Zaejin
The Goblins' Hideout – Zaejin is a chaotic mess of small Goblin villages, scavenging and fighting to survive.
| Banner | Goblin Banner |
| Troop Type | Goblin |
| Class | Thief |
| Underworld | Amanithrax |
- •Allied Goblins gain 2 Life.
- •All enemies lose 2 random Skill points.
- •Immune to Poison.
- •Allied Beasts gain 2 Life.
- •Allies gain 3 Armor when defending in PVP.
- •Gain 1 Magic for each Green ally.
- •Immunity to Hunter's Mark.
- •Gain 3 Attack when an ally dies.
- •Recover 1 Life at the start of each turn.
- •Immune to Poison.
- •Recover 1 Life at the start of each turn.
- •Gain 20 Life if in last position.
- •Allied Knights gain 2 Life.
- •Deal double Skull damage vs. Goblins.
- •Immunity to Silence.
- •Gain bonus Red Mana from Red Gem matches.
- •Immunity to Burning and Faerie Fire.
- •Burn enemies when doing Skull damage.
- •Gain 1 Life for each Red ally.
- •Halve enemy Gem Masteries.
- •20% chance to dodge Skull damage.
- •Immunity to Disease and Lycanthropy.
- •Deal double Skull damage vs. Diseased enemies.
- •Reduce damage from Skulls by 25%.
- •While this Troop is alive, it will create a Web Gem at the start of its turn.
- •Allied Monsters gain 2 Life.
- •Allies gain 3 Armor when defending in PVP.
- •Poison enemies when doing Skull damage.
- •Allied Goblins gain 2 Life.
- •Cannot be targeted by spells (unless there are no other targets).
- •Gain 1 Magic for each Green ally.
- •Allied Goblins gain 2 Armor.
- •Gain 1 Life for each Green ally.
- •All allied Goblins gain 5 Life on 4 or 5 Gem matches.
- •Allied Goblins gain 2 Armor.
- •Gain 1 Life for each Green ally.
- •All allied Goblins gain 5 Life on 4 or 5 Gem matches.
- •Cannot be targeted by spells (unless there are no other targets).
- •Gain 1 Magic when an ally casts a spell.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Immunity to Stun.
- •Burn enemies when doing Skull damage.
- •Reduce damage from Skulls by 50%.
- •Recover 1 Life at the start of each turn.
- •Inflict Disease when doing Skull damage.
- •Steal 4 Life from the first enemy when matching Brown Gems.
- •Gain 9 Life when attacking Delves.
- •Reduce damage from Skulls by 33%.
- •Inflict Poison when I take Skull damage.
- •Gain 5 Magic when attacking Delves.
- •Inflict Poison when I take Skull damage.
- •Gain 1 Magic when an ally casts a spell.
- •Gain 9 Life when attacking Delves.
- •Inflict Poison when I take Skull damage.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Gain 9 Life when attacking Delves.
- •Inflict Poison when I take Skull damage.
- •Disease a random Enemy when matching 4 or more Gems.
- •Allied Goblins gain 2 Life.
- •Immunity to Silence.
- •Summon a Leafstorm at the start of Battle.
- •Gain 1 Magic when an ally casts a spell.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
- •Reduce damage from Skulls by 20%.
- •Immunity to Burning and Faerie Fire.
- •Gain bonus Red Mana from Red Gem matches.
- •Gain 1 Attack when an enemy casts a spell.
- •Reduce damage from Skulls by 25%.
- •Bleed and Silence the first Enemy when I deal skull damage.
- •Summon a Firestorm at the start of Battle.
- •Immunity to Burning and Faerie Fire.
- •Convert 2 Red Gems to Burning Gems when my turn begins.
- •Allied Goblins gain 2 Life.
- •Reduce damage from Spells by 25%.
- •50% chance to convert a Yellow Gem to a Wish Gem when my turn begins.
- •Gain 1 Armor when an enemy casts a spell.
- •All enemies lose 2 random Skill points.
- •Inflict a random status effect on a random Enemy when an Ally casts a spell.
- •Become Enraged when enemy dies.
- •10% chance to create a Wish Gem when my turn begins.
- •Reduce damage from Skulls by 25%.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Halve enemy Gem Masteries.
