Merlantis
Kingdom Under the Waves – Few Merfolk from Merlantis ever travel to the lands above the waves.
| Banner | Trident Banner |
| Troop Type | Merfolk |
| Class | Tidecaller |
| Underworld | Sea of Sorrow |
- •Immunity to Hunter's Mark.
- •Allied Beasts gain 2 Armor.
- •Reduce damage from Skulls by 25%.
- •Allied Merfolk gain 2 Life.
- •Start battles with 50% Mana.
- •Gain 1 Magic for each Blue ally.
- •Immunity to Stun.
- •Immunity to Devour.
- •Submerge myself on 4 or 5 Gem matches.
- •Gain 1 Life for each Blue ally.
- •Immunity to Devour.
- •Reduce damage from Skulls by 50%.
- •Allied Merfolk gain 2 Life.
- •Immunity to Mana Burn, Mana Drain and Mana Steal.
- •Submerge myself at the start of every turn.
- •Deal double Skull damage vs. Stunned enemies.
- •Deal double Skull damage vs. Submerged enemies.
- •Start battles with 50% Mana.
- •Immunity to Entangle.
- •Gain 7 Attack when attacking Delves.
- •Reduce damage from Skulls by 50%.
- •Gain 9 Life when attacking Delves.
- •Become Enraged when enemy dies.
- •All Merfolk gain 3 Attack on 4 or 5 Gem matches.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Immunity to Burning and Faerie Fire.
- •Reduce damage from Skulls by 50%.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Immunity to Burning and Faerie Fire.
- •Reduce damage from Skulls by 50%.
- •Gain 1 Life for each Blue ally.
- •Reduce damage from Skulls by 20%.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Submerge myself when I take damage.
- •Reduce damage from Skulls by 25%.
- •Gain 10 Life when matching 4 or more Gems.
- •Gain 1 Attack when taking damage.
- •Inflict Bleed when doing Skull damage.
- •50% chance to convert a Purple Gem to a Lycanthropy Gem at the start of my turn.
- •Submerge myself when I take damage.
- •Reduce damage from Skulls by 30%.
- •Give 4 Attack to all Blue Allies when matching Blue Gems.
- •Gain 9 Armor when attacking Delves.
- •Cannot be targeted by spells (unless there are no other targets).
- •Reduce damage from Spells by 25%.
- •Immunity to Devour.
- •Immunity to Burning and Faerie Fire.
- •Gain bonus Blue Mana from Blue Gem matches.
- •Allied Merfolk gain 2 Armor.
- •Submerge myself when I take damage.
- •20% chance to dodge Skull damage.
- •Submerge myself when I take damage.
- •Reduce damage from Skulls by 25%.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Submerge myself when I take damage.
- •Reduce damage from Skulls by 25%.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •15% chance to create a Ghost Gem when my turn begins.
- •Reduce damage from Skulls by 25%.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •15% chance to create a Ghost Gem when my turn begins.
- •Gain 2x/2.5x/3x Miles in my Journey Event, based on my ascensions.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •15% chance to create a Ghost Gem when my turn begins.
- •Gain 2x/2.5x/3x Miles in my Journey Event, based on my ascensions.
- •Gain 1 Armor when an enemy casts a spell.
- •All allies gain 2 random Skill points.
- •Give 4 Life to all Allies when matching 4 or more Gems.
- •Allied Merfolk gain 2 Life.
- •Submerge myself when I take damage.
- •Gain bonus Blue Mana from Blue Gem matches.
- •Allied Merfolk gain 2 Life.
- •Submerge myself when I take damage.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Allied Merfolk gain 2 Life.
- •Submerge myself when I take damage.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Submerge myself when I take damage.
- •Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, and Lethal Damage.
- •Gain 5 to all Skill Points when matching Skulls.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Submerge myself when I take damage.
- •Immune to Poison.
- +Create a Blue Gem
- +Gain 2 Attack
- +Submerge myself
- +Deals 5 damage to the second enemy
- +Create a Blue Gem
- +Submerge myself
- +Drain 3 Mana from the first enemy
- +Gain 1 Magic
- +Entangle the first enemy
- +Submerge myself
- +Enchant myself
- +Create a Blue Gem
- +Gain 4 Life
- +Submerge myself
- +Gain 10 Gold
- +Gain 2 Attack
- +Drain 3 Mana from the first enemy
- +Submerge myself
- +Steal 1 Magic from the first enemy
- +Gain 4 Life
- +Cleanse myself
- +Deals 5 damage to the second enemy
- +Gain 1 Magic
- +Give all allies 2 Life
- +Gain 4 Life
- +Submerge myself
- +Deals 5 damage to the second enemy
- +Give all Blue Allies 2 Mana
- +Gain 2 Attack
- +Deals 5 damage to the second enemy
- +Submerge myself
- +Gain 4 Life
- +Deal 5 damage to the first enemy
- +Give 1 mana to all allies
- +Silence the first enemy
- +Cleanse all Allies
- +Gain 2 Attack
- +Freeze the first enemy
- +Deal 5 damage to the last enemy
- +Create an Icestorm
- +Drain 2 Mana from Blue Enemies
- +Gain 4 Life
- +Submerge myself
- +Deals 5 damage to the second enemy
- +Give all Blue Allies 2 Mana
- +Gain 4 Life
- +Submerge myself
- +Deal 5 damage to the first enemy
- +Bleed the first Enemy
- +Eliminate 2 points of a random Skill from the first Enemy
- +Submerge myself
- +Deals 5 damage to the second enemy
- +Inflict Terror to the first Enemy.

10Deal (M + 1) damage to the first Enemy and then the last Enemy. Then switch them.

