Mydnight
The City Lost in Time – An ancient curse has been broken, and this city has returned from a timeless void.
| Banner | Mydnight Banner |
| Class | Nightweaver |
| Underworld | Nightmare Circus |
- •All enemies lose 2 random Skill points.
- •Reduce damage from Spells by 25%.
- •45% chance to dodge Skull damage.
- •Allied Daemons gain 2 Life.
- •Place Hunter's Mark on enemies when doing Skull damage.
- •50% chance to ignore Armor with Skull damage.
- •Allied Daemons gain 2 Life.
- •All enemies lose 2 random Skill points.
- •Inflict Terror when I match Skulls.
- •Immune to Terror.
- •Immunity to Mana Burn, Mana Drain and Mana Steal.
- •Inflict Terror on a random Enemy when matching 4 or more Gems.
- •Allied Daemons gain 2 Armor.
- •Inflict Terror when I match Skulls.
- •Reduce damage from Skulls by 25%.
- •Allied Fey gain 2 Armor.
- •Reduce damage from Spells by 25%.
- •Start battles with full Mana.
- •Gain 1 Armor when an enemy casts a spell.
- •All allies gain 2 random Skill points.
- •Give 1 Magic to all Allies when matching 4 or more Gems.
- •Summon a Darkstorm at the start of Battle.
- •Reflect 25% of Skull damage.
- •Give 3 Attack to all Mystic Allies when matching Purple Gems.
- •Reduce damage from Skulls by 30%.
- •Reduce damage from Spells by 25%.
- •Gain 2 Magic when matching Purple Gems.
- •Summon a Bonestorm at the start of Battle.
- •Inflict Terror when I match Skulls.
- •Inflict Death Mark when doing Skull damage.
- •Summon a Bonestorm at the start of Battle.
- •Inflict Terror when I match Skulls.
- •Inflict Death Mark when doing Skull damage.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Cannot be targeted by spells (unless there are no other targets).
- •Allied Monsters gain 2 Life.
- •Inflict Terror when I match Skulls.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Allied Mystics gain 2 Life.
- •Inflict Terror when I match Skulls.
- •Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
- •Allied Mystics gain 2 Life.
- •Inflict Terror when I match Skulls.
- •Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
- •Gain 5 Magic when attacking Delves.
- •Immunity to Burning and Faerie Fire.
- •20% chance to dodge Skull damage.
- •Gain 9 Life when attacking Delves.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Create a Terror Gem when my turn begins.
- •25% chance to summon a Dryad on death.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Create 2 Entangle Gems when my turn begins.
- •Gain 1 Armor when an enemy casts a spell.
- •All enemies lose 2 random Skill points.
- •Inflict a random status effect on a random Enemy when an Ally casts a spell.
- •Allied Undead gain 2 Life.
- •Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, and Lethal Damage.
- •Curse and Stun a random Enemy when matching 4 or more Gems.
- •Allied Undead gain 5 Life.
- •Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, Charm, and Lethal Damage.
- •Curse and Stun all Enemies when matching 4 or more Gems.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Immunity to Burning and Faerie Fire.
- •Immune to Terror.
- •Allied Fey gain 2 Life.
- •Immune to Stun, Poison, Disease, Death Mark, Lycanthropy, and Devour.
- •Gain bonus Blue Mana from Blue Gem matches.
- •Allied Fey gain 2 Life.
- •Immune to Stun, Poison, Disease, Death Mark, Lycanthropy, and Devour.
- •Gain bonus Blue Mana from Blue Gem matches.
- •Gain 5 Magic when attacking Delves.
- •20% chance to dodge Skull damage.
- •Start battles with 50% Mana.
- •Reduce damage from Spells by 25%.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Convert 2 Purple Gems to Terror Gems when my turn begins.
- •Reduce damage from Skulls by 30%.
- •15% chance to resurrect with full Mana after death.
- •40% chance to convert 2 Green Gems into Green Dragon Gems when my turn begins.
- +Gain 4 Life
- +Give 1 mana to all allies
- +Gain 10 Gold
- +Enrage myself
- +Drain 2 Mana from Red Enemies
- +Eliminate 2 points of a random Skill from the first Enemy
- +Curse the first Enemy
- +Deal 5 damage to the last enemy
- +Drain 3 Mana from the first enemy
- +Steal 1 Magic from the first enemy
- +Gain 4 Life
- +Freeze the first enemy
- +Barrier myself
- +Eliminate 1 point of all Skills from the first Enemy
- +Eliminate 2 points of a random Skill from the first Enemy
- +Gain 4 Life
- +Enchant myself
- +Gain 4 Armor
- +Drain 2 Mana from 2 random Enemies
- +Deal 5 damage to the first enemy
- +Gain an extra turn
- +Eliminate 2 points of a random Skill from the first Enemy
- +Gain 4 Souls
- +Steal 3 Life from the first enemy
- +Death Mark the first enemy
- +Eliminate 2 points of a random Skill from the first Enemy
- +Entangle the first enemy
- +Deal 5 scatter damage
- +Gain 1 Magic
- +Gain 4 Life
- +Curse the first Enemy
- +Deal 5 damage to the last enemy
- +Inflict Terror to the first Enemy.
- +Gain 2 Attack
- +Gain 4 Souls
- +Deal 5 damage to the first enemy
- +Create a Bonestorm
- +Steal 3 Life from the first 2 Enemies, if used in Ancient Khet, Steal 4 Life instead.
- +Eliminate 2 points of a random Skill from the first Enemy
- +Steal 2 Mana from the first enemy
- +Deal 3 damage to all enemies
- +Inflict a random status effect to the first enemy
- +Steal 1 Magic from the first enemy

16Explode (M + 1) Purple Gems. Then heal to full and inflict Terror on all Enemies.

