Bright Forest

The Summer Court – The Summer Fey, ruled by Queen Titania, live in this idyllic forest.

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Troop Type Fey
Class Hierophant
Underworld Sunken Fleet
    Pixie8

    Faerie Fire an enemy. Gain an extra turn.

    • Gain 1 Life for each Green ally.
    • Immunity to Mana Burn, Mana Drain and Mana Steal.
    • 20% chance to dodge Skull damage.
    Brownie7

    Destroy 7 random Gems. Create 7 Purple Gems.

    • Allied Fey gain 2 Life.
    • All allies gain 2 random Skill points.
    • Cannot be targeted by spells (unless there are no other targets).
    Summer Knight12

    Destroy a row. Gain (0.5xM + 1) Armor and Attack, boosted by Red Gems destroyed. Gain Barrier. (Boost: x2)

    • Immunity to Burning and Faerie Fire.
    • Faerie Fire enemies when doing Skull damage.
    • Reduce damage from Skulls by 40%.
    Cat Sith10

    Remove Gems of chosen Color. Eliminate (M + 1) points of a random Skill from the last Enemy, boosted by Gems removed. Steal 4 Mana. (Boost: 3 : 1)

    • All allies gain 2 random Skill points.
    • All enemies lose 2 random Skill points.
    • Cannot be targeted by spells (unless there are no other targets).
    Florian14
    Florian
    Elemental / Fey
    Bright Forest

    Drain up to 12 Mana from an Enemy. Create Green Gems equal to the Mana drained. (Boost: x1)

    • Allied Fey gain 2 Life.
    • Gain 1 Life for each Green ally.
    • Summon a Leafstorm when an enemy dies.
    Prince Ethoras13

    Deal (M + 2) damage to an enemy, boosted by enemy Fey. Summon either a Silver Drakon or Krystenax. (Boost: x8)

    • Deal double Skull damage vs. Fey.
    • Immune to Mana Drain, Silence, Faerie Fire, and Death Mark.
    • 25% chance to summon a Dragonette on death.
    Glitterclaw14

    Deal (M + 5) damage to a random enemy. Transform all Blue Gems to Green to boost the effect. Faerie Fire all enemies. (Boost: 2 : 1)

    • Immunity to Burning and Faerie Fire.
    • Gain 1 Magic when an ally casts a spell.
    • Gain Enchant when matching Red Gems.
    Queen Titania16

    Deal (M + 2) damage to all enemies, boosted by Red enemies and allies. If there are 13 or more Red Gems, gain an extra turn. (Boost: x4)

    • Allied Fey gain 2 Life.
    • Immunity to Burning and Faerie Fire.
    • Faerie Fire a random enemy on 4 or 5 Gem matches.
    Fey Cap11
    Fey Cap
    Elemental / Fey
    Bright Forest

    Deal (M + 6) scatter damage, boosted by Fey Allies. There's a 50% chance to Disease a random Enemy. (Boost: x4)

    • Deal double Skull damage vs. Diseased enemies.
    • Immunity to Devour.
    • Reduce damage from Skulls by 33%.
    Cu Sith12

    Deal (M + 3) damage to an enemy, boosted by allied Fey and Beasts. Gain 5 Souls. (Boost: x4)

    • Allied Fey gain 2 Life.
    • 20% chance to dodge Skull damage.
    • Immunity to Mana Burn, Mana Drain and Mana Steal.
    Old Man Oakroot13

    Eliminate all Armor from an Enemy, and deal (M + 2) damage. If the Enemy is a Tower, deal 3x - 5x damage, based on my Ascensions.

    • Summon a Leafstorm when an enemy dies.
    • Reduce damage from Skulls by 33%.
    • Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
    Suna20
    Suna
    Divine / Fey
    Bright Forest

    Steal (M + 3) Life from the 2 weakest enemies, then steal 8 Magic from 2 strongest enemies.

    • Allied Fey gain 2 Life.
    • Immunity to Burning and Faerie Fire.
    • Faerie Fire a random enemy when matching Red Gems.
    Leprechaun12

    Explode (0.5xM + 1) Green gems, boosted by my Gold. Gain 20 Gold. (Boost: 10 : 1)

    • Gain 2 bonus Gold on 4 or 5 Gem matches.
    • Gain bonus Green Mana from Green Gem matches.
    • Start battles with full Mana.
    Tinseltail15

    Give all allies 4 Magic, with a 50% chance for each of the following: Deal (M + 1) damage to all enemies; Explode 8 random Gems; Give all allies (M + 1) Life.

