Leonis Empire
The Empire of the Sands – Emperor Khorvash claims the mandate of the God Anu as he rules his desert kingdom.
| Banner | Lion Banner |
| Troop Type | Human |
| Class | Warpriest |
| Underworld | City of Thieves |
- •Allied Humans gain 2 Life.
- •Deal double Skull damage vs. Stunned enemies.
- •Reduce damage from Skulls by 25%.
- •Allied Divines gain 2 Life.
- •All allies gain 2 random Skill points.
- •Gain 1 Magic for each Yellow ally.
- •Allied Knights gain 2 Life.
- •Inflict Stun when doing Skull damage.
- •Reduce damage from Skulls by 25%.
- •Allied Monsters gain 2 Life.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Start battles with 50% Mana.
- •Immunity to Mana Burn, Mana Drain and Mana Steal.
- •Cannot be targeted by spells (unless there are no other targets).
- •20% chance to dodge Skull damage.
- •Gain 3 to all Skills if in first position.
- •Reduce damage from Skulls by 25%.
- •Stun a random enemy on 4 or 5 Gem matches.
- •Allied Raksha gain 2 Life.
- •Immunity to Silence.
- •Reduce damage from Skulls by 25%.
- •Allied Beasts gain 2 Life.
- •20% chance to dodge Skull damage.
- •Gain bonus Brown Mana from Brown Gem matches.
- •Allied Humans gain 2 Life.
- •Gain 3 Attack when an ally dies.
- •Inflict Stun when doing Skull damage.
- •Allied Monsters gain 2 Life.
- •Reduce damage from Skulls by 25%.
- •Gain bonus Yellow Mana from Yellow Gem matches.
- •Allied Beasts gain 2 Life.
- •Immune to Poison.
- •Gain bonus Purple Mana from Purple Gem matches.
- •Allied Beasts gain 2 Life.
- •Start battles with 50% Mana.
- •Gain bonus Red Mana from Red Gem matches.
- •Allied Beasts gain 2 Life.
- •Start battles with 50% Mana.
- •Gain bonus Red Mana from Red Gem matches.
- •Deal double Skull damage vs. enemies with Hunter's Mark.
- •Start battles with 75% Mana.
- •20% chance to dodge Skull damage.
- •Deal double Skull damage vs. Monsters.
- •Gain 1 Life on 4 or 5 Gem matches.
- •Summon a Duststorm when an enemy dies.
- •Gain 1 Magic when an ally casts a spell.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Cleanse all allies when matching Yellow Gems.
- •Allied Divines gain 2 Life.
- •All allies gain 2 random Skill points.
- •All Divine Allies start with 40% Mana.
- •Immunity to Silence.
- •Gain 1 Attack when an enemy casts a spell.
- •Gain 25% bonus Gold from battle.
- •Allied Humans gain 2 Life.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Deal double Skull damage vs. Undead.
- •Reduce damage from Skulls by 25%.
- •Allied Humans gain 2 Life.
- •All allies gain 2 random Skill points.
- •Gain bonus Blue Mana from Blue Gem matches.
- •Allied Humans gain 2 Armor.
- •Reduce damage from Skulls by 25%.
- •Deal 3x - 5x Skull damage vs. Towers, based on my ascension.
- •Gain 7 Attack when attacking Delves.
- •Gain 4 bonus Gold when matching 4 or more Gems.
- •20% chance to dodge Skull damage.
- •Gain 5 Magic when attacking Delves.
- •Gain 4 bonus Gold when matching 4 or more Gems.
