Hellcrag
Realm of Statues – This inhabitants of this kingdom were turned to stone by Medusa long ago.
| Banner | Petrified Banner |
| Troop Type | Construct |
| Class | Geomancer |
| Underworld | Obsidian Depths |
- •Allied Daemons gain 2 Armor.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Reduce damage from Skulls by 50%.
- •Allied Constructs gain 2 Life.
- •Gain 1 Armor when an enemy casts a spell.
- •Reduce damage from Skulls by 50%.
- •All enemies lose 2 random Skill points.
- •25% chance to summon an Ancient Horror on death.
- •Reduce damage from Skulls by 25%.
- •Allied Constructs gain 2 Armor.
- •Allied Constructs gain 2 Life.
- •Reduce damage from Skulls by 50%.
- •25% chance to summon a Stone Mefyt when I die.
- •Reflect 25% of Skull damage.
- •Create a Good Gargoyle Gem when matching 4 or more Gems.
- •25% chance to summon a Stone Mefyt when I die.
- •Reduce damage from Skulls by 50%.
- •Gain 2x/2.5x/3x Miles in my Journey Event, based on my ascensions.
- •Gain 1 Life for each Brown ally.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Reduce damage from Skulls by 50%.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Immune to Poison.
- •Reduce damage from Skulls by 50%.
- •Gain 9 Armor when attacking Delves.
- •Gain 1 Armor when an enemy casts a spell.
- •Reduce damage from Skulls by 50%.
- •Gain 9 Life when attacking Delves.
- •Reduce damage from Spells by 25%.
- •Reduce damage from Skulls by 50%.
- •Gain 9 Life when attacking Delves.
- •Recover 1 Life at the start of each turn.
- •Gain bonus Brown Mana from Brown Gem matches.
- •Gain 5 Magic when attacking Delves.
- •Gain 2 Life on 4 or 5 Gem matches.
- •There is a 30% chance to create an Evil Gargoyle Gem when my turn begins.
- •Gain 2 Life on 4 or 5 Gem matches.
- •Reduce damage from Skulls by 50%.
- •There is 50% chance to create a Good Gargoyle Gem when my turn begins.
- •Deal double Skull damage vs. Dragons.
- •Gain 1 Attack for each Brown ally.
- •Reduce damage from Skulls by 50%.
- •Deal double Skull damage vs. Dragons.
- •Gain 1 Attack for each Brown ally.
- •Reduce damage from Skulls by 50%.
- •Gain 1 Life for each Brown ally.
- •Reduce damage from Skulls by 50%.
- •Gain bonus Green Mana from Green Gem matches.
- •Gain 1 Life for each Brown ally.
- •Reduce damage from Skulls by 50%.
- •Gain bonus Green Mana from Green Gem matches.
- •Immunity to Burning and Faerie Fire.
- •Reduce damage from Skulls by 50%.
- •35% chance to give Reflect to a random Ally when my turn begins.
- •Gain 2 Life on 4 or 5 Gem matches.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Gain 5 to all Skill Points when matching Skulls.
- •Immunity to Mana Burn, Mana Drain and Mana Steal.
- •Reduce damage from Skulls by 50%.
- •Explode 4 Good Gargoyle Gems when matching 4 or more Gems.
- •Allied Daemons gain 2 Armor.
- •Reduce damage from Skulls by 50%.
- •Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
- •Reduce damage from Skulls by 50%.
- •Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, and Lethal Damage.
- •Create a Stun Gem when my turn begins.
- •Reduce damage from Skulls by 60%.
- •Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, Charm, and Lethal Damage.
- •Create 3 Stun Gems when my turn begins.
- •Gain 1 Life for each Brown ally.
- •Reflect 30% of Skull Damage
- •Gain bonus Brown Mana from Brown Gem matches.
- •Gain 1 Magic for each Brown ally.
- •Reflect 30% of Skull Damage
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Gain 1 Magic for each Brown ally.
- •Reflect 30% of Skull Damage
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Gain 9 Armor when attacking Delves.
- •Gain 1 Armor when an enemy casts a spell.
- •Gain 1 Armor for each Brown Ally.
- •Gain Reflect when I take damage.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Create a Good Gargoyle Gem when an Ally casts a spell.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Place Hunter's Mark on enemies when doing Skull damage.
- •Reduce damage from Skulls by 50%.
- •10% chance to create a Bleed Gem when my turn begins.
- •Reduce damage from Skulls by 50%.
- •Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
- •10% chance to create a Bleed Gem when my turn begins.
- •Reduce damage from Skulls by 50%.
- •Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
- •Allied Constructs gain 2 Life.
- •Immune to Poison, Disease, Lycanthropy, and Death Mark.
- •Gain bonus Brown Mana from Brown Gem matches.
- +Gain 4 Life
- +Silence the first enemy
- +Submerge myself
- +Cleanse myself
- +Gain 4 Armor
- +Gain 10 Gold
- +Burn the first enemy
- +Give 1 mana to all allies
- +Create a Duststorm
- +Gain 4 Armor
- +Enrage myself
- +Curse the first Enemy
- +Eliminate 2 Attack from the first Enemy
- +Gain 4 Armor
- +Steal 2 Mana from the first enemy
- +Barrier myself
- +Gain 4 Life
- +Give 1 mana to all allies
- +Cleanse myself
- +Bless myself
- +Gain 2 Attack
- +Drain 3 Mana from the first enemy
- +Deal 5 damage to the first enemy
- +Inflict a random status effect to the first enemy
- +Eliminate 2 points of a random Skill from the first Enemy
- +Bleed the first Enemy
- +Steal 2 Mana from the first enemy
- +Death Mark the first enemy
- +Gain 2 Attack
- +Hunter's Mark the first enemy
- +Deal 5 damage to the first enemy
- +Create a Duststorm
- +Gain 4 Armor
- +Enchant myself
- +Drain 3 Mana from the first enemy
- +Deal 5 scatter damage
- +Gain 4 Armor
- +Deal 5 damage to the first enemy
- +Eliminate 2 Attack from the first Enemy
- +Stun the first enemy
- +Gain 4 Armor
- +Gain 10 Gold
- +Deal 5 damage to the first enemy
- +Silence the first enemy
- +Barrier the first 2 Allies, if used in Southwild, Barrier myself.
- +Eliminate 2 points of a random Skill from the first Enemy
- +Steal 3 Life from the first enemy
- +Deal 5 damage to the first enemy
- +Bleed the first Enemy
- +Eliminate 1 Magic from the first Enemy
- +Drain 3 Mana from the first enemy
- +Deal 5 scatter damage
- +Create a Bonestorm

