Sin of Maraj
Gateway to the Underworld – Once capital of the Maraji Empire, this city was destroyed long ago.
| Banner | Meteor Banner |
| Troop Type | Daemon |
| Class | Doomsayer |
| Underworld | Depths of Sin |
- •Immunity to Frozen.
- •Explode a Blue Gem at the start of battle.
- •Inflict Frozen when doing Skull damage.
- •Deal double Skull damage vs. Enchanted enemies.
- •Cannot be targeted by spells (unless there are no other targets).
- •Explode a Green Gem at the start of battle.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Explode a Brown Gem at the start of battle.
- •Start battles with full Mana.
- •Gain 1 Life on 4 or 5 Gem matches.
- •Immunity to Devour.
- •Explode a Green Gem at the start of battle.
- •Immunity to Burning and Faerie Fire.
- •Gain 1 Magic for each Red ally.
- •Explode a Red Gem at the start of battle.
- •Explode a Skull at the start of battle.
- •Inflict Death Mark when doing Skull damage.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Immunity to Burning and Faerie Fire.
- •Reflect 25% of Skull damage.
- •Explode 2 random Gems when I deal skull damage.
- •Explode a Purple Gem at the start of battle.
- •Immunity to Mana Burn, Mana Drain and Mana Steal.
- •Charm a random enemy when an ally dies.
- •Immunity to Silence.
- •Explode a Purple Gem at the start of battle.
- •Start battles with 75% Mana.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Reflect 25% of Skull damage.
- •Explode a Red Gem at the start of battle.
- •Gain 1 Magic when an ally casts a spell.
- •Reduce damage from Spells by 25%.
- •Enemies lose 4 from a random Skill Point when an Ally casts a spell.
- •Recover 1 Life at the start of each turn.
- •Reduce damage from Spells by 25%.
- •Explode a Skull at the start of battle.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Explode a Brown Gem at the start of battle.
- •Gain 25% bonus Gold from battle.
- •Explode a Skull at the start of battle.
- •All enemies lose 2 random Skill points.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Gain 9 Life when attacking Delves.
- •Immune to Poison.
- •Reflect 25% of Skull damage.
- •Gain 9 Armor when attacking Delves.
- •Immunity to Death Mark.
- •Reduce damage from Skulls by 25%.
- •Gain 9 Armor when attacking Delves.
- •Burn enemies when doing Skull damage.
- •Reduce damage from Skulls by 50%.
- •Gain 5 Magic when attacking Delves.
- •Allied Daemons gain 2 Armor.
- •Gain 3 Souls when matching Skulls.
- •Gain 1 Magic when an ally casts a spell.
- •Gain 50% bonus Souls from battle.
- •Reduce damage from Spells by 25%.
- •Inflict Curse when dealing Skull damage.
- •Explode a Blue Gem at the start of battle.
- •Reduce damage from Skulls by 25%.
- •Immunity to Disease and Lycanthropy.
- •Explode a Green Gem at the start of battle.
- •Curse and Disease a random Enemy when matching 4 or more Gems.
- •Allied Daemons gain 2 Armor.
- •Explode a Purple Gem at the start of battle.
- •Gain 1 Magic when an ally casts a spell.
- •Allied Daemons gain 2 Armor.
- •Explode a Purple Gem at the start of battle.
- •Gain 1 Magic when an ally casts a spell.
- •Explode a Purple Gem at the start of battle.
- •All enemies lose 2 random Skill points.
- •Immunity to Mana Burn, Mana Drain and Mana Steal.
- •Explode a Blue Gem at the start of battle.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Drain 3 Mana from a random Enemy when matching 4 or more Gems.
- •Deal double Skull damage vs. Divine.
- •Explode a Skull at the start of battle.
- •Reduce damage from Skulls by 50%.
- •Allied Daemons gain 2 Life.
- •All enemies lose 2 random Skill points.
- •Start battles with full Mana.
- •Reduce damage from Skulls by 30%.
- •Reduce damage from Spells by 55%.
- •Give 1 to all Skill Points to Brown Allies when matching Brown Gems.
