Grosh-Nak
The Shattered Lands – These once-noble tribes of Gurakk were corrupted into Orcs by the powers of chaos.
| Banner | Orc's Banner |
| Troop Type | Orc |
| Class | Barbarian |
| Underworld | Dripping Caverns |
- •Gain 5 Armor when I take damage.
- •Immunity to Burning and Faerie Fire.
- •100% chance to summon a Drake on death.
- •Allied Daemons gain 2 Life.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •5% chance to Devour on Skull damage.
- •Allied Beasts gain 2 Life.
- •Gain 1 Attack when an enemy casts a spell.
- •Reduce damage from Skulls by 25%.
- •Gain 5 Armor when I take damage.
- •Gain 1 Attack for each Red ally.
- •Reduce damage from Skulls by 25%.
- •Allied Beasts gain 2 Life.
- •Gain 1 Life on 4 or 5 Gem matches.
- •Burn enemies when doing Skull damage.
- •Gain 2 Life on 4 or 5 Gem matches.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Gain 8 Attack and Magic when I take damage.
- •Allied Orcs gain 2 Life.
- •Gain 5 Armor when I take damage.
- •Start battles with full Mana.
- •Cannot be targeted by spells (unless there are no other targets).
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Gain 4 Mana when I take damage.
- •Gain 3 Attack when I take damage.
- •Become Enraged when enemy dies.
- •Reduce damage from Skulls by 25%.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Gain 1 Life when an ally casts a spell.
- •Reduce damage from Skulls by 25%.
- •Gain 9 Armor when attacking Delves.
- •Immune to Poison.
- •Reduce damage from Skulls by 50%.
- •Gain 9 Life when attacking Delves.
- •Recover 1 Life at the start of each turn.
- •Cannot be targeted by spells (unless there are no other targets).
- •Gain 9 Life when attacking Delves.
- •Recover 1 Life at the start of each turn.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Gain 5 Magic when attacking Delves.
- •All enemies lose 2 random Skill points.
- •Enrage a random Ally when an Ally casts a spell.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Gain 3 Attack when I take damage.
- •Become Enraged when enemy dies.
- •Deal double Skull damage vs. Stunned enemies.
- •Gain 3 Attack when I take damage.
- •Reduce damage from Skulls by 25%.
- •Immunity to Stun.
- •Gain 2 Magic when I take damage.
- •Create 2 Doomskulls at the start of my turn.
- •Gain 2 Magic when I take damage.
- •Immunity to Death Mark.
- •Immunity to Mana Burn, Mana Drain and Mana Steal.
- •Gain 5 Armor when I take damage.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Cannot be targeted by spells (unless there are no other targets).
- •Gain 9 Life when attacking Delves.
- •Recover 1 Life at the start of each turn.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Gain 3 Attack when I take damage.
- •Reduce damage from Skulls by 25%.
- •Become Enraged when enemy dies.
- •Gain 1 Armor when an enemy casts a spell.
- •All allies gain 2 random Skill points.
- •Give 4 Armor to all Allies when matching 4 or more Gems.
- •Gain 1 Attack when an enemy casts a spell.
- •Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, and Lethal Damage.
- •Create an Enrage Gem when my turn begins.
- •Gain 3 Attack when an Enemy casts a spell.
- •Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, Charm, and Lethal Damage.
- •Create 3 Enrage Gems when my turn begins.
- •Gain 3 Attack when I take damage.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Enrage and Barrier a random Ally when matching 4 or more Gems.
- •Gain 3 Attack when I take damage.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Enrage and Barrier a random Ally when matching 4 or more Gems.
- •Gain 1 Armor when an enemy casts a spell.
- •All allies gain 2 random Skill points.
- •Give 2 Attack to all Allies when matching 4 or more Gems.
- •Gain 5 Armor when I take damage.
- •10 % chance to create an Enraged Gem when my turn begins.
- •Gain bonus Brown Mana from Brown Gem matches.
- •Gain 5 Armor when I take damage.
- •25% chance to summon Warfang on death.
- •Gain 2x/2.5x/3x Miles in my Journey Event, based on my ascensions.
- •Reduce damage from Skulls by 30%.
- •15% chance to resurrect with full Mana after death.
- •40% chance to convert 2 Red Gems into Red Dragon Gems when my turn begins.
- +Enrage myself
- +Create a Doomskull
- +Give a random Ally 2 Mana
- +Enrage myself
- +Gain 4 Life
- +Gain 2 Attack
- +Deal 5 damage to the first enemy
- +Enrage myself
- +Deal 5 damage to the first enemy
- +Destroy a random Doomskull
- +Eliminate 4 Armor from the first Enemy
- +Stun the first enemy
- +Deal 5 scatter damage
- +Destroy a random Brown Gem
- +Drain 2 Mana from Brown Enemies
- +Create a Brown Gem
- +Gain 2 Attack
- +Enrage myself
- +Deal 3 splash damage to a random enemy
- +Gain 4 Life
- +Disease the first enemy
- +Deal 3 splash damage to a random enemy
- +Destroy 3 random Skulls
- +Gain 4 Life
- +Gain 2 Attack
- +Deal 3 splash damage to a random enemy
- +Enrage myself
- +Bleed the first Enemy
- +Gain 2 Attack
- +Enrage myself
- +Deal 5 damage to the last enemy
- +Create a Bonestorm
- +Gain 4 Life
- +Enrage myself
- +Bleed the first Enemy
- +Give all Allies 2 Mana
- +Gain 2 Attack
- +Deal 3 splash damage to a random enemy
- +Enrage myself
- +Gain 2 Attack
- +Enrage myself
- +Deal 3 splash damage to a random enemy
- +Eliminate 2 Attack from the first Enemy
- +Gain 4 Life
- +Eliminate 2 points of a random Skill from the first Enemy
- +Poison the first enemy
- +Drain 3 Mana from the first enemy
- +Gain 2 Attack
- +Deal 3 splash damage to a random enemy
- +Give 1 mana to all allies
- +Enrage myself
- +Cleanse all Allies
- +Gain 4 Armor
- +Gain 4 Life
- +Cleanse myself
- +Burn the first enemy
- +Drain 2 Mana from Red Enemies
- +Gain 2 Attack
- +Enrage myself
- +Deal 5 damage to the first enemy
- +Bleed the first Enemy
- +Drain 3 Mana from the first 2 Enemies, if used in Broken Lands, drain 4 Mana instead.
- +Gain 2 Attack
- +Enrage myself
- +Deal 3 splash damage to a random enemy
- +Give all Allies 2 Mana
- +Gain 2 Attack
- +Enrage myself
- +Deal 5 damage to the first enemy
- +Create a Firestorm