- •Immunity to Burning and Faerie Fire.
- •Allied Goblins gain 2 Life.
- •All allies gain 2 random Skill points.
- •Summon a Leafstorm at the start of Battle.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Gain 25% bonus Gold from battle.
- •Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Gain 25% bonus Gold from battle.
- •Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
- •Burn enemies when doing Skull damage.
- •Immunity to Burning and Faerie Fire.
- •20% chance to dodge Skull damage.
- •Gain 1 Life for each Green ally.
- •Immunity to Disease and Lycanthropy.
- •20% chance to dodge Skull damage.
- •Gain 1 Life for each Green ally.
- •Immunity to Disease and Lycanthropy.
- •20% chance to dodge Skull damage.
- •Gain 50% bonus Souls from battle.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •15% chance to create a Ghost Gem when my turn begins.
- •Allied Goblins gain 2 Life.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Cannot be targeted by spells (unless there are no other targets).
- •Allied Goblins gain 2 Life.
- •Immunity to Burning and Faerie Fire.
- •Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
- •Allied Goblins gain 2 Life.
- •Immunity to Burning and Faerie Fire.
- •Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
- •Immunity to Burning and Faerie Fire.
- •Gain 1 Magic when an ally casts a spell.
- •Explode 2 Skulls when my turn begins.
- •Allied Goblins gain 2 Life.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •10% chance to create a Bleed Gem when my turn begins.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Reduce damage from Skulls by 25%.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Reduce damage from Skulls by 25%.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Allied Goblins gain 2 Life.
- •Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, and Lethal Damage.
- •Create a Wish Gem when my turn begins.
- •Allied Goblins gain 5 Life.
- •Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, Charm, and Lethal Damage.
- •Create 2 Wish Gems when my turn begins.
- +Create a Skull
- +Give a random Ally 2 Mana
- +Deal 5 damage to the last enemy
- +Gain 2 to a random skill
- +Give a random Ally 2 Mana
- +Deal 5 damage to the first enemy
- +Gain 1 Magic
- +Steal 3 Life from the first enemy
- +Gain 2 to a random skill
- +10% chance for a Treasure Map
- +Eliminate 2 Attack from the first Enemy
- +Deal 5 damage to the last enemy
- +Gain 10 Gold
- +Gain 4 Life
- +Poison the first enemy
- +Disease the first enemy
- +Enchant myself
- +Gain 4 Life
- +Drain 3 Mana from the first enemy
- +Deal 5 damage to the last enemy
- +Gain an extra turn
- +Gain 4 Life
- +Poison the first enemy
- +Deal 3 splash damage to a random enemy
- +Create a Leafstorm
- +Drain 2 Mana from Green Enemies
- +Gain 2 Attack
- +Deal 5 damage to the last enemy
- +Gain an extra turn
- +Eliminate 2 points of a random Skill from the first Enemy
- +Cause a random positive effect on myself
- +Gain 4 Life
- +Faerie Fire the first enemy
- +Deal 5 scatter damage
- +Cause a random positive effect on myself
- +Eliminate 2 points of a random Skill from the first Enemy
- +Deal 5 damage to the last enemy
- +Steal 2 Mana from the first enemy
- +Bleed the first Enemy
- +Gain 2 Attack
- +Drain 3 Mana from the first enemy
- +Deal 5 damage to the last enemy
- +Give a random Ally 2 Mana
- +Gain 4 Armor
- +Gain 4 Life
- +Cleanse myself
- +Entangle the first enemy
- +Drain 2 Mana from Green Enemies
- +Gain 2 Attack
- +Burn the first enemy
- +Deal 5 damage to the last enemy
- +Enrage myself
- +Gain 3 to a random Skill, if used in Broken Lands, increase the effect by 1.

