Shentang
Kingdom in the Clouds – The Sky Elves of Shentang are a solitary kingdom, thought by many to be only a myth.
| Banner | Lantern Banner |
| Troop Type | Elf |
| Class | Monk |
| Underworld | Lyrasza's Lair |
- •Gain 1 Magic for each Yellow ally.
- •Exchange 2 Life for 2 Magic on 4 or 5 Gem matches.
- •Immune to Mana Drain, Silence, Faerie Fire, and Mana Burn.
- •Gain 1 Magic for each Yellow ally.
- •Exchange 2 Life for 2 Magic on 4 or 5 Gem matches.
- •Immune to Mana Drain, Silence, Faerie Fire, and Mana Burn.
- •Gain 1 Attack for each Green ally.
- •20% chance to dodge Skull damage.
- •Start battles with 75% Mana.
- •Reduce damage from Skulls by 25%.
- •Exchange 2 Life for 2 Magic on 4 or 5 Gem matches.
- •Immune to Mana Drain, Silence, Faerie Fire, and Mana Burn.
- •Allied Elves gain 2 Life.
- •Exchange 2 Life for 2 Magic on 4 or 5 Gem matches.
- •Immune to Mana Drain, Silence, Faerie Fire, and Mana Burn.
- •Reflect 25% of Skull damage.
- •Immunity to Mana Burn, Mana Drain and Mana Steal.
- •Steal 3 Life from the first enemy when matching Red Gems.
- •Exchange 2 Life for 2 Magic on 4 or 5 Gem matches.
- •Immune to Mana Drain, Silence, Faerie Fire, and Mana Burn.
- •Enchant a random ally on 4 or 5 Gem matches.
- •Allied Urska gain 2 Life.
- •Immunity to Mana Burn, Mana Drain and Mana Steal.
- •Gain 1 Magic for each Red ally.
- •Place Hunter's Mark on enemies when doing Skull damage.
- •Start battles with 75% Mana.
- •20% chance to dodge Skull damage.
- •Halve enemy Gem Masteries.
- •20% chance to dodge Skull damage.
- •Steal 2 Magic from the first enemy at the start of my turn.
- •Gain 1 Armor when an enemy casts a spell.
- •Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, and Lethal Damage.
- •2% chance to Deathmark an enemy when matching Purple Gems, boosted by my ascensions.
- •Allied Beasts gain 2 Life.
- •Reduce damage from Spells by 25%.
- •Start battles with full Mana.
- •All allies gain 2 random Skill points.
- •Summon a Lightstorm at the start of Battle.
- •Give all Allies 1 Magic on 4 or 5 matches.
- •Gain 9 Armor when attacking Delves.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Inflict Death Mark when doing Skull damage.
- •Gain 9 Life when attacking Delves.
- •20% chance to dodge Skull damage.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Gain 9 Life when attacking Delves.
- •Recover 3 Life at the start of each turn.
- •Gain 1 Attack when taking damage.
- •Allied Urska gain 2 Life.
- •Immunity to Burning and Faerie Fire.
- •Gain 1 Magic when an ally casts a spell.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Reduce damage from Skulls by 20%.
- •Summon a Bonestorm at the start of Battle.
- •Allied Dragons gain 2 Life.
- •Reduce damage from Skulls by 70%.
- •Give 3 Magic to all Dragon Allies when matching 4 or more Gems.
- •Inflict Curse when dealing Skull damage.
- •Immune to Mana Drain, Silence, Faerie Fire, and Mana Burn.
- •Gain 1 Life for each Purple ally.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Gain 1 Magic when an ally casts a spell.
- •Gain bonus Yellow Mana from Yellow Gem matches.
- •Gain 9 Life when attacking Delves.
- •Become Enraged when enemy dies.
- •Reduce damage from Skulls by 20%.
- •All allies gain 2 random Skill points.
- •Immune to Mana Drain, Silence, Faerie Fire, and Mana Burn.
- •50% chance to Bless all Allies when matching 4 or more Gems.
- •Allied Urska gain 2 Armor.
- •Reduce damage from Skulls by 25%.
- •50% chance to ignore Armor with Skull damage.
- •Allied Urska gain 2 Life.
- •Reduce damage from Skulls by 20%.
- •Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
- •Reduce damage from Skulls by 40%.
- •Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, and Lethal Damage.
- •Create a Barrier Gem when my turn begins.
- •Reduce damage from Skulls by 50%.
- •Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, Charm, and Lethal Damage.
- •Create 3 Barrier Gem when my turn begins.
- •Allied Daemons gain 2 Armor.
- •Immunity to Burning and Faerie Fire.
- •Gain bonus Red Mana from Red Gem matches.
- •Allied Daemons gain 2 Armor.
- •Immunity to Burning and Faerie Fire.
- •Gain bonus Red Mana from Red Gem matches.
- •Gain 1 Armor when an enemy casts a spell.
- •All allies gain 2 random Skill points.
- •Give 2 Attack to all Allies when matching 4 or more Gems.
- •Gain 1 Life for each Purple ally.
- •Gain bonus Purple Mana from Purple Gem matches.
- •50% chance to create 3 Purple Gems when I match 4 or more Gems.
- •Reduce damage from Skulls by 25%.
- •Immune to Mana Drain, Silence, Faerie Fire, and Mana Burn.
- •Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
- •Reduce damage from Skulls by 25%.
- •Immune to Mana Drain, Silence, Faerie Fire, and Mana Burn.
- •Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
- +Create a Yellow Gem
- +Destroy 3 random Yellow Gems
- +Deal 5 damage to the first enemy
- +Enchant myself
- +Create a Yellow Gem
- +Enchant myself
- +Silence the first enemy
- +Create a Yellow Gem
- +Gain 2 to a random skill
- +Enchant myself
- +Give all Yellow Allies 2 Mana
- +Gain 4 Life
- +Entangle the first enemy
- +Deal 5 scatter damage
- +Create a Leafstorm
- +Drain 2 Mana from Green Enemies
- +Create a Yellow Gem
- +Gain 2 to a random skill
- +Deal 5 damage to the first enemy
- +Give all Green Allies 2 Mana
- +Gain 2 to a random skill
- +Entangle the first enemy
- +Deal 5 damage to the first enemy
- +Give 1 mana to all allies
- +Create a Lightstorm
- +Eliminate 2 points of a random Skill from the first Enemy
- +Gain 2 to a random skill
- +Deal 5 scatter damage
- +10% chance to transform the first enemy into a Giant Toad
- +Gain 4 Armor
- +Deal 3 splash damage to a random enemy
- +Bless myself
- +Gain 1 Magic
- +Enchant myself
- +Silence the first enemy
- +Cause a random positive effect on myself
- +Gain 4 Life
- +Give 1 mana to all allies
- +Burn the first enemy
- +Deal 5 scatter damage
- +Eliminate 2 points of a random Skill from the first Enemy
- +Curse the first Enemy
- +Deal 5 scatter damage
- +Cleanse myself
- +Gain 2 Attack
- +Barrier myself
- +Deal 5 damage to the first enemy
- +Gain 1 to all skills
- +Give 2 Mana to all Allies, if used in Summer Isle, give 1 more Mana.
- +Gain 4 Life
- +Eliminate 1 Magic from the first Enemy
- +Deal 5 scatter damage
- +Cause a random positive effect on myself