- •Cannot be targeted by spells (unless there are no other targets).
- •Gain 9 Armor when attacking Delves.
- •Gain 4 bonus Gold when matching 4 or more Gems.
- •20% chance to dodge Skull damage.
- •Gain 7 Attack when attacking Delves.
- •Gain 4 bonus Gold when matching 4 or more Gems.
- •Gain 10 Gold when I take damage.
- •Allied Monsters gain 2 Life.
- •Gain 1 Life for each Yellow ally.
- •Reduce damage from Spells by 25%.
- •Gain 3 to all Skills if in first position.
- •Reduce damage from Skulls by 40%.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Gain 3 to all Skills if in first position.
- •Reduce damage from Skulls by 25%.
- •Allied Divines gain 2 Life.
- •Immunity to Burning and Faerie Fire.
- •Burn and Faerie Fire a random Enemy when matching 4 or more Gems.
- •Allied Elementals gain 2 Life.
- •Gain 1 Attack for each Purple ally.
- •30% chance to summon a Servant of the Dao when matching 4 or more Gems.
- •Halve enemy Gem Masteries.
- •Gain 1 Magic when an ally casts a spell.
- •Reduce damage from Spells by 50%.
- •Halve enemy Gem Masteries.
- •Gain 1 Magic when an ally casts a spell.
- •Reduce damage from Spells by 50%.
- •Gain 1 Armor when an enemy casts a spell.
- •All allies gain 2 random Skill points.
- •Grant a random status effect to a random Ally when an Ally casts a spell.
- •Reduce damage from Skulls by 50%.
- •Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, and Lethal Damage.
- •Stun a random Enemy when matching Yellow Gems.
- •Deal double Skull damage vs. Stunned enemies.
- •Gain 1 Attack for each Brown ally.
- •Reduce damage from Skulls by 50%.
- •Gain 2 bonus Gold on 4 or 5 Gem matches.
- •Gain 1 Magic when an ally casts a spell.
- •25% chance to summon the Dao when I die.
- •Allied Rogues gain 2 Life.
- •Gain 4 bonus Gold when matching 4 or more Gems.
- •Cannot be targeted by spells (unless there are no other targets).
- •Allied Humans gain 2 Life.
- •All allies gain 2 random Skill points.
- •Immunity to Silence.
- •Gain 9 Life when attacking Delves.
- •Gain 4 bonus Gold when matching 4 or more Gems.
- •Gain 25% bonus Gold from battle.
- •Gain 1 Life for each Yellow ally.
- •Summon a Lightstorm at the start of Battle.
- •20% chance to dodge Skull damage.
- •Immunity to Burning and Faerie Fire.
- •Summon a Doomstorm at the start of Battle.
- •Poison and Stun a random Enemy when matching 4 or more Gems.
- •Allied Raksha gain 2 Life.
- •Immunity to Entangle.
- •Reduce damage from Skulls by 25%.
- •Immunity to Silence.
- •Reduce damage from Skulls by 25%.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Immunity to Silence.
- •Reduce damage from Skulls by 25%.
- •Deal 3x - 5x Skull damage vs. Bosses, based on my ascension.
- •Gain 1 Magic for each Yellow ally.
- •Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, and Lethal Damage.
- •50% chance to convert a Yellow Gem to an Hourglass Gem when my turn begins.
- •Gain 2 Magic for each Yellow Ally
