • +Cleanse myself
    Thorn of the Gods14

    Explode (M + 1) Green Gems. Grant a random Status Effect to all Forest of Thorns Allies. Then summon a Forest of Thorns Troop.

    • +Gain 2 Attack
    • +Entangle the first enemy
    • +Bleed the first Enemy
    • +Deal 5 damage to the last enemy
    Hammer of Nature8

    Deal (M + 1) light splash damage to an Enemy. Then create 7 Green Gems.

    • +Gain 4 Life
    • +Entangle the first enemy
    Badger Blade14

    Deal (M + 4) damage to an Enemy, boosted by Brown Allies and Beast Allies. (Boost: x3)

    • +Gain 4 Life
    • +Hunter's Mark the first enemy
    • +Deal 3 splash damage to a random enemy
    • +Eliminate 2 Attack from the first Enemy
    Doomed Aegis18

    Give (M + 2) Armor to an Ally, +3 per Tempering level. Give Barrier to all Brown Allies, and Stun all Brown Enemies. If the Enemy has a Doom, then convert 3 Brown Gems to Giant Brown Gems.

    • +Gain 4 Armor
    • +Gain 4 Life
    • +Cleanse myself
    • +Stun the first enemy
    • +Drain 2 Mana from Brown Enemies
    Virago's Branch20

    Convert all Green Gems to Faerie Fire Gems, and gain (M + 2) Life. If Immortal Virago is in my team, gain an extra turn. (Boost: x100)

    • +Gain 4 Life
    • +Give 1 mana to all allies
    • +Deal 5 scatter damage
    • +Enchant myself
    • +Gain 3 to a random Skill, if used in Summer Isle, increase the effect by 1.
    Flowering Thorn16

    Cleanse myself, and then inflict 9 stacks of Bleed randomly to the Enemy team.

    • +Gain 4 Life
    • +Entangle the first enemy
    • +Deal 5 damage to the last enemy
    • +Steal 3 Life from the first enemy
    Libram of Decay14

    Convert all Gems of a chosen Color into Decaying Gems.

    • +Eliminate 4 Armor from the first Enemy
    • +Gain 4 Souls
    • +Steal 3 Life from the first enemy
    • +Steal 2 Mana from the first enemy
    Doomed Boltshooter18

    Deal (M + 3) damage to an Enemy, +4 per Tempering level. If they use Yellow Mana, explode 3 Yellow Gems. If the Enemy has a Doom, then gain a quarter of my Mana back.

    • +Eliminate 2 points of a random Skill from the first Enemy
    • +Eliminate 4 Armor from the first Enemy
    • +Deal 5 damage to the first enemy
    • +Silence the first enemy
    • +Drain 2 Mana from Yellow Enemies
    Monstera's Hammer20

    Deal (M + 2) splash damage to an Enemy, boosted by Green Gems. If Immortal Monstera is in my team, drain all Mana from the target. (Boost: x100)

    • +Gain 4 Armor
    • +Steal 3 Life from the first enemy
    • +Deal 3 splash damage to a random enemy
    • +Create a Leafstorm
    • +Drain 3 Mana from the first 2 Enemies, if used in Southwild, drain 4 Mana instead.
    Doomed Broadsword18

    Deal (M + 3) damage to an Enemy and a random Enemy, +2 per Tempering level. If the Enemy uses Green Mana, inflict Bleed. If the Enemy has a Doom, break their Armor first.

    • +Gain 2 Attack
    • +Eliminate 2 Attack from the first Enemy
    • +Deal 5 damage to the first enemy
    • +Entangle the first enemy
    • +Drain 2 Mana from Green Enemies