Bright Forest
The Summer Court – The Summer Fey, ruled by Queen Titania, live in this idyllic forest.
| Banner | Summer Banner |
| Troop Type | Fey |
| Class | Hierophant |
| Underworld | Sunken Fleet |
- •Gain 1 Life for each Green ally.
- •Immunity to Mana Burn, Mana Drain and Mana Steal.
- •20% chance to dodge Skull damage.
- •Allied Fey gain 2 Life.
- •All allies gain 2 random Skill points.
- •Cannot be targeted by spells (unless there are no other targets).
- •Immunity to Burning and Faerie Fire.
- •Faerie Fire enemies when doing Skull damage.
- •Reduce damage from Skulls by 40%.
- •All allies gain 2 random Skill points.
- •All enemies lose 2 random Skill points.
- •Cannot be targeted by spells (unless there are no other targets).
- •Allied Fey gain 2 Life.
- •Gain 1 Life for each Green ally.
- •Summon a Leafstorm when an enemy dies.
- •Deal double Skull damage vs. Fey.
- •Immune to Mana Drain, Silence, Faerie Fire, and Death Mark.
- •25% chance to summon a Dragonette on death.
- •Immunity to Burning and Faerie Fire.
- •Gain 1 Magic when an ally casts a spell.
- •Gain Enchant when matching Red Gems.
- •Allied Fey gain 2 Life.
- •Immunity to Burning and Faerie Fire.
- •Faerie Fire a random enemy on 4 or 5 Gem matches.
- •Deal double Skull damage vs. Diseased enemies.
- •Immunity to Devour.
- •Reduce damage from Skulls by 33%.
- •Allied Fey gain 2 Life.
- •20% chance to dodge Skull damage.
- •Immunity to Mana Burn, Mana Drain and Mana Steal.
- •Summon a Leafstorm when an enemy dies.
- •Reduce damage from Skulls by 33%.
- •Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
- •Allied Fey gain 2 Life.
- •Immunity to Burning and Faerie Fire.
- •Faerie Fire a random enemy when matching Red Gems.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Gain bonus Green Mana from Green Gem matches.
- •Start battles with full Mana.
- •Gain 1 Life for each Green ally.
- •Immunity to Mana Burn, Mana Drain and Mana Steal.
- •Faerie Fire a random enemy when matching Green Gems.
- •Gain 1 Armor when an enemy casts a spell.
- •Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, and Lethal Damage.
- •2% chance to Deathmark an enemy when matching Green Gems, boosted by my ascensions.
- •Gain 9 Armor when attacking Delves.
- •Reduce damage from Skulls by 30%.
- •Submerge myself when I take damage.
- •Gain 9 Armor when attacking Delves.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Start battles with full Mana.
- •While this Troop is alive, it will create a x2 Wildcard at the start of its turn.
- •Gain 5 Magic when attacking Delves.
- •Reduce damage from Spells by 25%.
- •Gain bonus Blue Mana from Blue Gem matches.
- •Gain 9 Life when attacking Delves.
- •Reduce damage from Skulls by 33%.
- •All Elemental Allies start with 50% Mana.
- •Gain 1 Life for each Green ally.
- •Reduce damage from Skulls by 33%.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Allied Fey gain 2 Life.
- •Immunity to Mana Burn, Mana Drain and Mana Steal.
- •Reduce damage from Skulls by 30%.
- •All allies gain 2 random Skill points.
- •Immunity to Burning and Faerie Fire.
- •Start battles with full Mana.
- •Allied Fey gain 2 Life.
- •Gain bonus Red Mana from Red Gem matches.
- •Gain bonus Green Mana from Green Gem matches.
- •Allied Fey gain 2 Life.
- •Gain bonus Red Mana from Red Gem matches.
- •Gain bonus Green Mana from Green Gem matches.
- •Allied Fey gain 2 Life.
- •Gain bonus Green Mana from Green Gem matches.
- •Entangle and Faerie Fire a random Enemy when matching Green Gems.
- •Gain 1 Armor when an enemy casts a spell.
- •All allies gain 2 random Skill points.
- •Grant a random status effect to a random Ally when an Ally casts a spell.
- •Gain 1 Life for each Purple ally.
- •Reduce damage from Skulls by 50%.
- •15% chance to Bless all Allies when my turn begins.
- •Allied Fey gain 2 Life.
- •Immunity to Burning and Faerie Fire.
- •Summon a Firestorm at the start of Battle.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Faerie Fire enemies when doing Skull damage.
- •Gain bonus Green Mana from Green Gem matches.
- •Immunity to Burning and Faerie Fire.
- •Gain 1 Magic when an ally casts a spell.
- •Immunity to Mana Burn, Mana Drain and Mana Steal.
- •Allied Fey gain 2 Life.
- •Immunity to Burning and Faerie Fire.
- •All Fey Allies start with 50% Mana.
- •Allied Naga gain 2 Life.
- •Immune to Poison.
- •Immunity to Mana Burn, Mana Drain and Mana Steal.
