Shentang

Kingdom in the Clouds – The Sky Elves of Shentang are a solitary kingdom, thought by many to be only a myth.

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Troop Type Elf
Class Monk
Underworld Lyrasza's Lair
    Zhenniao8
    Zhenniao
    Fey / Beast
    Shentang

    Deal (M + 1) damage to a random enemy, and poison them. Create 7 Green Gems.

    • Immunity to Silence.
    • Start battles with 50% Mana.
    • Poison enemies when doing Skull damage.
    Spellblade12

    Deal (M + 1) damage to an enemy, boosted by Enchanted allies. Enchant a random ally. (Boost: x5)

    • Gain 1 Magic for each Yellow ally.
    • Exchange 2 Life for 2 Magic on 4 or 5 Gem matches.
    • Immune to Mana Drain, Silence, Faerie Fire, and Mana Burn.
    [SHINY] Spellblade12

    Deal (M + 1) damage to an enemy, boosted by Enchanted allies. Enchant 2 random Allies. (Boost: x5)

    • Gain 1 Magic for each Yellow ally.
    • Exchange 2 Life for 2 Magic on 4 or 5 Gem matches.
    • Immune to Mana Drain, Silence, Faerie Fire, and Mana Burn.
    Monkey Disciple11
    Monkey Disciple
    Divine / Wildfolk
    Shentang

    Create 7 Red and 7 Yellow Gems. Give all allies (M + 1) Life.

    • Gain 1 Attack for each Green ally.
    • 20% chance to dodge Skull damage.
    • Start battles with 75% Mana.
    Xiong Mao12
    Xiong Mao
    Divine / Urska
    Shentang

    Deal (M + 4) damage to an enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. Gain Barrier.

    • All allies gain 2 random Skill points.
    • 20% chance to dodge Skull damage.
    • Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
    Spearmaster12

    Destroy a column. Deal (M + 2) true damage to the weakest enemy, boosted by Red Gems destroyed. (Boost: x2)

    • Reduce damage from Skulls by 25%.
    • Exchange 2 Life for 2 Magic on 4 or 5 Gem matches.
    • Immune to Mana Drain, Silence, Faerie Fire, and Mana Burn.
    Diviner13
    Diviner
    Divine / Elf
    Shentang

    Transform a Chosen Color to Yellow, and one of the following: Enchant all allies, OR increase all allies' Magic by (0.5xM + 1), OR Cleanse all allies.

    • Allied Elves gain 2 Life.
    • Exchange 2 Life for 2 Magic on 4 or 5 Gem matches.
    • Immune to Mana Drain, Silence, Faerie Fire, and Mana Burn.
    Penglong14
    Penglong
    Divine / Dragon
    Shentang

    Deal (M + 1) damage to all enemies, boosted by Enchanted allies. (Boost: x2)

    • Allied Dragons gain 2 Life.
    • All allies gain 2 random Skill points.
    • Reduce damage from Skulls by 40%.
    Yao Guai15
    Yao Guai
    Elf / Daemon
    Shentang

    Deal (M + 2) damage to the first 2 enemies, boosted by my Life. Steal 4 Magic from both enemies. Transform all Purple Gems to Red. (Boost: 3 : 1)

    • Reflect 25% of Skull damage.
    • Immunity to Mana Burn, Mana Drain and Mana Steal.
    • Steal 3 Life from the first enemy when matching Red Gems.
    Emperor Liang16

    Destroy all Gems of a chosen color. Give all allies of the matching color (M + 1) Life and 4 Magic.

    • Exchange 2 Life for 2 Magic on 4 or 5 Gem matches.
    • Immune to Mana Drain, Silence, Faerie Fire, and Mana Burn.
    • Enchant a random ally on 4 or 5 Gem matches.
    Pandaska Guard12

    Explode 2 Gems. Deal (M + 2) damage to the first and last enemies.

    • Allied Urska gain 2 Life.
    • Immunity to Mana Burn, Mana Drain and Mana Steal.
    • Gain 1 Magic for each Red ally.
    Crimson Arrow12

    Deal (M + 4) damage to an Enemy. If the Enemy's Attack is weaker, deal 15 more damage. If the Enemy has Hunter's Mark, deal 15 more damage.