    • Gain 1 Life for each Green ally.
    • Immunity to Mana Burn, Mana Drain and Mana Steal.
    • Faerie Fire a random enemy when matching Green Gems.
    Doom of Nature25

    Deal (M + 4) damage to an enemy, boosted by Death Marked enemies. Death Mark all enemies. Create 8 Green Gems. (Boost: x6)

    • Gain 1 Armor when an enemy casts a spell.
    • Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, and Lethal Damage.
    • 2% chance to Deathmark an enemy when matching Green Gems, boosted by my ascensions.
    Crab Man11
    Crab Man
    Elemental / Monster
    Bright Forest

    Deal (M + 4) damage to the first and last Enemies, then Bleed them.

    • Gain 9 Armor when attacking Delves.
    • Reduce damage from Skulls by 30%.
    • Submerge myself when I take damage.
    Drowned Sailor12
    Drowned Sailor
    Elemental / Undead
    Bright Forest

    Convert Yellow Gems to Blue. There is a 20% chance to Death Mark the last 2 Enemies, boosted by Gems converted. (Boost: x1)

    • Gain 9 Armor when attacking Delves.
    • Immune to Poison, Disease, Lycanthropy, and Death Mark.
    • Start battles with full Mana.
    • While this Troop is alive, it will create a x2 Wildcard at the start of its turn.
    Water Elemental13

    Deal (M + 2) damage to all Enemies and then Stun them.

    • Gain 5 Magic when attacking Delves.
    • Reduce damage from Spells by 25%.
    • Gain bonus Blue Mana from Blue Gem matches.
    The Maraji Queen15
    The Maraji Queen
    Elemental / Construct
    Bright Forest

    Curse all Enemies. Convert all Green Gems to Doomskulls.

    • Gain 9 Life when attacking Delves.
    • Reduce damage from Skulls by 33%.
    • All Elemental Allies start with 50% Mana.
    Birchthorn12

    Deal (M + 4) damage to an Enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. If the Enemy dies, Entangle all Enemies.

    • Gain 1 Life for each Green ally.
    • Reduce damage from Skulls by 33%.
    • Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
    Shimmerscale12

    Convert Brown to Red. Deal (M + 5) damage to an Enemy, boosted by Gems converted. (Boost: 2 : 1)

    • Allied Fey gain 2 Life.
    • Immunity to Mana Burn, Mana Drain and Mana Steal.
    • Reduce damage from Skulls by 30%.
    Child of Summer12

    Convert Brown Gems to Red. Conjure a Firestorm.

    • All allies gain 2 random Skill points.
    • Immunity to Burning and Faerie Fire.
    • Start battles with full Mana.
    Spring Emissary13

    Give 4 Magic to an Ally and Mana equal to half their Mana cost. If they are Fey, Bless and Enchant them.

    • Allied Fey gain 2 Life.
    • Gain bonus Red Mana from Red Gem matches.
    • Gain bonus Green Mana from Green Gem matches.
    [SHINY] Spring Emissary13

    Give 6 Magic to an Ally and Mana equal to half their Mana cost. If they are Fey, Bless and Enchant them.

    • Allied Fey gain 2 Life.
    • Gain bonus Red Mana from Red Gem matches.
    • Gain bonus Green Mana from Green Gem matches.
    Vernalis20

    Give (M + 3) Attack to the first 2 Allies, give (M + 3) Life to the 2 weakest Allies, and give 10 Magic to the 2 strongest Allies.

    • Allied Fey gain 2 Life.
    • Gain bonus Green Mana from Green Gem matches.
    • Entangle and Faerie Fire a random Enemy when matching Green Gems.
    The Star6

    Give (0.5xM + 1) Magic to a random Ally. There is a 7% chance of an extra turn for each Yellow Gem on the board. (Boost: x7)

    • Gain 1 Armor when an enemy casts a spell.
    • All allies gain 2 random Skill points.
    • Grant a random status effect to a random Ally when an Ally casts a spell.
    Fountain of Stars25

    Convert 5 Green Gems to Purple Potions, and all Brown Gems to Skulls. Cleanse all Fey Allies.

    • Gain 1 Life for each Purple ally.
    • Reduce damage from Skulls by 50%.
    • 15% chance to Bless all Allies when my turn begins.
    Lady Estelle13

    Create 8 Green Gems and 8 Red Gems. Bless and give 3 Magic to all Bright Forest Allies.

