Mydnight

The City Lost in Time – An ancient curse has been broken, and this city has returned from a timeless void.

Banner Mydnight Banner
Class Nightweaver
Underworld Nightmare Circus
    Haunted Doll16
    Haunted Doll
    Construct / Mystic
    Mydnight

    Explode (M + 1) Purple Gems. Then heal to full and inflict Terror on all Enemies.

    • All enemies lose 2 random Skill points.
    • Reduce damage from Spells by 25%.
    • 45% chance to dodge Skull damage.
    Lost Hunter9

    Deal (M + 2) damage to an Enemy and inflict Terror.

    • Allied Daemons gain 2 Life.
    • Place Hunter's Mark on enemies when doing Skull damage.
    • 50% chance to ignore Armor with Skull damage.
    Daemon Child11
    Daemon Child
    Daemon / Mystic
    Mydnight

    Create 7 Blue Gems, boosted by Terrified Enemies. (Boost: x2)

    • Allied Daemons gain 2 Life.
    • All enemies lose 2 random Skill points.
    • Inflict Terror when I match Skulls.
    Feyr12
    Feyr
    Fey / Mystic
    Mydnight

    Deal (M + 4) damage to an Enemy. If they have Terror, deal double damage. Then inflict Terror.

    • Immune to Terror.
    • Reduce damage from Skulls by 25%.
    • Gain bonus Purple Mana from Purple Gem matches.
    The Midnight Queen20

    Convert all Red Gems to Purple, and convert all Blue to Doomskulls. Inflict Terror on the strongest Enemy.

    • Immune to Terror.
    • Immunity to Mana Burn, Mana Drain and Mana Steal.
    • Inflict Terror on a random Enemy when matching 4 or more Gems.
    Half-Daemon Knight12

    Destroy a Column. Inflict Terror on an Enemy for each Blue Gem destroyed. Gain Barrier. (Boost: x1)

    • Allied Daemons gain 2 Armor.
    • Inflict Terror when I match Skulls.
    • Reduce damage from Skulls by 25%.
    Lady of Bones13

    Convert all Brown Gems to Skulls. Give (M + 1) Armor to an Ally.

    • Allied Fey gain 2 Armor.
    • Reduce damage from Spells by 25%.
    • Start battles with full Mana.
    Queen of Wands10

    Give 3 Magic to all Allies. There is a 7% chance of an extra turn for each Red Gem on the board. (Boost: x7)

    • Gain 1 Armor when an enemy casts a spell.
    • All allies gain 2 random Skill points.
    • Give 1 Magic to all Allies when matching 4 or more Gems.
    The Mydnight King16

    Inflict Terror on the 2 weakest Enemies, then deal (M + 3) damage, boosted by Mystic Allies. Summon a Mydnight Troop. (Boost: x6)

    • Summon a Darkstorm at the start of Battle.
    • Reflect 25% of Skull damage.
    • Give 3 Attack to all Mystic Allies when matching Purple Gems.
    The Void Dragon24

    Deal (M + 2) damage to all Enemies, boosted by Blue and Purple Gems. Create 9-13 Purple Gems. (Boost: x1)

    • Reduce damage from Skulls by 30%.
    • Reduce damage from Spells by 25%.
    • Gain 2 Magic when matching Purple Gems.
    Bone Hound12
    Bone Hound
    Mystic / Beast
    Mydnight

    Create 9 Skulls. Summon a Bone Hound.

    • Summon a Bonestorm at the start of Battle.
    • Inflict Terror when I match Skulls.
    • Inflict Death Mark when doing Skull damage.
    [SHINY] Bone Hound12

    Create 10 Skulls. Summon a Bone Hound.

    • Summon a Bonestorm at the start of Battle.
    • Inflict Terror when I match Skulls.
    • Inflict Death Mark when doing Skull damage.
    Death Trap Mimic11
    Death Trap Mimic
    Undead / Monster
    Mydnight

    Either: Create 9 Skulls, OR Create 7 Doomskulls, OR Create 5 Uber Doomskulls, OR, Explode all Skulls, OR Devour a random Enemy, OR Death Mark a random Enemy.

    • Gain 2x - 6x to Bounty Score, based on my ascension.
    • Immune to Poison, Disease, Lycanthropy, and Death Mark.
    • Cannot be targeted by spells (unless there are no other targets).
    Void Manticore12
    Void Manticore
    Monster / Mystic
    Mydnight

    Inflict Terror on an Enemy. Then steal (M + 1) Attack, and drain their Mana by 7.