- •Immune to all Status Effects, Devour, Mana Drain, Transform, Lycanthropy, Charm, and Lethal Damage.
- •50% chance to convert 3 Yellow Gems to Hourglass Gems when my turn begins.
- •Allied Elementals gain 2 Life.
- •Reduce damage from Spells by 25%.
- •35% chance to convert a Purple Gem to a Purple Mana Potion Gem when my turn begins.
- •Summon an Icestorm at the start of Battle.
- •Immune to all Status Effects, Devour, Lycanthropy, and Mana Burn.
- •Poison a random Enemy when matching Blue Gems.
- •Allied Knights gain 2 Life.
- •Reduce damage from Skulls by 50%.
- •35% chance to convert a Red Gem to a Red Dragon Gem when my turn begins.
- •Recover 1 Life at the start of each turn.
- •Immunity to Stun.
- •Gain bonus Blue Mana from Blue Gem matches.
- •Allied Humans gain 2 Life.
- •100% chance to summon a Caravan Camel on death.
- •Gain 2x/2.5x/3x Miles in my Journey Event, based on my ascensions.
- •Allied Humans gain 2 Life.
- •100% chance to summon a Caravan Camel on death.
- •Gain 2x/2.5x/3x Miles in my Journey Event, based on my ascensions.
- •Gain 2x - 6x to Bounty Score, based on my ascension.
- •Gain 1 Attack when an enemy casts a spell.
- •Reduce damage from Skulls by 50%.
- +Hunter's Mark the first enemy
- +Gain 4 Armor
- +Gain 2 Attack
- +Gain 4 Life
- +Barrier myself
- +20% chance of lethal to first enemy
- +Create a Yellow Gem
- +Gain 4 Armor
- +Gain 4 Life
- +Gain 10 Gold
- +Gain 2 Attack
- +Gain 4 Armor
- +Deal 5 damage to the first enemy
- +Barrier myself
- +Gain 2 Attack
- +Deal 5 damage to the first enemy
- +Give 1 mana to all allies
- +Gain 10 Gold
- +Destroy a random Yellow Gem
- +Gain 4 Armor
- +Barrier myself
- +Gain 10 Gold
- +Gain 4 Armor
- +Cleanse myself
- +Give 1 mana to all allies
- +Barrier myself
- +Give all Yellow Allies 2 Mana
- +Enchant myself
- +Gain 1 Magic
- +Give all Yellow Allies 2 Mana
- +Bless myself
- +Eliminate 2 points of a random Skill from the first Enemy
- +Steal 2 Mana from the first enemy
- +Deal 5 damage to the last enemy
- +Bleed the first Enemy
- +Gain 4 Life
- +Deal 5 scatter damage
- +Cause a random positive effect on myself
- +Gain 4 Armor
- +Drain 3 Mana from the first enemy
- +Deal 5 damage to the first enemy
- +Gain 4 Mana
- +Gain 4 Armor
- +Deal 3 splash damage to a random enemy
- +Eliminate 1 point of all Skills from the first Enemy
- +Stun the first enemy
- +Eliminate 4 Armor from the first Enemy
- +Deal 5 damage to the last enemy
- +Gain 10 Gold
- +Bleed the first Enemy
- +Gain 4 Life
- +Give 1 mana to all allies
- +Gain 10 Gold
- +Barrier myself
- +Drain 2 Mana from Yellow Enemies
- +Gain 4 Life
- +Deals 5 damage to the second enemy
- +Bleed the first Enemy
- +Gain 4 Mana
- +Gain 4 Life
- +Enchant myself
- +Deal 5 scatter damage
- +Stun the first enemy
- +Gain 3 to a random Skill, if used in Maraji Expanse, increase the effect by 1.
- +Eliminate 4 Armor from the first Enemy
- +10% chance for a Treasure Map
- +Deals 5 damage to the second enemy
- +Eliminate 1 point of all Skills from the first Enemy

