Khetar
Kingdom of Bones – Ancient Khetar fell many centuries ago, but its dead still walk the land.
| Banner | Undead Banner |
| Class | Necromancer |
| Underworld | Fang Moor |
- •Gain 1 Attack for each Blue ally.
- •Recover 1 Life at the start of each turn.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Gain 50% bonus Souls from battle.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •50% chance to Summon a Wight when an enemy dies.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •All enemies lose 2 random Skill points.
- •Inflict Frozen when enemies deal Skull damage to me.
- •Immunity to Death Mark.
- •Allies gain 3 Armor when defending in PVP.
- •Gain 4 Life when an enemy dies.
- •Immunity to Death Mark.
- •Allies gain 3 Armor when defending in PVP.
- •Gain 4 Life when an enemy dies.
- •Gain 1 Life for each Brown ally.
- •Gain 3 Attack when an ally dies.
- •Recover 1 Armor at the start of each turn.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Gain 50% bonus Souls from battle.
- •Gain 1 Magic when an ally casts a spell.
- •Allied Undead gain 2 Life.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •20% chance to dodge Skull damage.
- •Allied Monsters gain 2 Life.
- •All allies gain 2 random Skill points.
- •Gain bonus Purple Mana from Purple Gem matches.
- •Allied Undead gain 2 Armor.
- •Reflect 25% of Skull damage.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Immunity to Death Mark.
- •Summon a Bonestorm when an enemy dies.
- •Inflict Bleed when doing Skull damage.
- •Gain 5 Magic when attacking Delves.
- •Start battles with 75% Mana.
- •Gain 9 Life when attacking Delves.
- •Inflict Bleed when doing Skull damage.
- •Gain 1 Life for each Blue ally.
- •Inflict Bleed when doing Skull damage.
- •Reduce damage from Skulls by 50%.
- •Inflict Bleed on a random enemy on Red Gem matches.
- •Inflict Curse when dealing Skull damage.
- •Cannot be targeted by spells (unless there are no other targets).
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •All enemies lose 2 random Skill points.
- •Immunity to Mana Burn, Mana Drain and Mana Steal.
- •25% chance to Curse a random Enemy when my turn begins.
- •Gain 50% bonus Souls from battle.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Death Mark a random Enemy when matching 4 or more Gems.
- •Poison enemies when doing Skull damage.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Reduce damage from Skulls by 30%.
- •All enemies lose 2 random Skill points.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Summon an Icestorm when an enemy dies.
- •Inflict Frozen when doing Skull damage.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Reduce damage from Skulls by 25%.
- •Allied Undead gain 2 Armor.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Reduce damage from Skulls by 25%.
- •Inflict Bleed when doing Skull damage.
- •Become Enraged when enemy dies.
- •Reduce damage from Skulls by 30%.
- •Gain 5 Magic when attacking Delves.
- •Allied Naga gain 2 Life.
- •Inflict Bleed when doing Skull damage.
- •Gain 50% bonus Souls from battle.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Reduce damage from Spells by 25%.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •20% chance to dodge Skull damage.
- •Immunity to Silence.
- •Recover 1 Life at the start of each turn.
- •Gain bonus Brown Mana from Brown Gem matches.
- •Allied Monsters gain 2 Life.
- •Reduce damage from Skulls by 20%.
- •Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
- •Allied Monsters gain 2 Life.
- •Reduce damage from Skulls by 20%.
- •Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
- •All enemies lose 2 random Skill points.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Explode 2 random Gems when my turn begins.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Reduce damage from Skulls by 25%.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Reduce damage from Skulls by 25%.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Allied Divines gain 2 Life.
- •Reduce damage from Spells by 25%.
- •Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
- •Allied Divines gain 2 Life.
- •Reduce damage from Spells by 25%.
- •Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
- •Allied Divines gain 2 Life.
- •Gain 1 Magic when an ally casts a spell.
- •Gain bonus Red Mana from Red Gem matches.
- •All enemies lose 2 random Skill points.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Gain 50% bonus Souls from battle.
- •Reduce damage from Skulls by 30%.
- •15% chance to resurrect with full Mana after death.
- •40% chance to convert 2 Brown Gems into Brown Dragon Gems when my turn begins.
- +Eliminate 2 points of a random Skill from the first Enemy
- +Create a Doomskull
- +Gain 4 Souls
- +Death Mark the first enemy
- +Gain 4 Life
- +Create a Doomskull
- +Gain 1 Magic
- +Gain 4 Souls
- +Create a Purple Gem
- +Steal 2 Mana from the first enemy
- +Eliminate 1 Magic from the first Enemy
- +Gain 4 Souls
- +Gain 4 Armor
- +Create a Skull
- +Create a Doomskull
- +Create a Bonestorm
- +Create a Skull
- +Steal 3 Life from the first enemy
- +Give all Allies 2 Mana
- +Create a Darkstorm
- +Gain 4 Souls
- +Gain 4 Armor
- +Freeze the first enemy
- +Deal 5 scatter damage
- +Create an Icestorm
- +Drain 2 Mana from Blue Enemies
- +Eliminate 2 points of a random Skill from the first Enemy
- +Gain 4 Souls
- +Disease the first enemy
- +Create a Bonestorm
- +Gain 2 Attack
- +Destroy 3 random Blue Gems
- +Deal 3 splash damage to a random enemy
- +Steal 3 Life from the first enemy
- +Gain 4 Armor
- +Enrage myself
- +Steal 2 Mana from the first enemy
- +Barrier myself
- +Drain 2 Mana from Red Enemies
- +Gain 4 Armor
- +Deal 5 scatter damage
- +Inflict a random status effect to the first enemy
- +Eliminate 2 points of a random Skill from the first Enemy
- +Gain 4 Armor
- +Gain 2 Attack
- +Gain 4 Life
- +Gain 4 Souls
- +Gain 2 Attack
- +Deal 5 damage to the last enemy
- +Gain 4 Souls
- +Steal 3 Life from the first enemy
- +Gain 4 Life
- +Curse the first Enemy
- +Deal 5 scatter damage
- +Create a Bonestorm
- +Gain 2 Attack
- +Gain 4 Souls
- +Deal 5 damage to the last enemy
- +Curse the first Enemy
- +Gain 4 Armor
- +Gain 4 Souls
- +Deal 5 damage to the first enemy
- +Create a Bonestorm
- +Gain 2 Attack
- +Drain 3 Mana from the first enemy
- +Deal 5 damage to the first enemy
- +Create a Duststorm
- +Gain 2 Attack
- +Eliminate 2 Attack from the first Enemy
- +Deal 5 damage to the first enemy
- +Curse the first Enemy
- +Drain 2 Mana from Purple Enemies