10Create 7 Green Gems. Give (M) Life to a random Ally. Gain an extra turn.

11Remove a row, and deal (M + 2) damage to the first Enemy. Gain an extra turn.

12Devour an Ally, Heal back to full, and create 6 Skull Gems.

14Remove all Gems of a chosen Color. Gain 8 Life, boosted by Gems removed. Summon a Goblin. Gain an extra turn. (Boost: 2 : 1)

12Give all other Allies (M + 1) points to a random Skill.

11Explode a gem. Deal (M + 3) light splash damage to a random Enemy. Gain an extra turn.

13Gain an extra turn, and either: Eliminate (M + 2) Attack from all Enemies, OR Deal (M + 2) damage to all Enemies, OR Explode (M + 2) Gems.

13Deal (M + 3) damage to an enemy. Web and Entangle them. Gain an extra turn.

9Create 7 Gems of a chosen Enemy's Mana Color. There's a 20% chance to transform them into a Giant Toadstool.

13Gain an extra turn, and either: Explode all Green Gems, OR Give (M + 1) points of a random Skill to a random Ally. If the Ally is a Goblin, give double the effect.

17Deal (M + 1) damage to all enemies, boosted by ally and enemy Goblins. Gain an extra turn. (Boost: x3)
![[SHINY] Queen Grapplepot](https://assets.krystaradb.com/troops/cards/Troop_K11_12_Shiny.png)
17Deal (M + 1) damage to all enemies, boosted by ally and enemy Goblins. Gain an extra turn. (Boost: x5)

12Deal (M + 4) damage to an enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. Gain an Extra Turn.

11Explode a Gem. Create 4 Green Gems, boosted by Skulls destroyed. (Boost: x3)

24Deal (M + 4) damage to an enemy, with a chance to Devour them equal to my Attack. Gain an extra turn. (Boost: x1)

11Enrage myself and gain (M + 1) Attack, boosted by Diseased Enemies. (Boost: x2)

13Deal (M + 3) damage to an Enemy. If the Enemy is Diseased, there is a 50% chance to Transform them into a Mushroom Man. Then Disease them.

14Explode (0.5xM + 1) Gems. If an Enemy is Diseased, Poison 1- 4 Enemies. (Boost: x100)

18Deal (M + 2) damage to all Enemies. Create a mix of 14 Green and Brown Gems, boosted by Poisoned and Diseased Enemies. Gain an extra turn. (Boost: x1)

14Silence an Enemy. Explode (0.25xM + 1) Gems of one of their Mana Colors. Gain an Extra Turn.

12Deal (M + 4) damage to an Enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Gain an extra turn, and then either: Explode 4 Gems, OR Enchant all other Allies.

12Knock an Enemy to the back. Explode 2 Gems, boosted by their Life. (Boost: 10 : 1)

14Deal (M + 7) damage to an Enemy and knock them to the back. Drain 7 Mana from all Enemies below them. Gain an extra turn.

22Summon 3 random Goblins. Then explode (M + 1) Green Gems, and gain an extra turn.

22Gain an extra turn and either: Create 2-3 Wish Gems, OR deal (M + 1) damage to all Enemies, boosted by Wish Gems, OR give (M + 1) Life to all other Allies, boosted by Wish Gems. (Boost: x5)

6Jumble the Board and the Enemy team. There is a 7% chance of an extra turn for each Brown Gem on the Board. (Boost: x7)

12Eliminate (M + 1) points of a random skill from all Enemies.

10Explode 3 random Gems. Gain an extra turn.

13Give (M + 1) Life to all Allies, and Barrier all Goblin Allies. Gain an extra turn.

12Deal (M + 2) damage to an enemy, boosted by my Gold. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Gain 10 Gold, and an extra turn. (Boost: x1)
![[SHINY] Slughoarder](https://assets.krystaradb.com/troops/cards/Troop_K11_30_Shiny.png)
12Deal (M + 2) damage to an enemy, boosted by my Gold. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Gain 20 Gold, and an extra turn. (Boost: x1)

12Explode a row. Gain an extra turn.