    • Allied Fey gain 2 Life.
    • Immunity to Burning and Faerie Fire.
    • Summon a Firestorm at the start of Battle.
    Catterfly11

    Create 10 Green Gems. There’s a 50% chance to summon a Catterfly.

    • Gain 2x - 6x to Bounty Score, based on my ascension.
    • Faerie Fire enemies when doing Skull damage.
    • Gain bonus Green Mana from Green Gem matches.
    Twinkle Berry13

    Convert Purple Gems to Green. Deal (M + 3) damage to an Enemy, boosted by Gems converted. (Boost: x1)

    • Immunity to Burning and Faerie Fire.
    • Gain 1 Magic when an ally casts a spell.
    • Immunity to Mana Burn, Mana Drain and Mana Steal.
    King Oberron14

    Give (M + 3) Life and 5 Magic to all Allies. Then create a Firestorm and Enchant all Fey Allies.

    • Allied Fey gain 2 Life.
    • Immunity to Burning and Faerie Fire.
    • All Fey Allies start with 50% Mana.
    Stheno13

    Create a mix of 3 Green and Red Gems for each Green Ally and Enemy. (Boost: x3)

    • Allied Naga gain 2 Life.
    • Immune to Poison.
    • Immunity to Mana Burn, Mana Drain and Mana Steal.
    Emeraldrin28

    Deal (1.5xM + 6) damage to all Enemies, boosted by Green Gems. Convert 5 Green Gems to Green Giant Gems. There is a 10% chance for an extra turn, boosted by Green Gems. (Boost: x2)

    • Summon a Leafstorm at the start of Battle.
    • Reduce damage from Skulls by 55%.
    • Give 2 Magic to all Green Allies when matching Green Gems.
    Drowned Captain12

    Choose an Enemy. Explode 5 of one of their Mana Colors. Then knock them to the back.

    • Gain 9 Life when attacking Delves.
    • Immune to Poison, Disease, Lycanthropy, and Death Mark.
    • Summon a Bonestorm at the start of Battle.
    Sun Sprite12

    Give (M + 1) Life and 3 Magic to an Ally. If they are Fey, double the effect.

    • Allied Fey gain 2 Life.
    • Immunity to Burning and Faerie Fire.
    • Start battles with 75% Mana.
    Firenza16

    Deal (M + 1) damage to all Enemies, boosted by Faerie Fire Gems. Then summon a Summer Knight. (Boost: x3)

    • Allied Fey gain 2 Life.
    • Immunity to Burning and Faerie Fire.
    • Create 1 Faerie Fire Gem when my turn begins.
    Forest Gremlin11

    Create a Faerie Fire Gem, and deal {1} damage to the last Enemy.

    • Gain 2x - 6x to Bounty Score, based on my ascension.
    • Summon a Leafstorm at the start of Battle.
    • Gain bonus Green Mana from Green Gem matches.
    Unagh20
    Unagh
    Fey / Mystic
    Bright Forest

    Give (M + 1) Life and Attack to an Ally, boosted by Faerie Fire Gems. Destroy 2 random rows and columns. (Boost: x8)

    • Allied Fey gain 2 Life.
    • Immunity to Burning and Faerie Fire.
    • 30% chance to create 3 Faerie Fire Gems when my turn begins.
    Belladonnus13

    Gain (M + 1) Life and Armor, boosted by Bright Forest Allies and Faerie Fired Enemies. Gain Barrier. (Boost: x4)

    • Immunity to Entangle.
    • Reduce damage from Skulls by 33%.
    • Reduce damage from Spells by 25%.
    [SHINY] Belladonnus13

    Gain (M + 1) Life and Armor, boosted by Bright Forest Allies and Faerie Fired Enemies. Gain Barrier. (Boost: x5)

    • Immunity to Entangle.
    • Reduce damage from Skulls by 33%.
    • Reduce damage from Spells by 25%.
    Maple Goldbark13

    Create 5 Faerie Fire Gems and 5 Burning Gems. Then gain an extra turn.