    • Allied Monsters gain 2 Life.
    • Inflict Terror when I match Skulls.
    • Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
    Lady of Ruin12

    Deal (M + 2) damage to an Enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Create 6 Purple Gems and 6 Skulls.

    • Allied Mystics gain 2 Life.
    • Inflict Terror when I match Skulls.
    • Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
    [SHINY] Lady of Ruin12

    Deal (M + 2) damage to an Enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Create 8 Purple Gems and 8 Skulls.

    • Allied Mystics gain 2 Life.
    • Inflict Terror when I match Skulls.
    • Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
    Fire Lion13
    Fire Lion
    Fey / Elemental
    Mydnight

    Convert all Green Gems to Terror Gems. Deal (M + 2) damage to a random Enemy.

    • Gain 9 Armor when attacking Delves.
    • Immunity to Burning and Faerie Fire.
    • Gain bonus Red Mana from Red Gem matches.
    Strongman12

    Gain (M + 1) Attack and Life, and convert 1 Purple Gem to a Terror Gem.

    • Gain 7 Attack when attacking Delves.
    • Gain 1 Attack when an enemy casts a spell.
    • Immune to Terror.
    Fire Juggler14

    Deal (M + 3) damage to 4 random Enemies, boosted by Terror Gems. (Boost: x1)

    • Gain 5 Magic when attacking Delves.
    • Immunity to Burning and Faerie Fire.
    • 20% chance to dodge Skull damage.
    Ringmaster15
    Ringmaster
    Fey / Mystic
    Mydnight

    Create 5 Skulls, boosted by Terror Gems. Summon a Nightmare Circus Troop. (Boost: x1)

    • Gain 9 Life when attacking Delves.
    • Gain 2 bonus Gold on 4 or 5 Gem matches.
    • Create a Terror Gem when my turn begins.
    Archdruid Blackwood24
    Archdruid Blackwood
    Elemental / Mystic
    Mydnight

    Deal (M + 2) true damage to all Enemies, boosted by Entangled Gems. Then Disease them all. (Boost: x3)

    • 25% chance to summon a Dryad on death.
    • Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
    • Create 2 Entangle Gems when my turn begins.
    The Hierophant6

    Create 2 Entangle Gems. There is a 7% chance of an extra turn for each Green Gems on the board. (Boost: x7)

    • Gain 1 Armor when an enemy casts a spell.
    • All enemies lose 2 random Skill points.
    • Inflict a random status effect on a random Enemy when an Ally casts a spell.
    Immortal Ossifer30
    Immortal Ossifer
    Undead / Immortal
    Mydnight

    Convert all Gems of chosen Color to Doomskulls. Deal (0.75xM + 2) true damage to all Enemies. If used in Ancient Khet, deal double damage.

    • Allied Undead gain 2 Life.
    • Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, and Lethal Damage.
    • Curse and Stun a random Enemy when matching 4 or more Gems.
    • Allied Undead gain 5 Life.
    • Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, Charm, and Lethal Damage.
    • Curse and Stun all Enemies when matching 4 or more Gems.
    Possessed Teddy12
    Possessed Teddy
    Urska / Construct
    Mydnight

    Create 3 Terror Gems and 3 Burning Gems. Then explode 2 Gems.

    • Gain 2x - 6x to Bounty Score, based on my ascension.
    • Immunity to Burning and Faerie Fire.
    • Immune to Terror.
    Mydnight Innovator12

    Create either 6 Terror Gems or 6 Bomb Gems. Then explode 1 Gem.

    • Allied Fey gain 2 Life.
    • Immune to Stun, Poison, Disease, Death Mark, Lycanthropy, and Devour.
    • Gain bonus Blue Mana from Blue Gem matches.
    [SHINY] Mydnight Innovator12

    Create either 7 Terror Gems or 7 Bomb Gems. Then explode 1 Gem.