7Jumble the Board. Gain an extra turn.

15Transform all Gems of a chosen color to Skulls.

15Eliminate up to 25 Armor on an Enemy. Create 9 Skulls, boosted by Armor eliminated. Gain (M) Armor. (Boost: 4 : 1)

13Summon a Fortress Gate. Remove all Skulls. Give 1 Armor to all Allies, boosted by Gems removed. (Boost: x1)
![[SHINY] Anubite Warrior](https://assets.krystaradb.com/troops/cards/Troop_K09_06_Shiny.png)
13Summon a Fortress Gate. Remove all Skulls. Give 5 Armor to all Allies, boosted by Gems removed. (Boost: x2)

13Give (M + 1) Armor to an Ally. Deal scatter damage equal to the Ally's Armor. (Boost: x1)

11Deal (M + 8) damage to an enemy. Death Mark a random ally.

7Destroy a row. Poison a random enemy for every Skull destroyed. (Boost: x1)

12Transform Green Gems to Purple. If an ally or enemy has Death Mark, also transform Yellow Gems to Skulls. (Boost: x100)

10Gain (M + 1) Armor, boosted by Undead allies and Enemies. All other allies gain 5 Attack and Mana. (Boost: x2)

10Create 8 Purple and 8 Red Gems. Barrier a random ally.

11Deal (M + 4) splash damage to an Enemy. Inflict Bleed and Poison on all Enemies hit by this spell.

12Choose a Color. Create Red Gems equal to the number of Gems of that Color. Inflict Bleed on a random Enemy. (Boost: x1)

13Give (M + 6) Attack to myself and all Allies below me. Explode a Row.

12Curse and Death Mark the strongest Enemy. Then destroy (M + 1) Gems of one of their Mana Colors.

16Deal (M + 1) damage to all Enemies, boosted by Cursed Enemies. For every Cursed Enemy, give a Barrier to a random Ally. (Boost: x1)

24Deal (M + 6) damage to an Enemy, boosted by Death Marked Enemies. Curse and Disease all Enemies. (Boost: x10)

13Destroy a Column. Gain (M + 1) Armor and Attack, boosted by Yellow Gems destroyed. Gain Barrier. (Boost: x2)

12Deal (M + 1) damage to an Enemy. If the Enemy is Undead, deal double damage. If the Enemy dies, create 8 Skulls.

16Death Mark a random Enemy. Create 1-3 Blue Mana Potions. If any Enemy is Frozen, there's a 50% chance to gain an extra turn. (Boost: x100)

12Deal (M + 2) damage to an Enemy. Then Freeze and Death Mark them.