    • Place Hunter's Mark on enemies when doing Skull damage.
    • Start battles with 75% Mana.
    • 20% chance to dodge Skull damage.
    Sifu Yuan12

    Deal (M + 4) damage to an enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Enchant 2 random allies.

    • Allied Elves gain 2 Life.
    • Immune to Mana Drain, Silence, Faerie Fire, and Mana Burn.
    • Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
    Tian Yi20
    Tian Yi
    Wildfolk / Mystic
    Shentang

    Deal (M + 15) heavy splash damage to an Enemy, and Stun all affected Enemies. Deal double damage if my Attack is greater. Summon 1-3 Monkey Disciples.

    • Halve enemy Gem Masteries.
    • 20% chance to dodge Skull damage.
    • Steal 2 Magic from the first enemy at the start of my turn.
    Doom of Darkness25

    Deal (M + 4) damage to an enemy, boosted by Death Marked enemies. Death Mark all enemies. Create 8 Purple Gems. (Boost: x6)

    • Gain 1 Armor when an enemy casts a spell.
    • Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, and Lethal Damage.
    • 2% chance to Deathmark an enemy when matching Purple Gems, boosted by my ascensions.
    Moon Rabbit12
    Moon Rabbit
    Beast / Mystic
    Shentang

    Convert all Blue Gems to Yellow. Give (M + 1) Life to all other Allies. Then Bless the first Ally.

    • Allied Beasts gain 2 Life.
    • Reduce damage from Spells by 25%.
    • Start battles with full Mana.
    Qilin18
    Qilin
    Divine / Beast
    Shentang

    Convert Purple Gems to Red, and Brown Gems to Skulls. Bless 2 random Allies.

    • All allies gain 2 random Skill points.
    • Summon a Lightstorm at the start of Battle.
    • Give all Allies 1 Magic on 4 or 5 matches.
    [SHINY] Qilin18
    [SHINY] Qilin
    Divine / Beast
    Shentang

    Convert Purple Gems to Red, and Brown Gems to Skulls. Bless all Allies.

    • All allies gain 2 random Skill points.
    • Summon a Lightstorm at the start of Battle.
    • Give all Allies 1 Magic on 4 or 5 matches.
    Tuliao13

    Choose a Color. Enchant all Allies of that Color, and give 6 Mana to them, boosted by Gems of that Color. (Boost: 4 : 1)

    • Allied Elves gain 2 Life.
    • All allies gain 2 random Skill points.
    • Immune to Mana Drain, Silence, Faerie Fire, and Mana Burn.
    Chaos Hound10
    Chaos Hound
    Undead / Beast
    Shentang

    Create 7 - 10 Skulls, OR Create 6 - 8 Doomskulls, OR Summon a Chaos Hound.

    • Gain 9 Armor when attacking Delves.
    • Immune to Poison, Disease, Lycanthropy, and Death Mark.
    • Inflict Death Mark when doing Skull damage.
    Dementicore12

    Drain all Mana from an Enemy, OR Steal (M + 1) Attack from an Enemy, OR Silence an Enemy.

    • Gain 9 Life when attacking Delves.
    • 20% chance to dodge Skull damage.
    • Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
    Crazed Troll12
    Crazed Troll
    Elemental / Giant
    Shentang

    Create a mix of Blue and Purple Gems equal to the current Blue and Purple Gems on the Board. (Boost: x1)

    • Gain 9 Life when attacking Delves.
    • Recover 3 Life at the start of each turn.
    • Gain 1 Attack when taking damage.
    Lyrasza16
    Lyrasza
    Urska / Mystic
    Shentang

    Deal (M + 3) damage to all Enemies, OR Jumble the Board and gain an extra turn, OR Explode 7 Gems.

    • Gain 5 Magic when attacking Delves.
    • Gain bonus Purple Mana from Purple Gem matches.
    • Conjure a Madness Storm when my turn begins.
    Pandaska Mage12
    Pandaska Mage
    Urska / Mystic
    Shentang

    Deal (M + 3) damage to an Enemy, boosted by Mana on all Red Enemies. Then drain 5 Mana from all Red Enemies. (Boost: 2 : 1)

    • Allied Urska gain 2 Life.
    • Immunity to Burning and Faerie Fire.
    • Gain 1 Magic when an ally casts a spell.
    Baihu12
    Baihu
    Divine / Beast
    Shentang

    Create 3 Yellow Gems. Deal (M + 3) damage to an Enemy, boosted by Yellow Gems. Enchant myself. (Boost: 100 : 1)

    • Allied Divines gain 2 Life.
    • All allies gain 2 random Skill points.
    • Gain 1 Magic for each Ally with a Banding Trait.
    Hound of Yao Guai10

    Explode 3 Skulls. Gain (0.5xM + 1) Attack.