11Convert all Yellow Gems to Red. Deal (M + 4) splash damage to an Enemy, boosted by Gems converted. (Boost: 2 : 1)

15Deal (M + 4) damage to the last two enemies. If there are 13 or more Red gems, summon a random Daemon.

8Destroy a row. Deal (M + 2) damage to the first enemy, boosted by Skulls destroyed that row. (Boost: x5)

12Deal (M + 13) - {2} damage to an Enemy. If the Enemy's Attack is weaker, create 8 Red Gems.
![[SHINY] Drake](https://assets.krystaradb.com/troops/cards/Troop_K17_10_Shiny.png)
11Deal (M + 2) heavy splash damage to an Enemy, boosted by Red Gems. (Boost: 2 : 1)

22Deal (M + 13) damage to an enemy, boosted by all allies and enemies killed. (Boost: x15)

12Convert all Yellow Gems to Skulls. Give (0.5xM + 1) Attack to the first Ally.

24Deal (M + 5) damage to an Enemy, boosted by Red Allies and Skulls. If the Enemy dies, summon 2 Fists of Zorn. (Boost: x4)

12Create 8 Red Gems, boosted by Orc Allies and Enemies. Give 1 Attack to all Allies. (Boost: x1)

10Deal (M + 2) damage to an Enemy. If I am Enraged, knock them to the back.

11Remove (M + 1) Gems of the most used Enemy Mana Color. Gain 2 Armor for each Gem removed. (Boost: x2)

11Destroy (M + 1) Gems of the most used Enemy Mana Color. Web the strongest Enemy.

13Create 10 Gems of the most used Ally Mana Color and create 8 Skulls.

16Silence and deal (M + 3) true damage to the first and last Enemies. Explode 5 Gems of the most used Ally Mana Color.

11Deal (M + 2) damage to 2 random Enemies, boosted by Skulls. (Boost: 3 : 1)

16Convert all Blue Gems to Skulls. Create 1-3 Brown Mana Potions. If any Enemy is Stunned, there's a 50% chance to gain an extra turn. (Boost: x100)

22Explode a row. Deal (2xM + 6) damage to a random Enemy, boosted by Red Gems, Brown Gems and Skulls in the row. (Boost: x8)

12Deal (M + 3) damage to an Enemy, boosted by Orc Allies. If the Enemy is Death Marked, there is a 35% chance to devour them. (Boost: x4)
![[SHINY] Orc Rogue](https://assets.krystaradb.com/troops/cards/Troop_K17_28_Shiny.png)
12Steal all Gold from the Enemy. Deal (M + 3) damage to an Enemy and inflict 2 stacks of Bleed. (Boost: x10)

13Deal (M + 3) damage to an Enemy. There is a a 10% chance to Devour the Enemy, boosted by Gems of the most used Enemy Mana Color. (Boost: x2)
![[SHINY] Dae'Drak](https://assets.krystaradb.com/troops/cards/Troop_K17_29_Shiny.png)
12Deal (M + 3) damage to an Enemy. Then create 2-4 Daemonic Portal Gems.

