Maugrim Woods
The Wolves of the Wilds – Hostile tribes of Wargare - the wolf people - live deep within Maugrim Woods.
- •Gain 1 Attack for each Green ally.
- •Deal double Skull damage vs. Entangled enemies.
- •20% chance to dodge Skull damage.
- •Immunity to Entangle.
- •Gain bonus Yellow Mana from Yellow Gem matches.
- •Deal double Skull damage vs. Entangled enemies.
- •Allied Wargare gain 2 Life.
- •Gain 1 Magic for each Yellow ally.
- •50% chance to ignore Armor with Skull damage.
- •Gain bonus Blue Mana from Blue Gem matches.
- •All allies gain 2 random Skill points.
- •Start battles with 50% Mana.
- •Deal double Skull damage vs. Beasts.
- •Gain 1 Magic for each Red ally.
- •Reduce damage from Skulls by 25%.
- •Gain 50% bonus Souls from battle.
- •Gain 1 Magic when an ally casts a spell.
- •50% chance to Summon a Warg when an enemy dies.
- •Gain 3 Attack when an ally dies.
- •Recover 1 Life at the start of each turn.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Allied Beasts gain 2 Life.
- •Gain 3 to all Skills if in first position.
- •Gain 1 Magic for each Green ally.
- •All enemies lose 2 random Skill points.
- •Cannot be targeted by spells (unless there are no other targets).
- •Start battles with full Mana.
- •Allied Beasts gain 2 Life.
- •Allied Daemons gain 2 Life.
- •25% chance to summon a Dire Wolf on death.
- •Start battles with 50% Mana.
- •Cannot be targeted by spells (unless there are no other targets).
- •20% chance to dodge Skull damage.
- •Allied Beasts gain 2 Life.
- •Gain 1 Life when an ally casts a spell.
- •All Beast Allies start with 50% Mana.
- •Gain 1 Life when an ally casts a spell.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Give 2 Attack and Magic to Allied Wargare when matching 4 or more Gems.
- •Allied Wargare gain 2 Armor.
- •Allied Wargare gain 2 Life.
- •Reduce damage from Skulls by 33%.
- •Allied Wargare gain 2 Life.
- •Gain 1 Life for each Green ally.
- •Summon a Leafstorm when an ally summons a troop.
- •Allied Wargare gain 2 Life.
- •Gain 1 Life for each Green ally.
- •Summon a Leafstorm when an ally summons a troop.
- •Allied Wargare gain 2 Armor.
- •Reduce damage from Skulls by 25%.
- •Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
- •Place Hunter's Mark on enemies when doing Skull damage.
- •50% chance to ignore Armor with Skull damage.
- •Gain bonus Green Mana from Green Gem matches.
- •Allied Wargare gain 2 Life.
- •Reduce damage from Skulls by 25%.
- •Start battles with full Mana.
- •Deal double Skull damage vs. enemies with Hunter's Mark.
- •Start battles with 50% Mana.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Immunity to Entangle.
- •Reduce damage from Skulls by 20%.
- •Reduce damage from Spells by 25%.
- •All enemies lose 2 random Skill points.
- •Inflict Curse when dealing Skull damage.
- •Deal 5 damage to a random Enemy when matching Red Gems.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Start battles with 50% Mana.
- •Gain bonus Brown Mana from Brown Gem matches.
- •Deal double Skull damage vs. Daemons.
- •Deal double Skull damage vs. Beasts.
- •Become Enraged when enemy dies.
- •Gain 9 Armor when attacking Delves.
- •Recover 1 Life at the start of each turn.
- •Reduce damage from Spells by 25%.
- •Gain 5 Magic when attacking Delves.
- •Summon a Bonestorm at the start of Battle.
- •Start battles with 50% Mana.
- •Gain 9 Life when attacking Delves.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Gain 50% bonus Souls from battle.
- •Gain 5 Magic when attacking Delves.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Gain 3 Souls when an Ally casts a spell.
- •Allied Beasts gain 2 Life.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Give 1 Attack and Magic to all Beast Allies when my turn begins.
- •Gain 1 Armor when an enemy casts a spell.
- •All enemies lose 2 random Skill points.
- •Inflict a random status effect on a random Enemy when an Ally casts a spell.
- •Allied Beasts gain 2 Life.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Give 2 Magic to all Beast Allies when my turn begins.