- •Summon a Leafstorm at the start of Battle.
- •Reduce damage from Skulls by 55%.
- •Give 2 Magic to all Green Allies when matching Green Gems.
- •Gain 9 Life when attacking Delves.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Summon a Bonestorm at the start of Battle.
- •Allied Fey gain 2 Life.
- •Immunity to Burning and Faerie Fire.
- •Start battles with 75% Mana.
- •Allied Fey gain 2 Life.
- •Immunity to Burning and Faerie Fire.
- •Create 1 Faerie Fire Gem when my turn begins.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Summon a Leafstorm at the start of Battle.
- •Gain bonus Green Mana from Green Gem matches.
- •Allied Fey gain 2 Life.
- •Immunity to Burning and Faerie Fire.
- •30% chance to create 3 Faerie Fire Gems when my turn begins.
- •Immunity to Entangle.
- •Reduce damage from Skulls by 33%.
- •Reduce damage from Spells by 25%.
- •Immunity to Entangle.
- •Reduce damage from Skulls by 33%.
- •Reduce damage from Spells by 25%.
- •Allied Fey gain 2 Life.
- •Immunity to Mana Burn, Mana Drain and Mana Steal.
- •Reduce damage from Skulls by 33%.
- •Immunity to Burning and Faerie Fire.
- •Reduce damage from Skulls by 30%.
- •Gain 2x/2.5x/3x Miles in my Journey Event, based on my ascensions.
- •Immunity to Burning and Faerie Fire.
- •Reduce damage from Skulls by 30%.
- •Gain 2x/2.5x/3x Miles in my Journey Event, based on my ascensions.
- •Reduce damage from Spells by 25%.
- •Immunity to Mana Burn, Mana Drain and Mana Steal.
- •Faerie Fire all Enemies when matching 4 or more Gems.
- •Reduce damage from Skulls by 33%.
- •35% chance to convert 3 Green Gems to Faerie Fire Gems when the battle begins.
- •Gain bonus Green Mana from Green Gem matches.
- •Reduce damage from Skulls by 33%.
- •35% chance to convert 3 Green Gems to Faerie Fire Gems when the battle begins.
- •Gain bonus Green Mana from Green Gem matches.
- •All allies gain 2 random Skill points.
- •Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, and Lethal Damage.
- •65% chance to create 3 Angel Gems when my turn begins.
- •All allies gain 4 random Skill points.
- •Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, Charm, and Lethal Damage.
- •Create 3 Angel Gems when my turn begins.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •35% chance to convert 3 Green Gems to Faerie Fire Gems when the battle begins.
- •Reduce damage from Skulls by 25%.
- +Create a Leafstorm
- +Gain 1 Magic
- +Hunter's Mark all enemies
- +Gain 4 Life
- +Faerie Fire the first enemy
- +Burn the first enemy
- +Destroy a random Red Gem
- +Destroy a random Yellow Gem
- +Gain 4 Armor
- +Gain 2 Attack
- +Gain 4 Life
- +Destroy a random Red Gem
- +Create a Green Gem
- +Cleanse myself
- +Faerie Fire the first enemy
- +Give 1 mana to all allies
- +Create a Green Gem
- +Faerie Fire the first enemy
- +Give 1 mana to all allies
- +Deal 5 scatter damage
- +Hunter's Mark the first enemy
- +Eliminate 2 points of a random Skill from the first Enemy
- +Gain 2 to a random skill
- +Enchant myself
- +Faerie Fire the first enemy
- +Gain 1 Magic
- +Give 1 mana to all allies
- +Enchant myself
- +Deal 5 scatter damage
- +Gain 4 Armor
- +Faerie Fire the first enemy
- +Give 1 mana to all allies
- +Cause a random positive effect on myself
- +Gain 4 Armor
- +Submerge myself
- +Stun the first enemy
- +Create a Doomstorm
- +Gain 1 Magic
- +Faerie Fire the first enemy
- +Give 1 mana to all allies
- +Gain 2 to a random skill
- +Gain 4 Life
- +Deal 5 scatter damage
- +Enchant myself
- +Gain 2 to a random skill
- +Enchant myself
- +Deal 5 scatter damage
- +Gain 4 Mana
- +Gain 4 Life
- +Give 1 mana to all allies
- +Cleanse myself
- +Cause a random positive effect on myself
- +Gain 2 Attack
- +Poison the first enemy
- +Deal 5 damage to the last enemy
- +Create a Leafstorm
- +Drain 2 Mana from Green Enemies
- +Gain 4 Armor
- +Give 1 mana to all allies
- +Barrier myself
- +Gain 4 Life
- +Entangle the first enemy
- +Faerie Fire the first enemy
- +Deal 5 scatter damage
- +Gain 4 Life
- +Entangle the first enemy
- +Deal 5 damage to the first enemy
- +Steal 2 Mana from the first enemy
- +Bless myself
- +Gain 4 Life
- +Burn the first enemy
- +Deal 5 damage to the first enemy
- +Faerie Fire the first enemy
- +Gain 2 to a random skill
- +Give 1 mana to all allies
- +Deal 5 scatter damage
- +Give all Yellow Allies 2 Mana
- +Barrier the first 2 Allies, if used in Summer Isle, Barrier myself.