    • Gain 2x - 6x to Bounty Score, based on my ascension.
    • Reduce damage from Skulls by 20%.
    • Summon a Bonestorm at the start of Battle.
    Huanglong24
    Huanglong
    Divine / Dragon
    Shentang

    Deal (M + 1) damage to all Enemies. Then there are individual 50% chances to gain (M + 1) Attack, gain an extra turn, and gain Barrier, Enchanted or Blessed.

    • Allied Dragons gain 2 Life.
    • Reduce damage from Skulls by 70%.
    • Give 3 Magic to all Dragon Allies when matching 4 or more Gems.
    Sky Mage11
    Sky Mage
    Elf / Mystic
    Shentang

    Give (M + 1) Life and 2 Magic to an Ally. If they are from Shentang, Enchant them.

    • Gain 2x - 6x to Bounty Score, based on my ascension.
    • Immune to Mana Drain, Silence, Faerie Fire, and Mana Burn.
    • Gain bonus Purple Mana from Purple Gem matches.
    Moshu the Guardian16

    Enchant a random Ally. Create 1-3 Purple Mana Potions. If any Enemy is Cursed, there's a 50% chance to gain an extra turn. (Boost: x100)

    • Inflict Curse when dealing Skull damage.
    • Immune to Mana Drain, Silence, Faerie Fire, and Mana Burn.
    • Gain 1 Life for each Purple ally.
    Wu Hao12
    Wu Hao
    Elf / Mystic
    Shentang

    Enchant an Ally, and give 3 Magic to them. Then create 12 Gems of one of their Mana Colors.

    • Immune to Mana Drain, Silence, Faerie Fire, and Mana Burn.
    • Reduce damage from Spells by 25%.
    • Immunity to Mana Burn, Mana Drain and Mana Steal.
    Hound of Liang10

    Explode a Gem and deal (M + 6) scatter damage. If Emperor Liang is on my team, Barrier the first two Allies. (Boost: x100)

    • Gain 2x - 6x to Bounty Score, based on my ascension.
    • Gain 1 Magic when an ally casts a spell.
    • Gain bonus Yellow Mana from Yellow Gem matches.
    Zhuque11
    Zhuque
    Divine / Beast
    Shentang

    Give 2 Magic to all Red Allies, boosted by Spirit Gems. Then Enchant them. (Boost: x1)

    • All allies gain 2 random Skill points.
    • Summon a Firestorm at the start of Battle.
    • Gain bonus Red Mana from Red Gem matches.
    Tuzi14
    Tuzi
    Wildfolk / Mystic
    Shentang

    Give (M + 1) Life to all Allies. Then create 9 Yellow Gems, boosted by Enchanted Allies. (Boost: x1)

    • Reduce damage from Spells by 25%.
    • Immunity to Mana Burn, Mana Drain and Mana Steal.
    • 30% chance to Enchant a random Ally when an Ally casts a spell.
    Pandazerker12

    Deal (M + 2) damage to the first 2 Enemies, OR Gain (M + 2) Attack, OR Destroy 2 random rows.

    • Gain 9 Life when attacking Delves.
    • Become Enraged when enemy dies.
    • Reduce damage from Skulls by 20%.
    The Turquoise Emperor24

    Deal (M + 6) damage to all Enemies, boosted by Blessed Allies. Give 3-10 Mana to all other Allies. (Boost: x4)

    • All allies gain 2 random Skill points.
    • Immune to Mana Drain, Silence, Faerie Fire, and Mana Burn.
    • 50% chance to Bless all Allies when matching 4 or more Gems.
    Tianlong16

    Deal (M + 2) damage to all Enemies. Create a mix of 16 Red and Yellow Gems.

    • All allies gain 2 random Skill points.
    • Reduce damage from Skulls by 30%.
    • Gain Enchant when matching Yellow Gems.
    Pandallista14
    Pandallista
    Urska / Construct
    Shentang

    Deal (M + 2) true damage to 2 random Enemies, boosted by Urska Allies. (Boost: x3)

    • Allied Urska gain 2 Armor.
    • Reduce damage from Skulls by 25%.
    • 50% chance to ignore Armor with Skull damage.
    Sheji Shi12

    Deal (M + 2) damage to an Enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Gain 5 Attack, Life, and Armor.