- •Allied Beasts gain 2 Life.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Give 4 Attack to all Beast Allies when my turn begins.
- •Gain 2 Life for each Ally with a Banding Trait.
- •Summon a Darkstorm at the start of Battle.
- •50% chance to convert a Purple Gem to a Lycanthropy Gem at the start of my turn.
- •Deal double Skull damage vs. Beasts.
- •Start battles with 50% Mana.
- •Gain bonus Red Mana from Red Gem matches.
- •Deal double Skull damage vs. Beasts.
- •Immunity to Disease and Lycanthropy.
- •Gain 1 Magic for each Red ally.
- •Gain 1 Life when an ally casts a spell.
- •Gain 1 Life for each Green ally.
- •Cannot be targeted by spells (unless there are no other targets).
- •Allied Wargare gain 2 Life.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Start battles with 50% Mana.
- •Allied Wargare gain 2 Life.
- •Immunity to Mana Burn, Mana Drain and Mana Steal.
- •Start battles with full Mana.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Allied Beasts gain 2 Life.
- •Gain bonus Green Mana from Green Gem matches.
- •Reduce damage from Skulls by 30%.
- •Reduce damage from Spells by 55%.
- •Give 1 to all Skill Points to Purple Allies when matching Purple Gems.
- •Reduce damage from Spells by 25%.
- •Reduce damage from Skulls by 33%.
- •20% chance to dodge Skull damage.
- •All allies gain 2 random Skill points.
- •Immunity to Entangle.
- •Gain 2x/2.5x/3x Miles in my Journey Event, based on my ascensions.
- •All allies gain 2 random Skill points.
- •Immunity to Entangle.
- •Gain 2x/2.5x/3x Miles in my Journey Event, based on my ascensions.
- •Reduce damage from Skulls by 20%.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Inflict Freeze and Terror on a random Enemy when matching 4 or more Gems.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •15% chance to create a Ghost Gem when my turn begins.
- •Gain bonus Green Mana from Green Gem matches.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •15% chance to create a Ghost Gem when my turn begins.
- •Gain bonus Green Mana from Green Gem matches.
- •Become Enraged when enemy dies.
- •Cannot be targeted by spells (unless there are no other targets).
- •20% chance to devour a random Enemy if an Enemy dies.
- •Gain 7 Attack when attacking Delves.
- •Gain 1 Life on 4 or 5 Gem matches.
- •Reduce damage from Skulls by 50%.
- •Allied Wargare gain 2 Life.
- •Gain 1 Magic when an ally casts a spell.
- •Gain bonus Green Mana from Green Gem matches.
- •Allied Wargare gain 2 Life.
- •Gain 1 Magic when an ally casts a spell.
- •Gain bonus Green Mana from Green Gem matches.
- +Destroy a random Green Gem
- +Deal 5 damage to the first enemy
- +Freeze the first enemy
- +Destroy 3 random Green Gems
- +Hunter's Mark the first enemy
- +Cleanse myself
- +Gain 1 to all skills
- +Hunter's Mark the first enemy
- +Gain 4 Armor
- +Deal 5 damage to the first enemy
- +Gain 1 Magic
- +Destroy 3 random Green Gems
- +Gain 2 Attack
- +Enrage myself
- +Deal 3 splash damage to a random enemy
- +Destroy a random Doomskull
- +Gain 4 Life
- +Entangle the first enemy
- +Deals 5 damage to the second enemy
- +Create a Leafstorm
- +Drain 2 Mana from Green Enemies
- +Gain 4 Life
- +Hunter's Mark the first enemy
- +Deal 5 damage to the first enemy
- +Stun the first enemy
- +Gain 2 Attack
- +Deal 5 damage to the last enemy
- +Gain 4 Mana
- +Gain 2 Attack
- +Hunter's Mark the first enemy
- +Deal 5 damage to the first enemy
- +Gain 4 Mana
- +Gain 2 Attack
- +Eliminate 1 Magic from the first Enemy
- +Deal 5 damage to the first enemy
- +Bless myself
- +Gain 4 Armor
- +Eliminate 1 Magic from the first Enemy
- +Drain 3 Mana from the first enemy
- +Gain 4 Souls
- +Gain 4 Armor
- +Steal 2 Mana from the first enemy
- +Deal 5 damage to the first enemy
- +Create a Darkstorm
- +Gain 4 Life
- +Steal 3 Life from the first enemy
- +Gain 4 Life
- +Deal 5 scatter damage
- +Gain 4 Souls
- +Freeze the first enemy
- +Gain 4 Life
- +Eliminate 2 Attack from the first Enemy
- +Deal 5 damage to the first enemy
- +Bleed the first Enemy
- +Gain 2 Attack
- +Eliminate 2 Attack from the first Enemy
- +Deals 5 damage to the second enemy
- +Entangle the first enemy
- +Drain 2 Mana from Green Enemies