8Faerie Fire an enemy. Gain an extra turn.

7Destroy 7 random Gems. Create 7 Purple Gems.

12Destroy a row. Gain (0.5xM + 1) Armor and Attack, boosted by Red Gems destroyed. Gain Barrier. (Boost: x2)

10Remove Gems of chosen Color. Eliminate (M + 1) points of a random Skill from the last Enemy, boosted by Gems removed. Steal 4 Mana. (Boost: 3 : 1)

14Drain up to 12 Mana from an Enemy. Create Green Gems equal to the Mana drained. (Boost: x1)

13Deal (M + 2) damage to an enemy, boosted by enemy Fey. Summon either a Silver Drakon or Krystenax. (Boost: x8)

14Deal (M + 5) damage to a random enemy. Transform all Blue Gems to Green to boost the effect. Faerie Fire all enemies. (Boost: 2 : 1)

16Deal (M + 2) damage to all enemies, boosted by Red enemies and allies. If there are 13 or more Red Gems, gain an extra turn. (Boost: x4)

11Deal (M + 6) scatter damage, boosted by Fey Allies. There's a 50% chance to Disease a random Enemy. (Boost: x4)

12Deal (M + 3) damage to an enemy, boosted by allied Fey and Beasts. Gain 5 Souls. (Boost: x4)

13Eliminate all Armor from an Enemy, and deal (M + 2) damage. If the Enemy is a Tower, deal 3x - 5x damage, based on my Ascensions.

20Steal (M + 3) Life from the 2 weakest enemies, then steal 8 Magic from 2 strongest enemies.