- •Gain 9 Armor when attacking Delves.
- •Allied Daemons gain 2 Armor.
- •Reflect 25% of Skull damage.
- •All enemies lose 2 random Skill points.
- •Explode a Purple Gem at the start of battle.
- •Reduce damage from Skulls by 25%.
- •All enemies lose 2 random Skill points.
- •Explode a Purple Gem at the start of battle.
- •Reduce damage from Skulls by 25%.
- •Allied Daemons gain 2 Life.
- •Explode a Purple Gem at the start of battle.
- •20% chance to dodge Skull damage.
- •All enemies lose 2 random Skill points.
- •Explode a Brown Gem at the start of battle.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •All enemies lose 2 random Skill points.
- •Explode a Brown Gem at the start of battle.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Reflect 25% of Skull damage.
- •Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, and Lethal Damage.
- •50% chance to create a Daemonic Portal Gem when my turn begins.
- •Reflect 35% of Skull damage.
- •Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, Charm, and Lethal Damage.
- •Create a Daemonic Portal Gem when my turn begins.
- •Gain 1 Armor when an enemy casts a spell.
- •All allies gain 2 random Skill points.
- •Give 1 Magic to all Allies when matching 4 or more Gems.
- •Explode a Brown Gem at the start of battle.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Create a Bonestorm when my turn begins.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Gain 1 Magic for each Purple ally.
- •Gain 1 Magic when an ally casts a spell.
- •All enemies lose 2 random Skill points.
- •10% chance to create a Curse Gem when my turn begins.
- •Reduce damage from Skulls by 50%.
- •All enemies lose 2 random Skill points.
- •10% chance to create a Curse Gem when my turn begins.
- •Reduce damage from Skulls by 50%.
- +Gain 2 Attack
- +Steal 2 Mana from the first enemy
- +Disease the first enemy
- +Deal 5 damage to the first enemy
- +10% chance to summon a Quasit
- +Gain 1 Magic
- +Drain 3 Mana from the first enemy
- +Give all Allies 2 Mana
- +Bleed the first Enemy
- +Eliminate 2 points of a random Skill from the first Enemy
- +Deal 5 damage to the first enemy
- +Create a Firestorm
- +Drain 2 Mana from Red Enemies
- +Gain 2 Attack
- +Gain 4 Mana
- +Burn the first enemy
- +10% chance to summon a Quasit
- +Eliminate 1 Magic from the first Enemy
- +Steal 3 Life from the first enemy
- +Steal 2 Mana from the first enemy
- +Eliminate 2 points of a random Skill from the first Enemy
- +Gain 4 Souls
- +Steal 2 Mana from the first enemy
- +Give all Allies 2 Mana
- +Curse the first Enemy
- +Gain 1 Magic
- +Disease the first enemy
- +Deal 5 damage to the last enemy
- +Bleed the first Enemy
- +Eliminate 2 Attack from the first Enemy
- +Gain 4 Life
- +Drain 3 Mana from the first enemy
- +Give all Purple Allies 2 Mana
- +Gain 4 Armor
- +Deal 5 scatter damage
- +Curse the first Enemy
- +Gain 1 Magic
- +Gain 4 Souls
- +Cause a random positive effect on myself
- +Gain 1 Magic
- +Deal 5 scatter damage
- +Enchant myself
- +Create a Darkstorm
- +Drain 2 Mana from Purple Enemies
- +Eliminate 2 points of a random Skill from the first Enemy
- +10% chance to summon a Quasit
- +Steal 2 Mana from the first enemy
- +Curse the first Enemy
- +Gain 2 Attack
- +Eliminate 2 Attack from the first Enemy
- +Deals 5 damage to the second enemy
- +Curse the first Enemy
- +Drain 2 Mana from Purple Enemies
- +Gain 2 Attack
- +Curse the first Enemy
- +Deal 5 damage to the first enemy
- +Eliminate 1 Magic from the first Enemy
- +Steal 3 Life from the first 2 Enemies, if used in Maraji Expanse, Steal 4 Life instead.
- +Eliminate 2 points of a random Skill from the first Enemy
- +Curse the first Enemy
- +Deal 5 damage to the first enemy
- +Give all Purple Allies 2 Mana