12Create 8 Skulls and 8 Red Dragon Gems.

13Inflict Faerie Fire on an Enemy. Then deal (0.8xM + 3) damage to them, boosted by Bleeding Enemies. (Boost: x3)

15Convert 2 Purple Gems to Death Mark Gems. Convert all Yellow Gems to Doomskulls.

9Deal (M + 2) damage to an Enemy, boosted by Skulls. (Boost: x1)

12Jumble the Board. Create 5 Lightning Gems, and gain an extra turn.

12Deal (M + 2) damage to an Enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Submerge 2 Allies.
![[SHINY] Tawarite Priestess](https://assets.krystaradb.com/troops/cards/Troop_K09_30_Shiny.png)
12Deal (M + 2) damage to an Enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Submerge all Allies.

24Convert all Gems of a chosen Color to Cursed Gems. Convert 3 Skulls to Death Mark Gems, then convert all other skulls to Uber Doomskulls.

12Deal (M + 4) damage to an Enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. Gain Barrier.
![[SHINY] Barrow Lord](https://assets.krystaradb.com/troops/cards/Troop_K09_32_Shiny.png)
12Deal (M + 4) damage to an Enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. Gain Barrier and 10 Armor.

12Deal (M + 2) damage to an Enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. If the Enemy dies, Bless all Allies.
![[SHINY] Horusite Champion](https://assets.krystaradb.com/troops/cards/Troop_K09_34_Shiny.png)
12Deal (M + 2) damage to an Enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. If the Enemy dies, Bless all Allies and give them 2 Magic.

12Deal (M + 4) scatter damage, boosted by Red and Skull Gems. Then Burn a random Enemy. (Boost: x1)
![[SHINY] Merneith](https://assets.krystaradb.com/troops/cards/Troop_K09_36_Shiny.png)
13Create 6 Bleed Gems and 6 Decay Gems. Then gain an extra turn.

32Deal (2xM + 3) damage to all Enemies, boosted by Brown Gems, and inflict Curse and Disease. There is a 10% chance for an extra turn, boosted by Brown Gems. (Boost: x2)

14Steal (M + 3) Life from the first Enemy, and drain all Mana from them.

14Restore your Life to full. Gain an extra turn. Gain (M + 1) Souls.

15Deal (M + 6) damage to an Enemy, and steal 5 points from a random Skill. If the Enemy is Fey, deal triple damage.

14Deal (M + 7) damage to an Enemy boosted by Khetar Allies. Then create a mix of 6 Purple and Brown Gems for each Khetar Ally. (Boost: x6)

14Death Mark the strongest and weakest Enemies. Deal (M + 1) damage to all Enemies.

18Deal (M + 10) scatter damage, +4 per Tempering level. Create a mix of 6 Blue Gems and Skulls for every Blue Enemy. Give 3 Magic to all Allies, if the Enemy has a Doom, give 5 more. (Boost: x6)

14Deal (M + 7) damage to an Enemy, boosted by Undead Allies. Then create a mix of 6 Blue and Purple Gems for each Undead Ally. (Boost: x6)

14Deal (M + 4) damage to the first 2 Enemies, and inflict Bleed on them.

18Give (M + 1) Life to all Allies, +2 per Tempering level. Give 5 Mana to all other Allies, if the Enemy has a Doom, give 4 more Mana. Give 2 Magic to all Allies for each Red Enemy. (Boost: x2)

9Remove all Purple Gems. Deal (M + 5) damage to an Enemy, boosted by Gems removed. If the Enemy is from Khetar or if the battle is in Khetar, deal double damage. (Boost: 3 : 1)

25Deal (M + 2) damage to all Enemies, boosted by Purple Allies and Enemies. Death Mark all Enemies. If there are 13 or more Brown Gems, gain 2 Magic. (Boost: x2)

14Explode (M + 1) Purple Gems. Grant a random Status Effect to all Undead Allies. Then summon an Undead Troop.

14Explode (M + 1) Purple Gems. Grant a random Status Effect to all Khetar Allies. Then summon a Khetar Troop.

14Explode (M + 1) Brown Gems. Grant a random Status Effect to all Monster Allies. Then summon a Monster Troop.

14Explode (M + 1) Blue Gems. Grant a random Status Effect to all Khetar Allies. Then summon a Khetar Troop.

14Give (M + 1) Attack and Life to all Monster Allies. Then Bless them.

18Deal (M + 3) damage to an Enemy and a random Enemy, +2 per Tempering level. If the Enemy uses Purple Mana, inflict Bleed. If the Enemy has a Doom, break their Armor first.
