9Deal (M + 2) damage to an Enemy and inflict Terror.

11Create 7 Blue Gems, boosted by Terrified Enemies. (Boost: x2)

20Convert all Red Gems to Purple, and convert all Blue to Doomskulls. Inflict Terror on the strongest Enemy.

12Destroy a Column. Inflict Terror on an Enemy for each Blue Gem destroyed. Gain Barrier. (Boost: x1)

13Convert all Brown Gems to Skulls. Give (M + 1) Armor to an Ally.

10Give 3 Magic to all Allies. There is a 7% chance of an extra turn for each Red Gem on the board. (Boost: x7)

16Inflict Terror on the 2 weakest Enemies, then deal (M + 3) damage, boosted by Mystic Allies. Summon a Mydnight Troop. (Boost: x6)

24Deal (M + 2) damage to all Enemies, boosted by Blue and Purple Gems. Create 9-13 Purple Gems. (Boost: x1)

12Create 9 Skulls. Summon a Bone Hound.
![[SHINY] Bone Hound](https://assets.krystaradb.com/troops/cards/Troop_K77_07_Shiny.png)
12Create 10 Skulls. Summon a Bone Hound.

11Either: Create 9 Skulls, OR Create 7 Doomskulls, OR Create 5 Uber Doomskulls, OR, Explode all Skulls, OR Devour a random Enemy, OR Death Mark a random Enemy.

12Inflict Terror on an Enemy. Then steal (M + 1) Attack, and drain their Mana by 7.

12Deal (M + 2) damage to an Enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Create 6 Purple Gems and 6 Skulls.
![[SHINY] Lady of Ruin](https://assets.krystaradb.com/troops/cards/Troop_K77_10_Shiny.png)
12Deal (M + 2) damage to an Enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Create 8 Purple Gems and 8 Skulls.

14Deal (M + 3) damage to 4 random Enemies, boosted by Terror Gems. (Boost: x1)

15Create 5 Skulls, boosted by Terror Gems. Summon a Nightmare Circus Troop. (Boost: x1)

24Deal (M + 2) true damage to all Enemies, boosted by Entangled Gems. Then Disease them all. (Boost: x3)

6Create 2 Entangle Gems. There is a 7% chance of an extra turn for each Green Gems on the board. (Boost: x7)

30Convert all Gems of chosen Color to Doomskulls. Deal (0.75xM + 2) true damage to all Enemies. If used in Ancient Khet, deal double damage.

12Create 3 Terror Gems and 3 Burning Gems. Then explode 2 Gems.

12Create either 6 Terror Gems or 6 Bomb Gems. Then explode 1 Gem.
![[SHINY] Mydnight Innovator](https://assets.krystaradb.com/troops/cards/Troop_K77_17_Shiny.png)
12Create either 7 Terror Gems or 7 Bomb Gems. Then explode 1 Gem.

13Deal (M + 2) damage to 2 random Enemies, and give (M + 2) Life to 2 random Allies, both boosted by Terror Gems. (Boost: x4)

25Deal (M + 4) damage to an Enemy, boosted by Terrified Enemies and Terror Gems. If the Enemy is Terrified, there is a 50% chance to devour them. (Boost: x4)

32Deal (2xM + 3) damage to all Enemies, boosted by Green Gems, and inflict Curse and Stun. There is a 10% chance for an extra turn, boosted by Green Gems. (Boost: x2)

18Give 2 Magic to all Allies, +1 per Tempering level. Give (M + 2) Armor to Red Allies. If the Enemy has a Doom, gain 10 Attack.

15Deal (M + 4) damage to an Enemy. Then Curse and inflict Terror to all Enemies above them.

14Create a mix of 15 Blue Gems and Skulls. There is a 25% chance for an extra turn, boosted by Terrified Enemies. (Boost: x2)

8Remove all Brown Gems. Deal (M + 5) damage to an Enemy, boosted by Gems removed. If the Enemy is from Mydnight or if the battle is in Mydnight, deal double damage. (Boost: 3 : 1)

14Deal (M + 3) heavy splash damage to an Enemy. Deal (M + 3) light splash damage to a random Enemy.

14Deal (M + 2) damage to all Enemies. If an Enemy dies, convert all Red Gems to Hourglass Gems.

14Deal (M + 8) scatter damage, boosted by Entangle Gems. Then create 8 Entangle Gems. (Boost: x8)

14Deal (M + 3) damage to the first 2 Enemies, boosted by Mystic Allies. (Boost: x3)

20Convert all Skulls to Uber Doomskulls, and gain (0.5xM + 1) Attack. If Immortal Ossifer is in my team, gain an extra turn. (Boost: x100)

24Deal (1.75xM + 5) damage to all Enemies. Create 3 Bleed Gems, 3 Terror Gems, 3 Poison Gems. If an Enemy dies, create 3 more of each Gem.