8Give 8 Armor to 3 random Allies. There is a 7% chance of an extra turn for each Blue Gems on the board. (Boost: x7)

30Deal (0.7xM + 2) true damage to 4 random Enemies, boosted by Enraged Allies and Enemies. If used in Broken Lands, deal double damage. (Boost: x2)

24Deal (M + 4) heavy splash damage to an Enemy and a random Enemy, boosted by Enraged Allies and Enemies. Then create 5 Enrage Gems. (Boost: x10)
![[SHINY] Krag'Rax Bloodskull](https://assets.krystaradb.com/troops/cards/Troop_K17_33_Shiny.png)
24Deal (M + 4) heavy splash damage to an Enemy and a random Enemy, boosted by Enraged Allies and Enemies. Then create 7 Enrage Gems. (Boost: x10)

10Give 5 Attack to all Allies. There is a 7% chance of an extra turn for each Yellow Gem on the board. (Boost: x7)
![[SHINY] Mor'Zarn](https://assets.krystaradb.com/troops/cards/Troop_K17_35_Shiny.png)
12Give (M + 1) Life and Armor to an Ally, boosted by Enraged Gems. If they are already Enraged, Barrier them. (Boost: x4)
![[SHINY] Shar'gral](https://assets.krystaradb.com/troops/cards/Troop_K17_37_Shiny.png)
15Deal (M + 4) damage to an Enemy. Then create 3 Red Gems, boosted by Orc Allies. (Boost: x2)

32Deal (2xM + 3) damage to all Enemies, boosted by Red Gems, and inflict Curse and 2 stacks of Bleed. There is a 10% chance for an extra turn, boosted by Red Gems. (Boost: x2)

12Deal (M + 4) light splash damage to an enemy.

13Deal (M + 7) damage to the first Enemy. If the Enemy dies, gain 7 Attack.

13Destroy a column. Deal (M + 5) damage to a random Enemy, boosted by Skulls destroyed. (Boost: x1)

18Deal (M + 10) scatter damage, +4 per Tempering level. Create a mix of 6 Brown Gems and Skulls for every Brown Enemy. Give 3 Magic to all Allies, if the Enemy has a Doom, give 5 more. (Boost: x6)

15Eliminate all Armor from an Enemy, and deal (M + 5) damage. Give all Allies 2 Attack, boosted by Armor eliminated. (Boost: 3 : 1)

14Deal (M + 7) damage to an Enemy, boosted by Grosh-Nak Allies. Then create a mix of 6 Red and Brown Gems for each Grosh-Nak Ally. (Boost: x6)

14Deal (M + 4) heavy splash damage to an Enemy, boosted by Skulls. Then Stun all affected Troops. (Boost: x1)

14Deal (M + 7) damage to an Enemy, boosted by Orc Allies. Then create a mix of 6 Green and Red Gems for each Orc Ally. (Boost: x6)

12Enrage an Ally and give (0.5xM + 1) Attack to them, boosted by Orc Allies. Summon an Orc. (Boost: x1)

9Remove all Red Gems. Deal (M + 5) damage to an Enemy, boosted by Gems removed. If the Enemy is from Grosh-Nak or if the battle is in Grosh-Nak, deal double damage. (Boost: 3 : 1)

14Explode (M + 1) Red Gems. Grant a random Status Effect to all Grosh-Nak Allies. Then summon a Grosh-Nak Troop.

15Destroy (M + 1) Gems of the most used Enemy Mana Color. Summon a random Dripping Caverns Troop.

16Deal (M + 8) damage to the first 2 Enemies, +4 per Tempering level. Bless all Red Allies, and Curse all Red Enemies.

18Give (M + 2) Armor to an Ally, +3 per Tempering level. Give Barrier to all Red Allies, and Stun all Red Enemies. If the Enemy has a Doom, then convert 3 Red Gems to Giant Red Gems.

20Inflict Bleed on 4 random Enemies. Then create 9 Enrage Gems. If Immortal Ang'Rak is in my team, create 4 more. (Boost: x4)

14Deal (M + 3) splash damage to an Enemy, boosted by Enrage Gems. Then explode 3 Enrage Gems. (Boost: x6)

14Deal (M + 4) damage to an Enemy, boosted by Red Allies and Orc Allies. (Boost: x3)



