    • Allied Urska gain 2 Life.
    • Reduce damage from Skulls by 20%.
    • Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
    [SHINY] Sheji Shi12

    Deal (M + 2) damage to an Enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Gain 7 Attack, Life, and Armor.

    • Allied Urska gain 2 Life.
    • Reduce damage from Skulls by 20%.
    • Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
    Immortal Lucifa30

    Explode 5 Gems. Dispel all Enemies, and deal 3 - (1.33xM + 2) true damage to them. If used in Summer Isle, deal double damage.

    • Reduce damage from Skulls by 40%.
    • Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, and Lethal Damage.
    • Create a Barrier Gem when my turn begins.
    • Reduce damage from Skulls by 50%.
    • Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, Charm, and Lethal Damage.
    • Create 3 Barrier Gem when my turn begins.
    Lion of Yao Guai13

    Deal (M + 3) damage to an Enemy, and inflict Terror. Create 1 Portal Gem for each Daemon Ally. (Boost: x1)

    • Allied Daemons gain 2 Armor.
    • Immunity to Burning and Faerie Fire.
    • Gain bonus Red Mana from Red Gem matches.
    [SHINY] Lion of Yao Guai13

    Deal (M + 3) damage to an Enemy, and inflict Curse and Terror. Create 1 Portal Gem for each Daemon Ally. (Boost: x1)

    • Allied Daemons gain 2 Armor.
    • Immunity to Burning and Faerie Fire.
    • Gain bonus Red Mana from Red Gem matches.
    Orchidius32
    Orchidius
    Elemental / Dragon
    Shentang

    Deal (2.75xM + 6) damage to all Enemies. Convert 5 Brown Gems to Stun Gems. There is a 10% chance for an extra turn, boosted by Brown Gems. (Boost: x3)

    • Reduce damage from Spells by 25%.
    • Reflect 35% of Skull Damage.
    • Steal 4 Life when matching Brown Gems.
    Ten of Swords8

    Give 4 Attack to 3 random Allies. There is a 7% chance of an extra turn for each Yellow Gems on the board. (Boost: x7)

    • Gain 1 Armor when an enemy casts a spell.
    • All allies gain 2 random Skill points.
    • Give 2 Attack to all Allies when matching 4 or more Gems.
    Yue-She18
    Yue-She
    Beast / Mystic
    Shentang

    Convert all Red Gems to Purple, and all Yellow Gems to Skulls. Enchant all Purple Allies, and give them (M + 1) Life and 4 Magic.

    • Gain 1 Life for each Purple ally.
    • Gain bonus Purple Mana from Purple Gem matches.
    • 50% chance to create 3 Purple Gems when I match 4 or more Gems.
    Xuanwu12
    Xuanwu
    Divine / Beast
    Shentang

    Give (M + 2) Armor to an Ally and myself. Then Enchant and Barrier us both.

    • Allied Divines gain 2 Armor.
    • All allies gain 2 random Skill points.
    • Reduce damage from Skulls by 50%.
    Han Xin12
    Han Xin
    Divine / Elf
    Shentang

    Deal (M + 2) damage to an Enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Destroy a random Column.

    • Reduce damage from Skulls by 25%.
    • Immune to Mana Drain, Silence, Faerie Fire, and Mana Burn.
    • Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
    [SHINY] Han Xin12

    Deal (M + 2) damage to an Enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Destroy 2 random Columns.

    • Reduce damage from Skulls by 25%.
    • Immune to Mana Drain, Silence, Faerie Fire, and Mana Burn.
    • Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
    Sunbolt Javelin9

    Deal (M + 5) true damage to a random Enemy.

    • +Burn the first enemy
    Blade of Justice9

    Deal (M + 8) damage to the first Enemy.

    • +Gain 4 Life
    • +Cleanse all allies
    Baat Jaam Dao15

    Remove Purple Gems. Deal (M + 1) damage to the 2 strongest Enemies, boosted by Gems removed. If either Enemy is a Daemon, deal double damage. (Boost: 4 : 1)

    • +Create a Yellow Gem
    • +Destroy 3 random Yellow Gems
    • +Deal 5 damage to the first enemy
    • +Enchant myself
    Light Staff13

    Deal (M + 4) damage to an enemy. Deal double damage if there is a Lightstorm. Create a Lightstorm.