10Drain all mana from all allies and enemies. Gain Life equal to Mana drained. (Boost: x1)

12Deal (M + 2) damage to the 2 strongest enemies, boosted by enemies at full Life or full Mana. (Boost: x4)

10Gain Gold equal to my Life. Gain (M + 1) Life. Gain an extra turn. (Boost: x1)

12Explode 4 Gems of an enemy's Mana Color. 20% Chance to Devour them.

13Deal (M + 3) damage to an enemy and the enemy below. Burn and Faerie Fire them both.

13Deal (M + 3) damage to an enemy. For each of my skills that are greater than theirs, steal 3 Magic.

18Transform Blue Gems to Brown and Yellow to Skulls. Enrage all allies and Burn all enemies.

15Charm an enemy. 40% chance to transform them into a Succubus or Incubus.

9Explode 1 Purple Gem, boosted by Daemon Allies. (Boost: x1)

10Deal (M + 1) true damage to an enemy, boosted by Red Gems. (Boost: 3 : 1)

20Deal (M + 8) true damage to the first 2 Enemies. Summon Wrath or Lust, then Bless all Daemon Allies.

11Curse and Stun an Enemy. There's a 25% chance to Devour a random Enemy, boosted by Enemy deaths. (Boost: x5)

13Give 5 to a random Skill on another Ally, boosted by my Gold. Lose all my Gold. Explode 3 Yellow Gems. (Boost: x1)

12Deal (M + 4) damage to an Enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. If the Enemy dies, steal 4 Magic from all remaining Enemies.

11Create 8-12 Purple Gems, and give all Purple Allies a quarter of their Mana.

12Create 8 Skulls or 8 Doomskulls, boosted by my Souls. Summon an Ironjaw. (Boost: 10 : 1)

13Destroy all Skulls. Gain (M + 1) Life and Armor, boosted by Skulls destroyed. (Boost: x1)

15Deal (M + 6) damage to an Enemy, boosted by their Attack. Gain 10 Souls. (Boost: x1)

12Deal (M + 3) damage to an Enemy. If the Enemy is a Daemon, there's a 50% chance to transform them into a Wraith.

12Drain 4 Mana from all Enemies. Gain (M + 1) Armor and Life.

22Deal (M + 4) true damage to all Enemies. Gain 2 Mana back for each Cursed or Diseased Enemy. (Boost: x2)

12Deal (M + 1) damage to an Enemy. If the Enemy has full Mana, drain their Mana.
![[SHINY] Maid of Envy](https://assets.krystaradb.com/troops/cards/Troop_K34_20_Shiny.png)
12Deal (M + 1) damage to an Enemy. If the Enemy has full Mana, drain their Mana and Curse them.

12Destroy all Gems of the most used Enemy Color, then eliminate 3 Magic from all Enemies. If Despond is on my team, eliminate 3 more Magic. (Boost: x3)

16Deal damage to an Enemy, equal to their Attack. Then deal the same damage to all Enemies above them. Summon an Abject of Despond. (Boost: x1)

13Deal (M + 3) damage to an Enemy, boosted by Skulls. If the Enemy is Divine, deal triple damage. (Boost: 3 : 1)

13Give (M + 1) Attack to the first Ally, and convert Yellow Gems to Purple to boost the effect. Inflict Curse on all Enemies. (Boost: 3 : 1)

30Deal (2.5xM + 6) damage to all Enemies. Convert 5 Brown Gems to Brown Dragon Gems. There is a 10% chance for an extra turn, boosted by Brown Gems. (Boost: x3)

13Deal (M + 3) damage to an Enemy, boosted by my Souls. There is a 50% chance to deal that damage to all Enemies below them. (Boost: 3 : 1)

12Gain Barrier. Create 11 Blue Lightning Gems. OR Create 11 Yellow Lightning Gems.
![[SHINY] Dark Herald](https://assets.krystaradb.com/troops/cards/Troop_K34_27_Shiny.png)
12Gain Barrier. Create 12 Blue Lightning Gems. OR Create 12 Yellow Lightning Gems.