    • Allied Fey gain 2 Life.
    • Immune to Stun, Poison, Disease, Death Mark, Lycanthropy, and Devour.
    • Gain bonus Blue Mana from Blue Gem matches.
    Dark Acrobat13

    Deal (M + 2) damage to 2 random Enemies, and give (M + 2) Life to 2 random Allies, both boosted by Terror Gems. (Boost: x4)

    • Gain 5 Magic when attacking Delves.
    • 20% chance to dodge Skull damage.
    • Start battles with 50% Mana.
    Crom Cruach25

    Deal (M + 4) damage to an Enemy, boosted by Terrified Enemies and Terror Gems. If the Enemy is Terrified, there is a 50% chance to devour them. (Boost: x4)

    • Reduce damage from Spells by 25%.
    • Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
    • Convert 2 Purple Gems to Terror Gems when my turn begins.
    Runethius32

    Deal (2xM + 3) damage to all Enemies, boosted by Green Gems, and inflict Curse and Stun. There is a 10% chance for an extra turn, boosted by Green Gems. (Boost: x2)

    • Reduce damage from Skulls by 30%.
    • 15% chance to resurrect with full Mana after death.
    • 40% chance to convert 2 Green Gems into Green Dragon Gems when my turn begins.
    Doomed Signet18

    Give 2 Magic to all Allies, +1 per Tempering level. Give (M + 2) Armor to Red Allies. If the Enemy has a Doom, gain 10 Attack.

    • +Gain 4 Life
    • +Give 1 mana to all allies
    • +Gain 10 Gold
    • +Enrage myself
    • +Drain 2 Mana from Red Enemies
    Bone Whip14

    Create a mix of 14 Skulls and Terror Gems. Inflict 3 stacks of Bleed on an Enemy.

    • +Eliminate 4 Armor from the first Enemy
    • +Curse the first Enemy
    • +Deal 5 damage to the first enemy
    • +Create a Bonestorm
    Night Shear15

    Deal (M + 4) damage to an Enemy. Then Curse and inflict Terror to all Enemies above them.

    • +Eliminate 2 points of a random Skill from the first Enemy
    • +Curse the first Enemy
    • +Deal 5 damage to the last enemy
    • +Drain 3 Mana from the first enemy
    • +Steal 1 Magic from the first enemy
    Sands of Mydnight14

    Create a mix of 15 Blue Gems and Skulls. There is a 25% chance for an extra turn, boosted by Terrified Enemies. (Boost: x2)

    • +Gain 4 Life
    • +Freeze the first enemy
    • +Barrier myself
    • +Eliminate 1 point of all Skills from the first Enemy
    Mydnight's Terror8

    Remove all Brown Gems. Deal (M + 5) damage to an Enemy, boosted by Gems removed. If the Enemy is from Mydnight or if the battle is in Mydnight, deal double damage. (Boost: 3 : 1)

    • +Eliminate 2 points of a random Skill from the first Enemy
    • +Gain 4 Life
    • +Enchant myself
    Hands of Time14

    Deal (M + 3) heavy splash damage to an Enemy. Deal (M + 3) light splash damage to a random Enemy.

    • +Gain 4 Armor
    • +Drain 2 Mana from 2 random Enemies
    • +Deal 5 damage to the first enemy
    • +Gain an extra turn
    Temporal Scythe14

    Deal (M + 2) damage to all Enemies. If an Enemy dies, convert all Red Gems to Hourglass Gems.

    • +Eliminate 2 points of a random Skill from the first Enemy
    • +Gain 4 Souls
    • +Steal 3 Life from the first enemy
    • +Death Mark the first enemy
    Blackwood's Staff14

    Deal (M + 8) scatter damage, boosted by Entangle Gems. Then create 8 Entangle Gems. (Boost: x8)

    • +Eliminate 2 points of a random Skill from the first Enemy
    • +Entangle the first enemy
    • +Deal 5 scatter damage
    • +Gain 1 Magic
    Arcane Edge14

    Deal (M + 3) damage to the first 2 Enemies, boosted by Mystic Allies. (Boost: x3)

    • +Gain 4 Life
    • +Curse the first Enemy
    • +Deal 5 damage to the last enemy
    • +Inflict Terror to the first Enemy.
    Ossifer's Edge20

    Convert all Skulls to Uber Doomskulls, and gain (0.5xM + 1) Attack. If Immortal Ossifer is in my team, gain an extra turn. (Boost: x100)

    • +Gain 2 Attack
    • +Gain 4 Souls
    • +Deal 5 damage to the first enemy
    • +Create a Bonestorm
    • +Steal 3 Life from the first 2 Enemies, if used in Ancient Khet, Steal 4 Life instead.
    Sinister Reaper24

    Deal (1.75xM + 5) damage to all Enemies. Create 3 Bleed Gems, 3 Terror Gems, 3 Poison Gems. If an Enemy dies, create 3 more of each Gem.

    • +Eliminate 2 points of a random Skill from the first Enemy
    • +Steal 2 Mana from the first enemy
    • +Deal 3 damage to all enemies
    • +Inflict a random status effect to the first enemy
    • +Steal 1 Magic from the first enemy