    • Allied Fey gain 2 Life.
    • Immunity to Mana Burn, Mana Drain and Mana Steal.
    • Reduce damage from Skulls by 33%.
    Crackleleaf15

    Deal (M + 4) damage to an Enemy. Then create 2 Red Gems, boosted by Fey Allies. (Boost: x2)

    • Immunity to Burning and Faerie Fire.
    • Reduce damage from Skulls by 30%.
    • Gain 2x/2.5x/3x Miles in my Journey Event, based on my ascensions.
    [SHINY] Crackleleaf15

    Deal (M + 4) damage to an Enemy. Then create 3 Red Gems, boosted by Fey Allies. (Boost: x2)

    • Immunity to Burning and Faerie Fire.
    • Reduce damage from Skulls by 30%.
    • Gain 2x/2.5x/3x Miles in my Journey Event, based on my ascensions.
    Mistmother24

    Deal (M + 6) damage to all Enemies, boosted by Faerie Fired Enemies. Then convert 3 Skulls into x2 Wildcards. (Boost: x6)

    • Reduce damage from Spells by 25%.
    • Immunity to Mana Burn, Mana Drain and Mana Steal.
    • Faerie Fire all Enemies when matching 4 or more Gems.
    Hollioke14
    Hollioke
    Elemental / Fey
    Bright Forest

    Deal (M + 1) damage to an Enemy, boosted by Bleed and Faerie Fire Gems. Then create 5 Bleed Gems and 5 Faerie Fire Gems. (Boost: x2)

    • Reduce damage from Skulls by 33%.
    • 35% chance to convert 3 Green Gems to Faerie Fire Gems when the battle begins.
    • Gain bonus Green Mana from Green Gem matches.
    [SHINY] Hollioke14

    Deal (M + 1) damage to an Enemy, boosted by Bleed and Faerie Fire Gems. Then create 6 Bleed Gems and 6 Faerie Fire Gems. (Boost: x2)

    • Reduce damage from Skulls by 33%.
    • 35% chance to convert 3 Green Gems to Faerie Fire Gems when the battle begins.
    • Gain bonus Green Mana from Green Gem matches.
    Immortal Khaomani30

    Deal (0.75xM + 2) true damage to all Enemies, boosted by other Allies and Enemies who are Blessed. If used in Summer Isle, deal double damage. (Boost: x1.5)

    • All allies gain 2 random Skill points.
    • Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, and Lethal Damage.
    • 65% chance to create 3 Angel Gems when my turn begins.
    • All allies gain 4 random Skill points.
    • Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, Charm, and Lethal Damage.
    • Create 3 Angel Gems when my turn begins.
    Pixie Knight11

    Deal (M + 2) damage to an enemy, boosted by Red and Yellow Gems. (Boost: 4 : 1)

    • Gain 2x - 6x to Bounty Score, based on my ascension.
    • 35% chance to convert 3 Green Gems to Faerie Fire Gems when the battle begins.
    • Reduce damage from Skulls by 25%.
    Eagle Eye11

    Remove all Green Gems. Deal (M + 2) damage to an Enemy, boosted by Gems removed. (Boost: 2 : 1)

    • +Create a Leafstorm
    • +Gain 1 Magic
    • +Hunter's Mark all enemies
    Summer's Fury15

    Deal (M + 2) damage to all Enemies. Create 6 Red Gems.

    • +Gain 4 Life
    • +Faerie Fire the first enemy
    • +Burn the first enemy
    • +Destroy a random Red Gem
    Dawnbringer20

    Deal (M + 2) damage to all Enemies, boosted by Yellow Allies and Enemies. Give all Allies Barrier. If there are 13 or more Red Gems, gain 2 Magic. (Boost: x2)

    • +Destroy a random Yellow Gem
    • +Gain 4 Armor
    • +Gain 2 Attack
    • +Gain 4 Life
    • +Destroy a random Red Gem
    Titania's Fan12

    Remove all Blue Gems. Cleanse all other Allies, then give (M + 1) Life to them, boosted by Gems removed. (Boost: 3 : 1)

    • +Create a Green Gem
    • +Cleanse myself
    • +Faerie Fire the first enemy
    • +Give 1 mana to all allies
    Fey Wand12

    Deal (M + 10) scatter damage, boosted by Faerie Fired Enemies. (Boost: x8)

    • +Create a Green Gem
    • +Faerie Fire the first enemy
    • +Give 1 mana to all allies
    • +Deal 5 scatter damage
    Trickster's Shot15

    Eliminate all Armor from an Enemy, and deal (M + 3) damage. Gain 2 Magic, boosted by Armor eliminated. (Boost: 3 : 1)