12Explode (0.5xM + 1) Green gems, boosted by my Gold. Gain 20 Gold. (Boost: 10 : 1)

15Give all allies 4 Magic, with a 50% chance for each of the following: Deal (M + 1) damage to all enemies; Explode 8 random Gems; Give all allies (M + 1) Life.

25Deal (M + 4) damage to an enemy, boosted by Death Marked enemies. Death Mark all enemies. Create 8 Green Gems. (Boost: x6)

11Deal (M + 4) damage to the first and last Enemies, then Bleed them.

12Convert Yellow Gems to Blue. There is a 20% chance to Death Mark the last 2 Enemies, boosted by Gems converted. (Boost: x1)

13Deal (M + 2) damage to all Enemies and then Stun them.

15Curse all Enemies. Convert all Green Gems to Doomskulls.

12Deal (M + 4) damage to an Enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. If the Enemy dies, Entangle all Enemies.

12Convert Brown to Red. Deal (M + 5) damage to an Enemy, boosted by Gems converted. (Boost: 2 : 1)

12Convert Brown Gems to Red. Conjure a Firestorm.

13Give 4 Magic to an Ally and Mana equal to half their Mana cost. If they are Fey, Bless and Enchant them.
![[SHINY] Spring Emissary](https://assets.krystaradb.com/troops/cards/Troop_K31_16_Shiny.png)
13Give 6 Magic to an Ally and Mana equal to half their Mana cost. If they are Fey, Bless and Enchant them.

20Give (M + 3) Attack to the first 2 Allies, give (M + 3) Life to the 2 weakest Allies, and give 10 Magic to the 2 strongest Allies.

6Give (0.5xM + 1) Magic to a random Ally. There is a 7% chance of an extra turn for each Yellow Gem on the board. (Boost: x7)

25Convert 5 Green Gems to Purple Potions, and all Brown Gems to Skulls. Cleanse all Fey Allies.

13Create 8 Green Gems and 8 Red Gems. Bless and give 3 Magic to all Bright Forest Allies.

11Create 10 Green Gems. There’s a 50% chance to summon a Catterfly.

13Convert Purple Gems to Green. Deal (M + 3) damage to an Enemy, boosted by Gems converted. (Boost: x1)

14Give (M + 3) Life and 5 Magic to all Allies. Then create a Firestorm and Enchant all Fey Allies.

13Create a mix of 3 Green and Red Gems for each Green Ally and Enemy. (Boost: x3)

28Deal (1.5xM + 6) damage to all Enemies, boosted by Green Gems. Convert 5 Green Gems to Green Giant Gems. There is a 10% chance for an extra turn, boosted by Green Gems. (Boost: x2)

12Choose an Enemy. Explode 5 of one of their Mana Colors. Then knock them to the back.

12Give (M + 1) Life and 3 Magic to an Ally. If they are Fey, double the effect.

16Deal (M + 1) damage to all Enemies, boosted by Faerie Fire Gems. Then summon a Summer Knight. (Boost: x3)

11Create a Faerie Fire Gem, and deal {1} damage to the last Enemy.

20Give (M + 1) Life and Attack to an Ally, boosted by Faerie Fire Gems. Destroy 2 random rows and columns. (Boost: x8)

13Gain (M + 1) Life and Armor, boosted by Bright Forest Allies and Faerie Fired Enemies. Gain Barrier. (Boost: x4)
![[SHINY] Belladonnus](https://assets.krystaradb.com/troops/cards/Troop_K31_31_Shiny.png)
13Gain (M + 1) Life and Armor, boosted by Bright Forest Allies and Faerie Fired Enemies. Gain Barrier. (Boost: x5)

13Create 5 Faerie Fire Gems and 5 Burning Gems. Then gain an extra turn.