9Gain (M + 1) Armor, and Barrier all Daemons.

11Explode a Gem. Barrier a random Ally for each Brown Gem destroyed. (Boost: x1)

12Destroy a row. Eliminate (M + 1) Attack from the first 2 Enemies, boosted by Purple Gems destroyed. (Boost: x1)

11Freeze a random Enemy. Create 3 Gargoyle Gems, and gain an extra turn.

22Deal (M + 4) damage to all Enemies. Drain 4 Mana from all Enemies, boosted by Gargoyle Gems. (Boost: x3)

15Deal (M + 4) damage to an Enemy. Then create 2 Brown Gems, boosted by all Construct Allies. (Boost: x2)

10Convert 4 Stone Blocks to either Good or Evil Gargoyle Gems. Then explode a Gem.

9Create a Gargoyle Gem. Poison a random Enemy, for each Green Gem under or around it. Gain an extra turn. (Boost: x1)

12Explode a Gem. Then explode a random Gem for each Skull destroyed. (Boost: x1)

12Deal (M + 3) splash damage to an Enemy. Then create 1-2 random Gargoyle Gems.

11Jumble the Board. Then create 2 Stone Blocks, and 4 Gargoyle Gems.

16Deal (M + 1) damage to all Enemies, boosted by Gargoyle Gems, and Stone Blocks. (Boost: x3)

24Destroy a 5x5 Circle. Gain (M + 1) Armor and Life, boosted by all Gargoyle Gems destroyed. (Boost: x5)

12Deal (M + 3) damage to an Enemy, boosted by Brown Allies. Then create 3 Good Gargoyle Gems. (Boost: x3)
![[SHINY] Stone Panther](https://assets.krystaradb.com/troops/cards/Troop_K72_15_Shiny.png)
12Deal (M + 3) damage to an Enemy, boosted by Brown Allies. Then create 3 Good Gargoyle Gems. (Boost: x4)

11Explode 3 Good Gargoyle Gems. Gain (M + 1) Attack and Armor.
![[SHINY] Petrified Treant](https://assets.krystaradb.com/troops/cards/Troop_K72_16_Shiny.png)
11Explode 4 Good Gargoyle Gems. Gain (M + 1) Attack and Armor.