12Deal (M + 1) damage to an enemy, boosted by Enchanted allies. Enchant a random ally. (Boost: x5)
![[SHINY] Spellblade](https://assets.krystaradb.com/troops/cards/Troop_K30_01_Shiny.png)
12Deal (M + 1) damage to an enemy, boosted by Enchanted allies. Enchant 2 random Allies. (Boost: x5)

11Create 7 Red and 7 Yellow Gems. Give all allies (M + 1) Life.

12Destroy a column. Deal (M + 2) true damage to the weakest enemy, boosted by Red Gems destroyed. (Boost: x2)

13Transform a Chosen Color to Yellow, and one of the following: Enchant all allies, OR increase all allies' Magic by (0.5xM + 1), OR Cleanse all allies.

15Deal (M + 2) damage to the first 2 enemies, boosted by my Life. Steal 4 Magic from both enemies. Transform all Purple Gems to Red. (Boost: 3 : 1)

16Destroy all Gems of a chosen color. Give all allies of the matching color (M + 1) Life and 4 Magic.

12Explode 2 Gems. Deal (M + 2) damage to the first and last enemies.

12Deal (M + 4) damage to an Enemy. If the Enemy's Attack is weaker, deal 15 more damage. If the Enemy has Hunter's Mark, deal 15 more damage.

20Deal (M + 15) heavy splash damage to an Enemy, and Stun all affected Enemies. Deal double damage if my Attack is greater. Summon 1-3 Monkey Disciples.

25Deal (M + 4) damage to an enemy, boosted by Death Marked enemies. Death Mark all enemies. Create 8 Purple Gems. (Boost: x6)

12Convert all Blue Gems to Yellow. Give (M + 1) Life to all other Allies. Then Bless the first Ally.
![[SHINY] Qilin](https://assets.krystaradb.com/troops/cards/Troop_K30_13_Shiny.png)
18Convert Purple Gems to Red, and Brown Gems to Skulls. Bless all Allies.

10Create 7 - 10 Skulls, OR Create 6 - 8 Doomskulls, OR Summon a Chaos Hound.