7Pull an Enemy to first position and Stun them.

12Create 7 Gems of a chosen type. Cleanse all allies and give them (M + 1) Armor.

11Destroy a row. Deal (M + 2) damage to the first 2 enemies, boosted by Yellow Gems destroyed. (Boost: x2)

9Stun an enemy and drain their Mana by 7. Gain (M + 1) Attack.

13Deal (M + 2) true damage to an Enemy and steal 2 Magic. If the Enemy uses Blue Mana, deal double damage.

15Deal (M + 3) true damage to the first 2 enemies. Stun them and drain their Mana.

12Deal (M + 2) damage to an enemy, boosted by all ally Armor. (Boost: 4 : 1)

6Poison, Disease, and Stun a random enemy.

12Deal (M + 4) damage to an enemy troop. Deal double damage if the enemy is Stunned. Stun the enemy.

9Create 8 Yellow and 8 Blue Gems.

11Create 9 Purple Gems. Summon a Sand Cobra.

11Hunter's Mark an Enemy. Summon a Warhawk and create 7 Red Gems.
![[SHINY] Falconer](https://assets.krystaradb.com/troops/cards/Troop_K23_09_Shiny.png)
11Hunter's Mark an Enemy. Summon a Warhawk and create 9 Red Gems.

9Deal (M + 4) damage to an enemy. If they have Hunter's Mark deal 10 more damage and gain an extra turn. (Boost: x100)

12Deal (M + 4) damage to an Enemy. If the Enemy is a Monster, deal double damage, and there's a 50% chance to devour them. Gain 5 Life.

22Deal (M + 8) damage to an Enemy, boosted by all other Ally's Mana. Cleanse all Allies. Then give all other Allies 5 Mana. (Boost: x1)

18Transform Red Gems to Skulls and Green Gems to Yellow. Enchant 2 random allies.

12Create 6 Red Gems, boosted by my Gold, up to a maximum of 14 Gems. (Boost: 4 : 1)

12Deal (M + 4) damage to an enemy, boosted by my Gold. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. (Boost: 3 : 1)

12Deal (M + 1) true damage to an enemy, boosted by their Armor. (Boost: 3 : 1)

12Give (M + 1) Life and 5 Attack to an Ally. If the Ally is a Human, give double the effect.

12Deal (M + 4) damage to an Enemy, boosted by Leonis Empire Allies. If they are a Tower, deal 3x - 5x damage, based on my Ascensions. (Boost: x4)

12Steal all Enemy Gold. Create 6 Purple Gems, boosted by Gold stolen to a maximum of 16 Gems. (Boost: x1)

11Deal (M + 5) damage to the last 2 Enemies. If an Enemy dies, gain 20 Gold and an extra turn.

13Create 6 Skulls, boosted by my Gold, up to a maximum of 14 Skulls. (Boost: 5 : 1)

16Deal (M + 4) damage to an Enemy. Gain 3 to all Skills, boosted by my Gold. (Boost: 5 : 1)

10Charm the first Enemy and drain their Mana by 3.

12Deal (M + 4) damage to an Enemy. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. Then drain 2 Mana from all Enemies.

10Give (M + 1) Life and 2 Magic to all Allies below me. Create 8 Skulls.

24Deal (M + 4) damage to the first 2 Enemies, boosted by Burning and Faerie Fired Enemies. (Boost: x5)

26Eliminate (0.5xM + 1) from a random Skill on an Enemy. Destroy 8 Gems of one of their Mana Colors. Then repeat 2 more times for random Enemies.

13Eliminate (M + 1) of a random Skill from an Enemy, boosted by Purple Gems. Then summon a either the Djinn, Al-Mundir, Ifrit, OR Dao. (Boost: 3 : 1)
![[SHINY] Dark Djinn Bottle](https://assets.krystaradb.com/troops/cards/Troop_K23_24_Shiny.png)
13Eliminate (M + 1) of a random Skill from an Enemy, boosted by Purple Gems. Then summon a either the Djinn, Al-Mundhir, Ifrit, OR Dao. (Boost: 2 : 1)

6Give (0.5xM + 1) to all Skills on the first Ally. There is a 7% chance of an extra turn for each Blue Gem on the board. (Boost: x7)

16Deal (M + 5) damage to the first 2 Enemies, and stun them. Gain Barrier.

12Deal (M + 2) damage to an Enemy. Gain (M + 2) Armor, boosted by their Attack. (Boost: 2 : 1)

14Gain 4 Magic, and either: gain (M + 1) Life, OR deal (M + 1) damage to all Enemies, OR gain 10 more Magic.

12Explode 3 Gems, boosted by my Gold. Then gain (M + 5) Gold. (Boost: 10 : 1)

11Give all other Allies a quarter of their Mana, and Cleanse them.

12Destroy all Purple Gems. Gain 2 Gold for each Gem destroyed. (Boost: x2)

10Create 8-12 Yellow Gems and give (M + 1) Armor to an Ally.

20Convert Green Gems to Blue, and convert Purple Gems to Doomskulls. Drain 2 Mana from all Enemies.