15Deal (M + 4) damage to an Enemy. Then create 2 Red Gems, boosted by Fey Allies. (Boost: x2)
![[SHINY] Crackleleaf](https://assets.krystaradb.com/troops/cards/Troop_K31_33_Shiny.png)
15Deal (M + 4) damage to an Enemy. Then create 3 Red Gems, boosted by Fey Allies. (Boost: x2)

24Deal (M + 6) damage to all Enemies, boosted by Faerie Fired Enemies. Then convert 3 Skulls into x2 Wildcards. (Boost: x6)

14Deal (M + 1) damage to an Enemy, boosted by Bleed and Faerie Fire Gems. Then create 5 Bleed Gems and 5 Faerie Fire Gems. (Boost: x2)
![[SHINY] Hollioke](https://assets.krystaradb.com/troops/cards/Troop_K31_35_Shiny.png)
14Deal (M + 1) damage to an Enemy, boosted by Bleed and Faerie Fire Gems. Then create 6 Bleed Gems and 6 Faerie Fire Gems. (Boost: x2)

30Deal (0.75xM + 2) true damage to all Enemies, boosted by other Allies and Enemies who are Blessed. If used in Summer Isle, deal double damage. (Boost: x1.5)

11Deal (M + 2) damage to an enemy, boosted by Red and Yellow Gems. (Boost: 4 : 1)

11Remove all Green Gems. Deal (M + 2) damage to an Enemy, boosted by Gems removed. (Boost: 2 : 1)

15Deal (M + 2) damage to all Enemies. Create 6 Red Gems.

20Deal (M + 2) damage to all Enemies, boosted by Yellow Allies and Enemies. Give all Allies Barrier. If there are 13 or more Red Gems, gain 2 Magic. (Boost: x2)

12Remove all Blue Gems. Cleanse all other Allies, then give (M + 1) Life to them, boosted by Gems removed. (Boost: 3 : 1)

12Deal (M + 10) scatter damage, boosted by Faerie Fired Enemies. (Boost: x8)

15Eliminate all Armor from an Enemy, and deal (M + 3) damage. Gain 2 Magic, boosted by Armor eliminated. (Boost: 3 : 1)

14Deal (M + 12) true scatter damage, boosted by Fey Allies and Enemies. If an Enemy dies, grant all Allies 2 random Positive Status Effects. (Boost: x8)

14Deal (M + 7) damage to an Enemy boosted by Bright Forest Allies. Then create a mix of 6 Green and Red Gems for each Bright Forest Ally. (Boost: x6)

14Deal (M + 7) damage to the first Enemy, boosted by Doomskulls. If the Enemy is an Elemental, deal double damage. Then knock them to last position. (Boost: x3)

14Deal (M + 7) damage to an Enemy boosted by Fey Allies. Then create a mix of 6 Green and Purple Gems for each Fey Ally. (Boost: x6)

9Remove all Green Gems. Deal (M + 5) damage to an Enemy, boosted by Gems removed. If the Enemy is from Bright Forest or if the battle is in Bright Forest, deal double damage. (Boost: 3 : 1)

14Explode (M + 1) Purple Gems. Grant a random Status Effect to all Mystic Allies. Then summon a Mystic Troop.

14Create 3 Potions of either Blue, Green, Red, Yellow or Purple. Gain an extra turn.

18Deal (M + 4) damage to the last Enemy, boosted by Green Gems. If they have a Doom, deal double damage. There’s 3% chance per tempering level to kill the Enemy. (Boost: x1)

12Give (M + 1) Life to all Allies. If Shimmerscale is on my team, gain an extra turn. (Boost: x100)

14Explode (M + 1) Green Gems. Grant a random Status Effect to all Fey Allies. Then summon a Fey Troop.

24Inflict 8 stacks of Bleed, 2 Faerie Fires and 2 Entangles randomly to the Enemy Team. Then deal (2xM + 4) -{2} damage to an Enemy.

14Deal (M + 4) damage to an Enemy, boosted by Red Allies and Fey Allies. (Boost: x3)

20Deal (M + 8) scatter damage, boosted by Yellow Gems. If Immortal Khaomani is in my team, explode all Angel Gems. (Boost: x100)