13Create 2 Wish Gems. Gain an extra turn, and one of the following: Deal (M + 1) true damage to the last 2 Enemies, OR Give (M + 1) Life to all Allies, OR Explode (M + 1) Brown Gems.
![[SHINY] Murk, Lurk, and Durk](https://assets.krystaradb.com/troops/cards/Troop_K11_32_Shiny.png)
13Create 3 Wish Gems. Gain an extra turn, and one of the following: Deal (M + 1) true damage to the last 2 Enemies, OR Give (M + 1) Life to all Allies, OR Explode (M + 1) Brown Gems.
![[SHINY] Gloomhob](https://assets.krystaradb.com/troops/cards/Troop_K11_33_Shiny.png)
13Deal (M + 3) damage to an Enemy, boosted by Ghost Gems and Undead Enemies. Gain an extra turn. (Boost: x2)

11Choose an Enemy. Destroy 4 Gems of one of their Mana Colors, boosted by my Gold. Then gain 10 Gold and an extra turn. (Boost: 10 : 1)

12Deal (M + 2) damage to an Enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Explode 2-3 Gems and gain an extra turn.
![[SHINY] Mok the Cannon-Rider](https://assets.krystaradb.com/troops/cards/Troop_K11_35_Shiny.png)
12Deal (M + 2) damage to an Enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Explode 3-4 Gems and gain an extra turn.

24Destroy a 5x5 circle. Deal (M + 12) scatter damage, boosted by Red Gems destroyed. Gain an extra turn. (Boost: x15)

14Create a mix of 14 Green and Bleed Gems. Then gain an extra turn.

12Deal (M + 4) damage to an Enemy, boosted by Bleed Gems. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. Gain an extra turn. (Boost: x3)
![[SHINY] Lord Gobthe](https://assets.krystaradb.com/troops/cards/Troop_K11_38_Shiny.png)
12Deal (M + 4) damage to an Enemy, boosted by Bleed Gems. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. Gain an extra turn. (Boost: x4)

30Deal (M + 2) true damage to 3 random Enemies, boosted by Wish Gems. If used in Broken Lands, deal double damage. Then gain an extra turn. (Boost: x2)

12Deal (M + 6) damage to the last Enemy. If the Enemy dies, explode a random Gem.

15Eliminate all Armor from an Enemy. Deal (M + 4) damage, boosted by Armor eliminated. (Boost: 3 : 1)

15Deal (M + 3) damage to the first and last enemies, boosted by my Gold. If an enemy dies, gain an Extra Turn. (Boost: 3 : 1)

14Deal (M + 10) scatter damage, boosted by Amanithrax Allies. Explode 3 Gems for each Amanithrax Ally. Summon an Amanithrax Troop. (Boost: x3)

14Deal (M + 7) damage to an Enemy boosted by Goblin Allies. Then create a mix of 6 Green and Red Gems for each Goblin Ally. (Boost: x6)

18Deal (M + 5) heavy splash damage to an Enemy, +4 per Tempering level. Stun all Green Enemies, and Cleanse all Green Allies. Explode 4 Gems, if the Enemy has a Doom, explode 3 more.

9Remove all Green Gems. Deal (M + 5) damage to an Enemy, boosted by Gems removed. If the Enemy is from Zaejin or if the battle is in Zaejin, deal double damage. (Boost: 3 : 1)

10Gain (M + 1) Life. Then either: Create 7 Red Gems, OR Gain extra turn, OR explode a random Gem.

12Explode 3 Gems, and then create a Wish Gem.

14Explode (M + 1) Green Gems. Grant a random Status Effect to all Goblin Allies. Then summon a Goblin Troop.

14Explode (M + 1) Green Gems. Grant a random Status Effect to all Goblin Allies. Then summon a Goblin Troop.

18Give (M + 2) Armor to an Ally, +3 per Tempering level. Give Barrier to all Green Allies, and Stun all Green Enemies. If the Enemy has a Doom, then convert 3 Green Gems to Giant Green Gems.

20Deal (M + 2) true damage to an Enemy, and Burn them. If Immortal Trogolin is in my team, Explode 4 Wish Gems. (Boost: x4)


