11Destroy a row. Give (M + 1) Life to a random ally, boosted by Yellow Gems destroyed. Double the effect if the ally uses Blue Mana. (Boost: x3)
![[SHINY] Leviathan](https://assets.krystaradb.com/troops/cards/Troop_Boss_K29_Shiny.png)
15Dispel all Enemies and deal (M + 1) damage to them, boosted by Blue Gems. Knock the first Enemy to last position. (Boost: x1)

13Explode a gem. Submerge a random ally for every Green Gem destroyed. Gain (M) Life and Armor. (Boost: x1)

20Deal (M + 5) damage to an enemy, and the next enemy below, boosted by Merfolk and Submerged allies. Submerge Blue Allies. Silence Blue enemies. (Boost: x8)

13Deal (M + 1) true damage to an Enemy, and knock them to last position. Submerge myself.

12Gain (M + 1) Life. If there is 13 or more Blue Gems, Gain 4 Attack. Explode either a Row OR Column.

15Deal (M + 2) true splash damage to 2 random enemies. Submerge myself and a random ally.

12Convert a chosen Color to Brown. Barrier and Submerge a random Ally.
![[SHINY] Crysturtle](https://assets.krystaradb.com/troops/cards/Troop_K29_15_Shiny.png)
12Convert a chosen Color to Brown. Barrier and Submerge 2 random Allies.

12Deal (M + 4) damage to an Enemy, boosted by Blue Allies and Enemies. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. (Boost: x3)

15Deal (M + 4) damage to the first Enemy and last Enemy. There are independent 10% chances to devour the Enemies, boosted by +3% for each Submerged Ally and Enemy. (Boost: x3)

12Inflict Bleed on an Enemy. If they use Blue Mana, inflict it twice more. There's a 5% chance to devour them for each Lycanthropy Gem. (Boost: x5)

24Destroy all Green Gems. Create Blue Gems equal to the number of Green Gems destroyed. There are 2 independent 30% chances to devour a random Enemy. (Boost: x1)

12Deal (M + 3) true splash damage to an Enemy, and remove all Gems of one of their Mana Colors.

12Deal (M + 3) damage to the last Enemy, with a 20% chance to devour them. Then Submerge myself.

12Deal (M + 3) damage to 2 random Enemies, and shuffle the Enemy team.

12Deal (M + 4) damage to an enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. Explode 3 Blue Gems.
![[SHINY] Triton Guard Mera](https://assets.krystaradb.com/troops/cards/Troop_K29_26_Shiny.png)
12Deal (M + 4) damage to an enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. Explode 4 Blue Gems.

11Submerge myself, and Death Mark 2 random Enemies.

15Deal (M + 4) damage to an Enemy. Then create 2 Blue Gems, boosted by Undead Allies. (Boost: x2)
![[SHINY] Drowned Wanderer](https://assets.krystaradb.com/troops/cards/Troop_K29_28_Shiny.png)
15Deal (M + 4) damage to an Enemy. Then create 3 Blue Gems, boosted by Undead Allies. (Boost: x2)

12Give 10 Life to all Allies. There is a 7% chance of an extra turn for each Green Gem on the board. (Boost: x7)

12Charm an Enemy. Then convert all Red Gems to Submerge Gems.

12Deal (M + 4) damage to an Enemy, boosted by Submerge Gems. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. Then create 4 Submerge Gems. (Boost: x2)
![[SHINY] Caspian](https://assets.krystaradb.com/troops/cards/Troop_K29_33_Shiny.png)
12Deal (M + 4) damage to an Enemy, boosted by Submerge Gems. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. Then create 5 Submerge Gems. (Boost: x2)

30Kill an Enemy. Then create 12 random Mana Potion Gems. Then gain an extra turn.

12Deal (0.75xM + 2) damage to 3 random Enemies and Poison them.

12Deal (M + 1) damage to an Enemy. If the Enemy is Submerged, deal triple damage.

14Deal (M + 4) splash damage to an Enemy, boosted by Submerged Allies. (Boost: x7)

13Deal (M + 4) damage to an enemy. Deal double damage if there is a Leafstorm. Create a Leafstorm.

11Create 7 Gems of a chosen type. Submerge a random ally and give them 1 Magic.

14Deal (M + 13) scatter damage. Create 8 Skulls. Entangle the first Enemy.

13Deal (M + 5) heavy splash damage to an Enemy, boosted by all Blue Allies and Enemies. If an Enemy dies, give 3 Magic to all Allies and Submerge them. (Boost: x4)

14Deal (M + 7) damage to an Enemy boosted by Merlantis Allies. Then create a mix of 6 Blue and Green Gems for each Merlantis Ally. (Boost: x6)

9Remove all Blue Gems. Deal (M + 5) damage to an Enemy, boosted by Gems removed. If the Enemy is from Merlantis or if the battle is in Merlantis, deal double damage. (Boost: 3 : 1)

16Deal (M + 8) true damage to 2 random Enemies,+4 per Tempering level. Bless all Yellow Allies, and Curse all Yellow Enemies.

18Deal (M + 4) damage to the last Enemy, boosted by Blue Gems. If they have a Doom, deal double damage. There’s 3% chance per tempering level to kill the Enemy. (Boost: x1)

14Explode (M + 1) Blue Gems. Grant a random Status Effect to all Merlantis Allies. Then summon a Merlantis Troop.

14Deal (M + 4) damage to an Enemy, boosted by Blue Allies and Undead Allies. (Boost: x3)

14Deal (M + 3) splash damage to an Enemy. Create 7 Submerge Gems. If an Enemy dies, create 4 more.





