12Drain all Mana from an Enemy, OR Steal (M + 1) Attack from an Enemy, OR Silence an Enemy.

12Create a mix of Blue and Purple Gems equal to the current Blue and Purple Gems on the Board. (Boost: x1)

12Deal (M + 3) damage to an Enemy, boosted by Mana on all Red Enemies. Then drain 5 Mana from all Red Enemies. (Boost: 2 : 1)

10Explode 3 Skulls. Gain (0.5xM + 1) Attack.

24Deal (M + 1) damage to all Enemies. Then there are individual 50% chances to gain (M + 1) Attack, gain an extra turn, and gain Barrier, Enchanted or Blessed.

16Enchant a random Ally. Create 1-3 Purple Mana Potions. If any Enemy is Cursed, there's a 50% chance to gain an extra turn. (Boost: x100)

10Explode a Gem and deal (M + 6) scatter damage. If Emperor Liang is on my team, Barrier the first two Allies. (Boost: x100)

12Deal (M + 2) damage to the first 2 Enemies, OR Gain (M + 2) Attack, OR Destroy 2 random rows.

24Deal (M + 6) damage to all Enemies, boosted by Blessed Allies. Give 3-10 Mana to all other Allies. (Boost: x4)

14Deal (M + 2) true damage to 2 random Enemies, boosted by Urska Allies. (Boost: x3)
![[SHINY] Sheji Shi](https://assets.krystaradb.com/troops/cards/Troop_K30_28_Shiny.png)
12Deal (M + 2) damage to an Enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Gain 7 Attack, Life, and Armor.

30Explode 5 Gems. Dispel all Enemies, and deal 3 - (1.33xM + 2) true damage to them. If used in Summer Isle, deal double damage.

13Deal (M + 3) damage to an Enemy, and inflict Terror. Create 1 Portal Gem for each Daemon Ally. (Boost: x1)
![[SHINY] Lion of Yao Guai](https://assets.krystaradb.com/troops/cards/Troop_K30_31_Shiny.png)
13Deal (M + 3) damage to an Enemy, and inflict Curse and Terror. Create 1 Portal Gem for each Daemon Ally. (Boost: x1)

8Give 4 Attack to 3 random Allies. There is a 7% chance of an extra turn for each Yellow Gems on the board. (Boost: x7)

18Convert all Red Gems to Purple, and all Yellow Gems to Skulls. Enchant all Purple Allies, and give them (M + 1) Life and 4 Magic.

12Deal (M + 2) damage to an Enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Destroy a random Column.
![[SHINY] Han Xin](https://assets.krystaradb.com/troops/cards/Troop_K30_36_Shiny.png)
12Deal (M + 2) damage to an Enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Destroy 2 random Columns.

15Remove Purple Gems. Deal (M + 1) damage to the 2 strongest Enemies, boosted by Gems removed. If either Enemy is a Daemon, deal double damage. (Boost: 4 : 1)

13Deal (M + 4) damage to an enemy. Deal double damage if there is a Lightstorm. Create a Lightstorm.

14Create 15 Red and Green Gems. Enchant 2 random allies.

18Deal (M + 10) scatter damage, +4 per Tempering level. Create a mix of 6 Green Gems and Skulls for every Green Enemy. Give 3 Magic to all Allies, if the Enemy has a Doom, give 5 more. (Boost: x6)

14Deal (M + 7) damage to an Enemy, boosted by Shentang Allies. Then create a mix of 6 Red and Yellow Gems for each Shentang Ally. (Boost: x6)

15Deal (M + 1) splash damage to an Enemy and the Enemy below them. Stun and inflict Bleed on the targeted Enemies.

14Drain 5 Mana from all Enemies, OR Give (0.34xM + 1) Magic to all other Allies, OR Create 12 Purple Gems.

9Remove all Yellow Gems. Deal (M + 5) damage to an Enemy, boosted by Gems removed. If the Enemy is from Shentang or if the battle is in Shentang, deal double damage. (Boost: 3 : 1)

14Explode (M + 1) Red Gems. Grant a random Status Effect to all Shentang Allies. Then summon a Shentang Troop.

14Create 1 Red Giant Gem for every Red Enemy. Then deal (M + 1) damage to all Red Enemies, and Burn them. (Boost: x1)

14Explode (M + 1) Brown Gems. Grant a random Status Effect to all Urska Allies. Then summon an Urska Troop.

20Deal (2xM + 3) damage to an Enemy, boosted by Barriered Allies. If Immortal Lucifa is in my team, explode 3 Gems. (Boost: x10)

14Deal (M + 3) damage to the first 2 Enemies, boosted by Divine Allies. (Boost: x3)





