8Entangle and Hunter's Mark the first Enemy. Deal (M + 2) damage to them. If there are 13 or more Green Gems, gain an extra turn.

10Entangle an Enemy, and drain all Mana from them. Create 6 Brown Gems, boosted by Mana drained. (Boost: 4 : 1)

10Deal (M + 4) damage to an enemy, and deal 8 damage randomly split among enemies, boosted by enemies alive. (Boost: x4)

12Deal (M + 2) light splash damage to 2 random Enemies.

11Deal (M + 7) damage to an Enemy. If the Enemy is a Beast, deal triple damage.

16Deal (M + 6) damage to an Enemy, with a 40% chance to devour them.

11Explode a Gem. Deal (M + 5) damage to a random Enemy, boosted by each Brown Gem destroyed. (Boost: x5)

12Give an Ally (M + 2) Attack and Life. If the Ally is a Beast, give double the effect.

9Drain 7 Mana from an Enemy. Remove all Yellow Gems. Deal (M + 1) true damage, boosted by Gems removed. (Boost: 2 : 1)

12Deal (M + 4) damage to an enemy, boosted by Souls collected. Gain 10 Souls. (Boost: 2 : 1)

12Deal (M + 4) damage to an enemy. Deal double damage if they use Green Mana. Halve their Attack. (Boost: 2 : 1)

18Transform Purple Gems to Skulls and transform Brown Gems to Green. Allied beasts gain Barrier.

22Deal (M + 2) damage to an enemy, boosted by Wargare Allies. If the enemy dies, devour a random enemy. (Boost: x4)

11Create 7 Gems of a chosen Color. Barrier all allied Wargare.

13Transform a selected Mana color to Green. Summon a Spirit Fox.
![[SHINY] Spiritdancer](https://assets.krystaradb.com/troops/cards/Troop_K16_12_Shiny.png)
13Transform a selected Mana color to Green. Summon 1-2 Spirit Fox.

12Deal (M + 4) damage to an Enemy. If the Enemy is a Tower, deal 3x - 5x damage, based on my Ascensions. Give 8 Armor to all Allies.

11Create 7 Green and 7 Red Gems. Summon 1 - 2 Dire Wolves.

12Convert Purple Gems to Green. Hunter's Mark the first Enemy.

12Deal (M + 4) damage to an Enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. Hunter's Mark and Stun the first Enemy.

10Destroy a row. Gain (M + 1) Life, boosted by Green Gems destroyed. Cleanse all other Allies. (Boost: x5)

15Deal (M + 8) damage to an Enemy and Submerge them, OR Devour them, OR Transform them into a Daemon and knock them to the back.

10Give (M + 1) Life to the first 2 Allies, OR Give (M + 1) Attack to them, OR Grant a random positive Status Effect to them.

13Deal (M + 1) true damage to the first Enemy. If they use Purple Mana, deal double damage. If they are a Daemon or a Beast, place a Hunter's Mark and inflict Bleed on them.

12Eliminate (M + 1) from a random Skill on an Enemy, boosted by my Souls. Remove all Yellow Gems. (Boost: 2 : 1)

12Deal (M + 2) damage to an Enemy. If they die, gain 20 Souls. Otherwise Death Mark them.

13Gain 1 Soul for each Purple Gem. Then explode all Purple Gems. (Boost: x1)

16Deal (M + 1) damage to all Enemies, boosted by my Souls. (Boost: 2 : 1)

23Convert all Green Gems to Lycanthropy Gems, and all Yellow Gems to Doomskulls. Summon a Winter Wolf or Warg.

6Inflict Lycanthropy on 2 random Enemies and create 2 Lycanthropy Gems. There is a 7% chance of an extra turn for each Purple Gem on the board. (Boost: x7)

24Create 6 Green Gems. Then convert all Green Gems to Lycanthropy Gems. Summon 1-3 Winter Wolves.

24Create 5 Yellow Gems. Then convert all Yellow Gems to Doomskulls. Summon 1-3 Wargs.

12Drain 2 Mana from all Enemies and 2 more for each Lycanthropy Gem. Then create 1-3 Lycanthropy Gems. (Boost: x2)

12Destroy all Lycanthropy Gems. Create 8 Red Gems, boosted by Gems destroyed. (Boost: x3)

12Deal (M + 4) damage to an Enemy, boosted by Enemy Beasts, and Lycanthropy Gems. (Boost: x6)

7Deal (M + 2) damage to a random Enemy.