12Deal (M + 3) damage to 2 random Enemies, boosted by Purple Gems. If an Enemy dies, create 2 Daemonic Portal Gems. (Boost: 3 : 1)

12Deal (M + 4) damage to an Enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. If the Enemy dies, convert 1 Gem of their Mana Color to a Daemonic Portal Gem.
![[SHINY] The Bane of Valor](https://assets.krystaradb.com/troops/cards/Troop_K34_29_Shiny.png)
12Deal (M + 4) damage to an Enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. If the Enemy dies, convert 2 Gems of their Mana Color to a Daemonic Portal Gems.

30Eliminate (0.8xM + 1) points from 2 random Skills to all Enemies. If used in Geheron, double the effect. Then inflict a random negative Status Effect.

8Give 2 Magic to 3 random Allies. There is a 7% chance of an extra turn for each Red Gems on the board. (Boost: x7)

22If there are 13 or more Skulls on the board, devour an Enemy. Otherwise deal (2xM + 2) true damage to them. Then create 9 Skulls.

12Deal (M + 1) damage to an Enemy, boosted by Purple Gems. If my Magic is greater, then deal double damage. (Boost: 3 : 1)

13Deal (M + 3) damage to an Enemy. If they are Bleeding, deal double damage. Then inflict 2 stacks of Bleed to them.
![[SHINY] Maiden of Pain](https://assets.krystaradb.com/troops/cards/Troop_K34_34_Shiny.png)
13Deal (M + 3) damage to an Enemy. If they are Bleeding, deal double damage. Then inflict 4 stacks of Bleed to them.

14Deal (M + 4) damage to an enemy, boosted by their Mana Cost. If they are Divine, deal 10 more damage. If they use Yellow Mana, deal 10 more. (Boost: x1)

14Deal (M + 4) damage to an enemy. If there are 13 or more Purple Gems, summon 1-3 Sin of Maraj troops.

18Deal (M + 3) damage to all Enemies, +1 per Tempering level. Transform Blue Gems to Doomskulls, if the Enemy has a Doom, create 5 more. Gain 3 Mana for each Red Enemy. (Boost: x3)

13Inflict 1-4 Status Effects on an enemy, and explode 4 Gems of their color.

12Choose a Color, and explode 4 Gems of that Color. Deal (M + 1) damage to all Enemies of that Color.

14Deal (0.5xM + 1) damage to all Enemies. Convert Yellow Gems to Doomskulls.

14Deal (M + 7) damage to an Enemy boosted by Sin of Maraj Allies. Then create a mix of 6 Red and Purple Gems for each Sin of Maraj Ally. (Boost: x6)

14Pull an Enemy and myself to the front. Create 6 Skulls, and 8 more if my Life is higher.

9Remove all Red Gems. Deal (M + 5) damage to an Enemy, boosted by Gems removed. If the Enemy is from Sin of Maraj or if the battle is in Sin of Maraj, deal double damage. (Boost: 3 : 1)

13Gain a Barrier. Give (1.5xM + 1) Life to an Ally. Then Cleanse and Enchant them.

18Create 4 Brown Gems, +1 Gem per Tempering level. Give (M + 1) Armor to all Purple Allies. If the Enemy has a Doom, eliminate all Armor from a random Enemy.

14Explode (M + 1) Purple Gems. Grant a random Status Effect to all Sin of Maraj Allies. Then summon a Sin of Maraj Troop.

18Deal (M + 5) damage to the first 2 Enemies, +2 per Tempering level. Create 2 Purple Gems for each Purple Ally and Enemy. If the Enemy has a Doom, gain a random Status Effect. (Boost: x2)

20Deal (M + 3) damage to an Enemy, boosted by Daemon Allies. If Immortal Abaddon is in my team, explode all Daemonic Portal Gems. (Boost: x100)

14Explode (M + 1) Purple Gems. Grant a random Status Effect to all Sin of Maraj Allies. Then summon a Sin of Maraj Troop.