17Deal (M + 2) damage to all Enemies. Create a mix of 5 Good and Evil Gargoyle Gems.

30Kill an Enemy. Create 6 Cursed Gems, 6 Yellow Giant Gems, and 6 Faerie Fire Gems.

24Convert all Gems of a chosen Color to Good Gargoyle Gems. Deal (1.5xM + 4) damage to all Enemies of that Mana Color. Gain an extra turn.
![[SHINY] Goethite](https://assets.krystaradb.com/troops/cards/Troop_K72_20_Shiny.png)
12Deal (M + 2) damage to an Enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Give 10 Armor to all Allies.

30Deal (0.6xM + 2) true heavy splash damage to 3 random Enemies. If used in Southwild, deal double damage. Destroy a row and column.

12Create a mix of 10 Brown and Decaying Gems. Knock the first Enemy to the back.

12Deal (M + 4) damage to an Enemy, boosted by Decaying and Gargoyle Gems. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. (Boost: 3 : 1)
![[SHINY] Mudwalker](https://assets.krystaradb.com/troops/cards/Troop_K72_23_Shiny.png)
12Deal (M + 4) damage to an Enemy, boosted by Decaying and Gargoyle Gems. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. (Boost: 2 : 1)

12Destroy a row. Gain (M + 10) Attack and Armor, boosted by Stone Blocks, and Gargoyle Gems destroyed. (Boost: x6)

16Either: Give (M + 7) Life and Bless all Allies. OR Deal (M + 7) damage, and Curse all Enemies. OR Explode all Gargoyle Gems.

11Deal (M + 3) damage to a random Enemy, boosted by Gargoyle Gems. Then create 4 random Gargoyle Gems. (Boost: x2)

12Deal (M + 2) damage to an Enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Convert 9 Blue Gems to Bleed Gems.
![[SHINY] Sanguinette](https://assets.krystaradb.com/troops/cards/Troop_K72_28_Shiny.png)
12Deal (M + 2) damage to an Enemy. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. Convert all Blue Gems to Bleed Gems.

12Deal (M + 3) damage to an Enemy, boosted by Bleed Gems. If the Enemy dies, convert all Green Gems to Bleed Gems. (Boost: x4)

15Give (M + 1) Life to all Allies. Convert 3 Blue Gems to Good Gargoyle Gems. Gain an extra turn.

14Explode a Column. Create a Gargoyle Gem for each Red or Brown Gem in the chosen Column. (Boost: x1)

15Explode a Gem. Create 1 Gargoyle Gem, plus 2 more for each Gargoyle Gem destroyed. (Boost: x2)

9Remove all Brown Gems. Deal (M + 5) damage to an Enemy, boosted by Gems removed. If the Enemy is from Hellcrag or if the battle is in Hellcrag, deal double damage. (Boost: 3 : 1)

14Either: Create 4 Gargoyle Gems, OR Explode (M + 1) Gems

14Deal (M + 7) damage to an Enemy boosted by Hellcrag Allies. Then create a mix of 6 Red and Brown Gems for each Hellcrag Ally. (Boost: x6)

14Deal (M + 3) true damage to an Enemy, boosted by Gargoyle Gems. (Boost: x6)

14Deal (M + 4) damage to an Enemy, boosted by all Brown Allies and Construct Allies. (Boost: x5)

14Explode (M + 1) Gems. Then summon an Obsidian Depths Troop.

14Deal (M + 3) damage to the first 2 Enemies, boosted by Daemon Allies. (Boost: x3)

20Give (1.5xM + 2) Armor to all Allies. If Immortal Terra is in my team, explode all Stun Gems. (Boost: x10)

14Explode (M + 1) Brown Gems. Grant a random Status Effect to all Hellcrag Allies. Then summon a Hellcrag Troop.

14Deal (M + 3) damage to the first 2 Enemies, boosted by Construct Allies. (Boost: x3)