14Create 8 Blue Gems and 8 Green Gems. Then summon 1-3 random Maugrim Woods Troops.

12Convert Green Gems to Spirit Gems.

12Create 8 Green Gems. Summon 0-3 more Caribou.

30Deal (2.5xM + 6) damage to all Enemies. Convert 5 Purple Gems to Purple Dragon Gems. There is a 10% chance for an extra turn, boosted by Purple Gems. (Boost: x3)

12Explode all Brown Gems. Gain (M + 1) Armor, boosted by Brown Gems destroyed. (Boost: x1)

15Deal (M + 4) damage to an Enemy. Then create 2 Purple Gems, boosted by Wargare Allies. (Boost: x2)
![[SHINY] Keeper of the Paths](https://assets.krystaradb.com/troops/cards/Troop_K16_34_Shiny.png)
15Deal (M + 4) damage to an Enemy. Then create 3 Purple Gems, boosted by Wargare Allies. (Boost: x2)

24Deal (1.25xM + 2) damage to all Enemies. Create a mix of 16 Curse Gems and Freeze Gems.

13Deal (M + 3) damage to an Enemy, boosted by Ghost Gems. Then create 3 Ghost Gems. (Boost: x8)
![[SHINY] Warg Spirit](https://assets.krystaradb.com/troops/cards/Troop_K16_35_Shiny.png)
13Deal (M + 3) damage to an Enemy, boosted by Ghost Gems. Then create 4 Ghost Gems. (Boost: x8)

24Deal (M + 6) damage to an Enemy, boosted by Skulls. If they use Purple Mana, double the damage and inflict Bleed on them. (Boost: x4)

13Gain (M + 1) Attack and Armor, boosted by my Souls. Give 2-5 Magic to all Allies below me. (Boost: 3 : 1)

13Deal (M + 3) damage to an Enemy, boosted by Green Gems. If the Enemy is a Daemon, deal double damage and Entangle them. (Boost: 3 : 1)
![[SHINY] Woodseer](https://assets.krystaradb.com/troops/cards/Troop_K16_38_Shiny.png)
13Deal (M + 3) damage to an Enemy, boosted by Green Gems. If the Enemy is a Daemon, deal triple damage and Entangle them. (Boost: 3 : 1)

14Deal (M + 3) damage to an Enemy. If the Enemy uses Red Mana, deal double damage.

12Deal (M + 4) damage to an Enemy. If there are 13 or more Red Gems on the board, deal 8 more damage.

14Destroy a row and column. Deal (M + 3) scatter damage, boosted by Green Gems destroyed. (Boost: x3)

15Eliminate all Armor from an Enemy, and deal (M + 5) damage. If the Enemy's Life is greater, deal triple damage.

18Deal (M + 3) damage to all Enemies, +1 per Tempering level. Convert Brown Gems to Doomskulls, if the Enemy has a Doom, create 5 more. Gain 3 Mana for each Green Enemy. (Boost: x3)

14Deal (M + 7) damage to an Enemy boosted by Maugrim Woods Allies. Then create a mix of 6 Blue and Green Gems for each Maugrim Woods Ally. (Boost: x6)

9Remove all Green Gems. Deal (M + 5) damage to an Enemy, boosted by Gems removed. If the Enemy is from Maugrim Woods or if the battle is in Maugrim Woods, deal double damage. (Boost: 3 : 1)

14Deal (M + 7) damage to an Enemy boosted by Wargare Allies. Then create a mix of 6 Green and Red Gems for each Wargare Ally. (Boost: x6)

14Deal (M + 4) damage to an Enemy. There is a 4% chance to kill them, boosted by Daemon Enemies. (Boost: x4)

14Deal (M + 2) damage to an Enemy, boosted by my Souls. (Boost: x1)

14Deal (M + 4) damage to an Enemy. Then convert 3 Gems of one of their Mana Colors to Lycanthropy Gems.

10Deal (M + 2) damage to an Enemy. If they have Hunter's Mark, steal 6 Life from them.

14Convert all Purple Gems to Doomskulls. Then deal (M + 6) damage to an Enemy.

14Deal (M + 4) damage to an Enemy, boosted by Purple Allies and Wargare Allies. (Boost: x3)

18Deal (M + 5) damage to the first 2 Enemies, +2 per Tempering level. Create 2 Green Gems for each Green Ally and Enemy. If the Enemy has a Doom, gain a random Status Effect. (Boost: x2)