    • +Create a Yellow Gem
    • +Enchant myself
    • +Silence the first enemy
    Festival Staff14

    Create 15 Red and Green Gems. Enchant 2 random allies.

    • +Create a Yellow Gem
    • +Gain 2 to a random skill
    • +Enchant myself
    • +Give all Yellow Allies 2 Mana
    Doomed Libram18

    Deal (M + 10) scatter damage, +4 per Tempering level. Create a mix of 6 Green Gems and Skulls for every Green Enemy. Give 3 Magic to all Allies, if the Enemy has a Doom, give 5 more. (Boost: x6)

    • +Gain 4 Life
    • +Entangle the first enemy
    • +Deal 5 scatter damage
    • +Create a Leafstorm
    • +Drain 2 Mana from Green Enemies
    Hook Sword14

    Deal (M + 7) damage to an Enemy, boosted by Shentang Allies. Then create a mix of 6 Red and Yellow Gems for each Shentang Ally. (Boost: x6)

    • +Create a Yellow Gem
    • +Gain 2 to a random skill
    • +Deal 5 damage to the first enemy
    • +Give all Green Allies 2 Mana
    Sky Hero13

    Destroy a Column. For every Yellow Gem destroyed, create 4 Red Gems. (Boost: x4)

    • +Cleanse myself
    • +Deal 5 damage to the first enemy
    • +Give 1 mana to all allies
    • +Deals 5 damage to the second enemy
    Spiked Manriki15

    Deal (M + 1) splash damage to an Enemy and the Enemy below them. Stun and inflict Bleed on the targeted Enemies.

    • +Gain 2 to a random skill
    • +Entangle the first enemy
    • +Deal 5 damage to the first enemy
    • +Give 1 mana to all allies
    • +Create a Lightstorm
    Staff of Insanity14

    Drain 5 Mana from all Enemies, OR Give (0.34xM + 1) Magic to all other Allies, OR Create 12 Purple Gems.

    • +Eliminate 2 points of a random Skill from the first Enemy
    • +Gain 2 to a random skill
    • +Deal 5 scatter damage
    • +10% chance to transform the first enemy into a Giant Toad
    Hammer of Shentang9

    Remove all Yellow Gems. Deal (M + 5) damage to an Enemy, boosted by Gems removed. If the Enemy is from Shentang or if the battle is in Shentang, deal double damage. (Boost: 3 : 1)

    • +Gain 4 Armor
    • +Deal 3 splash damage to a random enemy
    • +Bless myself
    Cobaltine Wand14

    Explode (M + 1) Red Gems. Grant a random Status Effect to all Shentang Allies. Then summon a Shentang Troop.

    • +Gain 1 Magic
    • +Enchant myself
    • +Silence the first enemy
    • +Cause a random positive effect on myself
    Ring of Crystal Fire14

    Create 1 Red Giant Gem for every Red Enemy. Then deal (M + 1) damage to all Red Enemies, and Burn them. (Boost: x1)

    • +Gain 4 Life
    • +Give 1 mana to all allies
    • +Burn the first enemy
    • +Deal 5 scatter damage
    Pandaskian Wand14

    Explode (M + 1) Brown Gems. Grant a random Status Effect to all Urska Allies. Then summon an Urska Troop.

    • +Eliminate 2 points of a random Skill from the first Enemy
    • +Curse the first Enemy
    • +Deal 5 scatter damage
    • +Cleanse myself
    Lucifa's Blade20

    Deal (2xM + 3) damage to an Enemy, boosted by Barriered Allies. If Immortal Lucifa is in my team, explode 3 Gems. (Boost: x10)

    • +Gain 2 Attack
    • +Barrier myself
    • +Deal 5 damage to the first enemy
    • +Gain 1 to all skills
    • +Give 2 Mana to all Allies, if used in Summer Isle, give 1 more Mana.
    Holy Breeze14

    Deal (M + 3) damage to the first 2 Enemies, boosted by Divine Allies. (Boost: x3)

    • +Gain 4 Life
    • +Eliminate 1 Magic from the first Enemy
    • +Deal 5 scatter damage
    • +Cause a random positive effect on myself