    • +Hunter's Mark the first enemy
    • +Eliminate 2 points of a random Skill from the first Enemy
    • +Gain 2 to a random skill
    • +Enchant myself
    Summer's Wonder14

    Deal (M + 12) true scatter damage, boosted by Fey Allies and Enemies. If an Enemy dies, grant all Allies 2 random Positive Status Effects. (Boost: x8)

    • +Faerie Fire the first enemy
    • +Gain 1 Magic
    • +Give 1 mana to all allies
    • +Enchant myself
    • +Deal 5 scatter damage
    Summer Aegis14

    Deal (M + 7) damage to an Enemy boosted by Bright Forest Allies. Then create a mix of 6 Green and Red Gems for each Bright Forest Ally. (Boost: x6)

    • +Gain 4 Armor
    • +Faerie Fire the first enemy
    • +Give 1 mana to all allies
    • +Cause a random positive effect on myself
    Last Harbor14

    Deal (M + 7) damage to the first Enemy, boosted by Doomskulls. If the Enemy is an Elemental, deal double damage. Then knock them to last position. (Boost: x3)

    • +Gain 4 Armor
    • +Submerge myself
    • +Stun the first enemy
    • +Create a Doomstorm
    Faery Ring14

    Deal (M + 7) damage to an Enemy boosted by Fey Allies. Then create a mix of 6 Green and Purple Gems for each Fey Ally. (Boost: x6)

    • +Gain 1 Magic
    • +Faerie Fire the first enemy
    • +Give 1 mana to all allies
    • +Gain 2 to a random skill
    Staff of Bright Forest9

    Remove all Green Gems. Deal (M + 5) damage to an Enemy, boosted by Gems removed. If the Enemy is from Bright Forest or if the battle is in Bright Forest, deal double damage. (Boost: 3 : 1)

    • +Gain 4 Life
    • +Deal 5 scatter damage
    • +Enchant myself
    Mystic Manuscript14

    Explode (M + 1) Purple Gems. Grant a random Status Effect to all Mystic Allies. Then summon a Mystic Troop.

    • +Gain 2 to a random skill
    • +Enchant myself
    • +Deal 5 scatter damage
    • +Gain 4 Mana
    Celestial Flask14

    Create 3 Potions of either Blue, Green, Red, Yellow or Purple. Gain an extra turn.

    • +Gain 4 Life
    • +Give 1 mana to all allies
    • +Cleanse myself
    • +Cause a random positive effect on myself
    Doomed Poignard18

    Deal (M + 4) damage to the last Enemy, boosted by Green Gems. If they have a Doom, deal double damage. There’s 3% chance per tempering level to kill the Enemy. (Boost: x1)

    • +Gain 2 Attack
    • +Poison the first enemy
    • +Deal 5 damage to the last enemy
    • +Create a Leafstorm
    • +Drain 2 Mana from Green Enemies
    Shimmerscale's Wing12

    Give (M + 1) Life to all Allies. If Shimmerscale is on my team, gain an extra turn. (Boost: x100)

    • +Gain 4 Armor
    • +Give 1 mana to all allies
    • +Barrier myself
    Eruption of Roses14

    Explode (M + 1) Green Gems. Grant a random Status Effect to all Fey Allies. Then summon a Fey Troop.

    • +Gain 4 Life
    • +Entangle the first enemy
    • +Faerie Fire the first enemy
    • +Deal 5 scatter damage
    Heaven's Barb24

    Inflict 8 stacks of Bleed, 2 Faerie Fires and 2 Entangles randomly to the Enemy Team. Then deal (2xM + 4) -{2} damage to an Enemy.

    • +Gain 4 Life
    • +Entangle the first enemy
    • +Deal 5 damage to the first enemy
    • +Steal 2 Mana from the first enemy
    • +Bless myself
    Burning Claw14

    Deal (M + 4) damage to an Enemy, boosted by Red Allies and Fey Allies. (Boost: x3)

    • +Gain 4 Life
    • +Burn the first enemy
    • +Deal 5 damage to the first enemy
    • +Faerie Fire the first enemy
    Khaomani's Staff20

    Deal (M + 8) scatter damage, boosted by Yellow Gems. If Immortal Khaomani is in my team, explode all Angel Gems. (Boost: x100)

    • +Gain 2 to a random skill
    • +Give 1 mana to all allies
    • +Deal 5 scatter damage
    • +Give all Yellow Allies 2 Mana
    • +Barrier the first 2 Allies, if used in Summer Isle, Barrier myself.