10Explode 1 Gem, boosted by Leonis Empire Allies. (Boost: x1)

12Deal (M + 4) damage to an Enemy, boosted by all Ally Armor. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. (Boost: 4 : 1)
![[SHINY] Lion Commander](https://assets.krystaradb.com/troops/cards/Troop_K23_34_Shiny.png)
12Deal (M + 4) damage to an Enemy, boosted by all Ally Armor. If they are a Boss, deal 3x - 5x damage, based on my Ascensions. (Boost: 3 : 1)

30Deal (0.67xM + 2) true splash damage to 3 random Enemies, boosted by Hourglass Gems. If used in Maraji Expanse, deal double damage. (Boost: x2)

24Drain all Mana from an Enemy. Deal (M + 2) damage to all Enemies, boosted by Mana drained. (Boost: x1)

22Deal (M + 3) true damage to 3 random Enemies, and drain 8 Mana from them. If the Enemy is poisoned, drain double the Mana.

16Deal (M + 2) true damage to the last two Enemies, boosted by Red Dragon Gems. Barrier myself. (Boost: x6)

11Destroy a row. Deal (M + 3) damage to a random Enemy, boosted by Blue Gems destroyed. (Boost: x3)

15Deal (M + 4) damage to an Enemy. Then create 2 Blue Gems, boosted by Human Allies. (Boost: x2)
![[SHINY] Gindibu](https://assets.krystaradb.com/troops/cards/Troop_K23_41_Shiny.png)
15Deal (M + 4) damage to an Enemy. Then create 3 Blue Gems, boosted by Human Allies. (Boost: x2)

11Deal (M + 3) damage to a random Enemy, boosted by my Armor. If the Enemy dies, gain 10 Armor. (Boost: 4 : 1)

10Remove all Brown Gems. Deal (M + 2) damage to the weakest Enemy, boosted by Gems removed. (Boost: 3 : 1)

11Remove all Yellow Gems. Deal (M + 4) damage to the first Enemy, boosted by Gems removed. (Boost: 3 : 1)

12Deal (M + 6) damage to a random Enemy, and Silence them.

12Pull an Enemy to first position. Deal (M + 6) damage and Stun them.

12Deal (M + 5) damage to an Enemy. There's a 50% chance to gain either 20 Souls, 100 Gold, or 1 Treasure Map.

13Eliminate all Armor from an Enemy. Gain (M + 1) Gold, boosted by Armor eliminated. (Boost: 3 : 1)

14Drain up to 12 Mana from an enemy and deal (M + 4) damage. Create Gems of that troop's Mana Color equal to the Mana drained. (Boost: x1)

14Deal (M + 7) damage to an Enemy boosted by Human Allies. Then create a mix of 6 Blue and Yellow Gems for each Human Ally. (Boost: x6)

14Deal (M + 4) damage to the last Enemy. If the Enemy uses Yellow, deal triple damage. Conjure a Darkstorm.

9Remove all Blue Gems. Deal (M + 5) damage to an Enemy, boosted by Gems removed. If the Enemy is from Leonis Empire or if the battle is in Leonis Empire, deal double damage. (Boost: 3 : 1)

14Deal (M + 7) damage to an Enemy boosted by Leonis Empire Allies. Then create a mix of 6 Yellow and Brown Gems for each Leonis Empire Ally. (Boost: x6)

14Deal (M + 3) heavy splash damage to an Enemy. If the Enemy is Stunned, explode 4 Gems.

14Explode (M + 1) Blue Gems. Grant a random Status Effect to all Rogue Allies. Then summon a Rogue Troop.

18Give 2 Magic to all Allies, +1 per Tempering level. Give (M + 2) Armor to Yellow Allies. If the Enemy has a Doom, gain 10 Attack.

14Explode (M + 1) Blue Gems. Grant a random Status Effect to all Leonis Empire Allies. Then summon a Leonis Empire Troop.

20Destroy 2 random Rows. If Immortal Raqiyah is in my team, also destroy 2 random Columns. (Boost: x2)

14Deal (M + 4) damage to an Enemy, boosted by Blue Allies and Human Allies. (Boost: x3)
